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|
//================= Hercules Database =====================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2015 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Mobs Database
//=========================================================================
mob_db: (
/**************************************************************************
************* Entry structure ********************************************
**************************************************************************
{
// ================ Mandatory fields ==============================
Id: ID (int)
SpriteName: "SPRITE_NAME" (string)
Name: "Mob name" (string)
// ================ Optional fields ===============================
Lv: level (int, defaults to 1)
Hp: health (int, defaults to 1)
Sp: mana (int, defaults to 0)
Exp: basic experience (int, defaults to 0)
JExp: job experience (int, defaults to 0)
AttackRange: attack range (int, defaults to 1)
Attack: [attack1, attack2] (int, defaults to 0)
Def: defence (int, defaults to 0)
Mdef: magic defence (int, defaults to 0)
Stats: {
Str: strength (int, defaults to 0)
Agi: agility (int, defaults to 0)
Vit: vitality (int, defaults to 0)
Int: intelligence (int, defaults to 0)
Dex: dexterity (int, defaults to 0)
Luk: luck (int, defaults to 0)
}
ViewRange: view range (int, defaults to 1)
ChaseRange: chase range (int, defaults to 1)
Size: size (int, defaults to 1)
Race: race (int, defaults to 0)
Element: (type, level)
Mode: {
CanMove: true/false (bool, defaults to false)
Looter: true/false (bool, defaults to false)
Aggressive: true/false (bool, defaults to false)
Assist: true/false (bool, defaults to false)
CastSensorIdle:true/false (bool, defaults to false)
Boss: true/false (bool, defaults to false)
Plant: true/false (bool, defaults to false)
CanAttack: true/false (bool, defaults to false)
Detector: true/false (bool, defaults to false)
CastSensorChase: true/false (bool, defaults to false)
ChangeChase: true/false (bool, defaults to false)
Angry: true/false (bool, defaults to false)
ChangeTargetMelee: true/false (bool, defaults to false)
ChangeTargetChase: true/false (bool, defaults to false)
TargetWeak: true/false (bool, defaults to false)
}
MoveSpeed: move speed (int, defaults to 0)
AttackDelay: attack delay (int, defaults to 4000)
AttackMotion: attack motion (int, defaults to 2000)
DamageMotion: damage motion (int, defaults to 0)
MvpExp: mvp experience (int, defaults to 0)
MvpDrops: {
AegisName: chance (string: int)
// ...
}
Drops: {
AegisName: chance (string: int)
// ...
}
},
**************************************************************************/
// Athena Dev Team
/*{
Id: 1900
SpriteName: "VALARIS"
Name: "Valaris"
Lv: 99
Hp: 668000
Sp: 0
Exp: 107250
JExp: 37895
AttackRange: 2
Attack: [3220, 4040]
Def: 35
Mdef: 45
Stats: {
Str: 1
Agi: 152
Vit: 96
Int: 85
Dex: 120
Luk: 95
}
ViewRange: 10
ChaseRange: 10
Size: 2
Race: 6
Element: ("Ele_Dark", 3)
Mode: {
CanMove: true
Looter: true
CastSensorIdle: true
Boss: true
Plant: true
Detector: true
Angry: true
ChangeTargetMelee: true
}
MoveSpeed: 100
AttackDelay: 1068
AttackMotion: 768
DamageMotion: 576
MvpExp: 13000
MvpDrops: {
Seed_Of_Yggdrasil: 1000
Baphomet_Doll: 400
Evil_Horn: 3800
}
Drops: {
Crescent_Scythe: 200
Magestic_Goat: 200
Clip: 800
Emperium: 500
Old_Violet_Box: 3000
Oridecon: 4300
Elunium: 5600
Baphomet_Card: 1
}
},
{
Id: 1901
SpriteName: "VALARIS_WORSHIPPER"
Name: "Valaris's Worshipper"
Lv: 50
Hp: 8578
Sp: 0
Exp: 2706
JExp: 1480
AttackRange: 1
Attack: [487, 590]
Def: 15
Mdef: 25
Stats: {
Str: 1
Agi: 75
Vit: 55
Int: 1
Dex: 93
Luk: 45
}
ViewRange: 10
ChaseRange: 12
Size: 0
Race: 6
Element: ("Ele_Dark", 1)
Mode: {
CanMove: true
Aggressive: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
ChangeTargetMelee: true
}
MoveSpeed: 100
AttackDelay: 868
AttackMotion: 480
DamageMotion: 120
MvpExp: 0
Drops: {
Evil_Horn: 500
Oridecon: 63
Halberd_: 2
Yggdrasilberry: 50
Leaf_Of_Yggdrasil: 100
Yellow_Potion: 300
Boots: 50
Baphomet__Card: 1
}
},
{
Id: 1902
SpriteName: "MC_CAMERI"
Name: "MC Cameri"
Lv: 99
Hp: 668000
Sp: 0
Exp: 107250
JExp: 37895
AttackRange: 2
Attack: [3220, 4040]
Def: 35
Mdef: 45
Stats: {
Str: 1
Agi: 152
Vit: 96
Int: 85
Dex: 120
Luk: 95
}
ViewRange: 10
ChaseRange: 10
Size: 2
Race: 6
Element: ("Ele_Dark", 3)
Mode: {
CanMove: true
Looter: true
CastSensorIdle: true
Boss: true
Plant: true
Detector: true
Angry: true
ChangeTargetMelee: true
}
MoveSpeed: 100
AttackDelay: 1068
AttackMotion: 768
DamageMotion: 576
MvpExp: 13000
MvpDrops: {
Seed_Of_Yggdrasil: 1000
Baphomet_Doll: 400
Evil_Horn: 3800
}
Drops: {
Crescent_Scythe: 200
Magestic_Goat: 200
Clip: 800
Emperium: 500
Old_Violet_Box: 3000
Oridecon: 4300
Elunium: 5600
Baphomet_Card: 1
}
},
{
Id: 1903
SpriteName: "POKI"
Name: "Poki#3"
Lv: 99
Hp: 1349000
Sp: 0
Exp: 4093000
JExp: 1526000
AttackRange: 9
Attack: [4892, 9113]
Def: 22
Mdef: 35
Stats: {
Str: 1
Agi: 180
Vit: 39
Int: 67
Dex: 193
Luk: 130
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 7
Element: ("Ele_Wind", 3)
Mode: {
CanMove: true
Looter: true
CastSensorIdle: true
Boss: true
Plant: true
Detector: true
Angry: true
ChangeTargetMelee: true
}
MoveSpeed: 120
AttackDelay: 500
AttackMotion: 672
DamageMotion: 480
MvpExp: 92100
MvpDrops: {
Old_Blue_Box: 5500
Old_Violet_Box: 3000
Luna_Bow: 1000
}
Drops: {
Combat_Knife: 100
Sucsamad: 500
Old_Violet_Box: 2500
Moonlight_Sword: 75
Grimtooth_: 125
Balistar: 250
Dragon_Wing: 100
Bow_Of_Rudra: 50
}
},
{
Id: 1904
SpriteName: "SENTRY"
Name: "Sentry"
Lv: 99
Hp: 668000
Sp: 0
Exp: 107250
JExp: 37895
AttackRange: 2
Attack: [3220, 4040]
Def: 35
Mdef: 45
Stats: {
Str: 1
Agi: 152
Vit: 96
Int: 85
Dex: 120
Luk: 95
}
ViewRange: 10
ChaseRange: 10
Size: 2
Race: 6
Element: ("Ele_Dark", 3)
Mode: {
CanMove: true
Looter: true
CastSensorIdle: true
Boss: true
Plant: true
Detector: true
Angry: true
ChangeTargetMelee: true
}
MoveSpeed: 100
AttackDelay: 1068
AttackMotion: 768
DamageMotion: 576
MvpExp: 13000
MvpDrops: {
Seed_Of_Yggdrasil: 1000
Baphomet_Doll: 400
Evil_Horn: 3800
}
Drops: {
Crescent_Scythe: 200
Magestic_Goat: 200
Clip: 800
Emperium: 500
Old_Violet_Box: 3000
Oridecon: 4300
Elunium: 5600
Baphomet_Card: 1
}
},*/
// Custom Hollow Poring (overrrides/collides with META_ANDRE)
/*{
Id: 1237
SpriteName: "HOLLOW_PORING"
Name: "Hollow Poring"
Lv: 1
Hp: 50
Sp: 0
Exp: 2
JExp: 1
AttackRange: 1
Attack: [7, 10]
Def: 0
Mdef: 5
Stats: {
Str: 1
Agi: 1
Vit: 1
Int: 0
Dex: 6
Luk: 30
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 3
Element: ("Ele_Water", 1)
Mode: {
CanMove: true
Looter: true
CanAttack: true
}
MoveSpeed: 400
AttackDelay: 1872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
Jellopy: 7000
Knife_: 100
Sticky_Mucus: 400
Apple: 1000
Empty_Bottle: 1500
Apple: 150
Unripe_Apple: 20
Poring_Card: 10
}
},*/
// Custom Fire Poring. Warning, Colides with META_DENIRO
/*{
Id: 1239
SpriteName: "FIRE_PORING"
Name: "Fire Poring"
Lv: 1
Hp: 50
Sp: 0
Exp: 2
JExp: 1
AttackRange: 1
Attack: [7, 10]
Def: 0
Mdef: 5
Stats: {
Str: 1
Agi: 1
Vit: 1
Int: 1
Dex: 6
Luk: 30
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 3
Element: ("Ele_Water", 1)
Mode: {
CanMove: true
CastSensorIdle: true
Boss: true
Detector: true
}
MoveSpeed: 400
AttackDelay: 1872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
Jellopy: 7000
Knife_: 100
Sticky_Mucus: 400
Apple: 1000
Empty_Bottle: 1500
Poring_Doll: 5
Unripe_Apple: 20
Poring_Card: 20
}
},*/
// Lunar New Year 2008 Event Monster overrides
// Uncomment if event is enabled, as these drops modifications are necessary.
/*{
Id: 1145
SpriteName: "MARTIN"
Name: "Martin"
Lv: 18
Hp: 1109
Sp: 0
Exp: 134
JExp: 86
AttackRange: 1
Attack: [52, 63]
Def: 0
Mdef: 5
Stats: {
Str: 12
Agi: 18
Vit: 30
Int: 15
Dex: 15
Luk: 5
}
ViewRange: 10
ChaseRange: 12
Size: 0
Race: 2
Element: ("Ele_Earth", 2)
Mode: {
CanMove: true
CanAttack: true
}
MoveSpeed: 300
AttackDelay: 1480
AttackMotion: 480
DamageMotion: 480
MvpExp: 0
Drops: {
Moustache_Of_Mole: 9000
Nail_Of_Mole: 500
Jur_: 10
Goggle_: 5
Safety_Helmet: 1
Battered_Pot: 10
Goggle: 15
RicePouch: 1500
Martin_Card: 1
}
},
{
Id: 1175
SpriteName: "TAROU"
Name: "Tarou"
Lv: 11
Hp: 284
Sp: 0
Exp: 57
JExp: 28
AttackRange: 1
Attack: [34, 45]
Def: 0
Mdef: 0
Stats: {
Str: 1
Agi: 20
Vit: 11
Int: 10
Dex: 24
Luk: 5
}
ViewRange: 10
ChaseRange: 12
Size: 0
Race: 2
Element: ("Ele_Dark", 1)
Mode: {
CanMove: true
CastSensorIdle: true
CanAttack: true
}
MoveSpeed: 150
AttackDelay: 1744
AttackMotion: 1044
DamageMotion: 684
MvpExp: 0
Drops: {
Rat_Tail: 9000
Animal's_Skin: 3000
Feather: 800
Monster's_Feed: 1000
Ora_Ora: 2
RicePouch: 2500
Tarou_Card: 1
}
},
{
Id: 1209
SpriteName: "CRAMP"
Name: "Cramp"
Lv: 56
Hp: 4720
Sp: 0
Exp: 2300
JExp: 1513
AttackRange: 1
Attack: [395, 465]
Def: 0
Mdef: 5
Stats: {
Str: 1
Agi: 85
Vit: 35
Int: 5
Dex: 65
Luk: 60
}
ViewRange: 10
ChaseRange: 12
Size: 0
Race: 2
Element: ("Ele_Poison", 2)
Mode: {
CanMove: true
Aggressive: true
CastSensorIdle: true
CanAttack: true
ChangeTargetMelee: true
ChangeTargetChase: true
}
MoveSpeed: 100
AttackDelay: 1000
AttackMotion: 500
DamageMotion: 1000
MvpExp: 0
Drops: {
Claw_Of_Rat: 4656
Monster's_Feed: 1000
Blue_Jewel: 80
Glass_Bead: 110
Lemon: 250
Blue_Herb: 70
Oridecon: 95
RicePouch: 1500
Cramp_Card: 1
}
},*/
// iRO St. Patricks Day 2008 Event Monster overrides
// Uncomment if event is enabled, as these drops modifications are necessary.
/*{
Id: 1841
SpriteName: "G_SNAKE_"
Name: "Snake Lord's Minon"
Lv: 15
Hp: 471
Sp: 0
Exp: 72
JExp: 48
AttackRange: 1
Attack: [46, 55]
Def: 0
Mdef: 0
Stats: {
Str: 1
Agi: 15
Vit: 15
Int: 10
Dex: 35
Luk: 5
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 2
Element: ("Ele_Earth", 1)
Mode: {
CanMove: true
CanAttack: true
}
MoveSpeed: 200
AttackDelay: 1576
AttackMotion: 576
DamageMotion: 576
MvpExp: 0
Drops: {
Copper_Coin_: 1000
Silver_Coin_: 100
Gold_Coin_US: 30
Black_Treasure_Chest: 7
}
},
{
Id: 1842
SpriteName: "G_ANACONDAQ_"
Name: "Snake Lord's Minon"
Lv: 23
Hp: 1109
Sp: 0
Exp: 300
JExp: 149
AttackRange: 1
Attack: [124, 157]
Def: 0
Mdef: 0
Stats: {
Str: 1
Agi: 23
Vit: 28
Int: 10
Dex: 36
Luk: 5
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 2
Element: ("Ele_Poison", 1)
Mode: {
CanMove: true
CastSensorIdle: true
CanAttack: true
}
MoveSpeed: 200
AttackDelay: 1576
AttackMotion: 576
DamageMotion: 576
MvpExp: 0
Drops: {
Copper_Coin_: 1000
Silver_Coin_: 100
Gold_Coin_US: 30
Black_Treasure_Chest: 7
}
},
{
Id: 1843
SpriteName: "SIDE_WINDER_"
Name: "Snake Lord's Minon"
Lv: 43
Hp: 4929
Sp: 0
Exp: 1996
JExp: 993
AttackRange: 1
Attack: [240, 320]
Def: 5
Mdef: 10
Stats: {
Str: 38
Agi: 43
Vit: 40
Int: 15
Dex: 115
Luk: 20
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 2
Element: ("Ele_Poison", 1)
Mode: {
CanMove: true
Aggressive: true
CastSensorIdle: true
CanAttack: true
ChangeTargetMelee: true
ChangeTargetChase: true
}
MoveSpeed: 200
AttackDelay: 1576
AttackMotion: 576
DamageMotion: 576
MvpExp: 0
Drops: {
Copper_Coin_: 1000
Silver_Coin_: 100
Gold_Coin_US: 30
Black_Treasure_Chest: 7
}
},
{
Id: 1844
SpriteName: "G_ISIS_"
Name: "Snake Lord's Minon"
Lv: 47
Hp: 7003
Sp: 0
Exp: 3709
JExp: 1550
AttackRange: 1
Attack: [423, 507]
Def: 10
Mdef: 35
Stats: {
Str: 38
Agi: 65
Vit: 43
Int: 50
Dex: 66
Luk: 15
}
ViewRange: 10
ChaseRange: 12
Size: 2
Race: 6
Element: ("Ele_Dark", 1)
Mode: {
CanMove: true
Aggressive: true
CastSensorIdle: true
CanAttack: true
Detector: true
ChangeTargetMelee: true
ChangeTargetChase: true
}
MoveSpeed: 200
AttackDelay: 1384
AttackMotion: 768
DamageMotion: 336
MvpExp: 0
Drops: {
Copper_Coin_: 1000
Silver_Coin_: 100
Gold_Coin_US: 30
Black_Treasure_Chest: 8
}
},*/
// iRO Christmas 2008 Event
// Uncomment if event is enabled, as these drops modifications are necessary.
/*{
Id: 1244
SpriteName: "JAKK_XMAS"
Name: "Christmas Jakk"
Lv: 38
Hp: 3581
Sp: 0
Exp: 1113
JExp: 688
AttackRange: 1
Attack: [315, 382]
Def: 5
Mdef: 30
Stats: {
Str: 1
Agi: 38
Vit: 38
Int: 43
Dex: 75
Luk: 45
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 0
Element: ("Ele_Fire", 2)
Mode: {
CanMove: true
CanAttack: true
}
MoveSpeed: 200
AttackDelay: 1180
AttackMotion: 480
DamageMotion: 648
MvpExp: 0
Drops: {
Candy: 1000
Candy_Striper: 1000
Fire_Cracker_Love: 1000
Fire_Cracker_Xmas: 1000
Packing_Ribbon: 1000
Packing_Paper: 1000
Singing_Crystal_Piece: 1000
Xmas_Gift: 1250
}
},
{
Id: 1245
SpriteName: "GOBLINE_XMAS"
Name: "Christmas Goblin"
Lv: 25
Hp: 1176
Sp: 0
Exp: 282
JExp: 171
AttackRange: 1
Attack: [118, 140]
Def: 10
Mdef: 5
Stats: {
Str: 1
Agi: 53
Vit: 25
Int: 20
Dex: 38
Luk: 45
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 7
Element: ("Ele_Wind", 1)
Mode: {
CanMove: true
CanAttack: true
}
MoveSpeed: 100
AttackDelay: 1120
AttackMotion: 620
DamageMotion: 240
MvpExp: 0
Drops: {
Candy: 1000
Candy_Striper: 1000
Fire_Cracker_Love: 1000
Fire_Cracker_Xmas: 1000
Packing_Ribbon: 1000
Packing_Paper: 1000
Singing_Crystal_Piece: 1000
Xmas_Gift: 1250
}
},
{
Id: 1246
SpriteName: "COOKIE_XMAS"
Name: "Christmas Cookie"
Lv: 28
Hp: 2090
Sp: 0
Exp: 461
JExp: 284
AttackRange: 1
Attack: [140, 170]
Def: 0
Mdef: 50
Stats: {
Str: 1
Agi: 24
Vit: 30
Int: 53
Dex: 45
Luk: 100
}
ViewRange: 10
ChaseRange: 12
Size: 0
Race: 7
Element: ("Ele_Holy", 2)
Mode: {
CanMove: true
CastSensorIdle: true
CanAttack: true
}
MoveSpeed: 400
AttackDelay: 1248
AttackMotion: 1248
DamageMotion: 240
MvpExp: 0
Drops: {
Candy: 1000
Candy_Striper: 1000
Fire_Cracker_Love: 1000
Fire_Cracker_Xmas: 1000
Packing_Ribbon: 1000
Packing_Paper: 1000
Singing_Crystal_Piece: 1000
Xmas_Gift: 1250
}
},
{
Id: 1247
SpriteName: "ANTONIO"
Name: "Antonio"
Lv: 10
Hp: 10
Sp: 0
Exp: 3
JExp: 2
AttackRange: 1
Attack: [13, 20]
Def: 100
Mdef: 0
Stats: {
Str: 1
Agi: 1
Vit: 1
Int: 50
Dex: 100
Luk: 100
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 3
Element: ("Ele_Holy", 3)
Mode: {
CanMove: true
Plant: true
CanAttack: true
}
MoveSpeed: 100
AttackDelay: 720
AttackMotion: 720
DamageMotion: 432
MvpExp: 0
Drops: {
Branch_Of_Dead_Tree: 500
Buche_De_Noel: 500
Fire_Cracker_Xmas: 500
Santa's_Hat_: 500
Red_Bag: 500
Sweet_Candy_Striper: 500
Santa_Beard: 500
Antonio_Card: 1
}
},*/
// iRO Halloween 2009 Event
// Uncomment if event is enabled. Uncomment the skills for Halloween Whisper in mob_skill_db2.
/*{
Id: 3014
SpriteName: "HALLOWEEN_WHISPER"
Name: "Halloween Whisper"
Lv: 1
Hp: 800
Sp: 0
Exp: 0
JExp: 0
AttackRange: 1
Attack: [10, 13]
Def: 0
Mdef: 45
Stats: {
Str: 1
Agi: 51
Vit: 14
Int: 0
Dex: 60
Luk: 0
}
ViewRange: 10
ChaseRange: 12
Size: 0
Race: 6
Element: ("Ele_Ghost", 3)
Mode: {
CanMove: true
CanAttack: true
}
MoveSpeed: 150
AttackDelay: 1960
AttackMotion: 960
DamageMotion: 504
MvpExp: 0
Drops: {
Fools_Day_Box: 150
Worn_Fabric: 5335
}
},
{
Id: 3015
SpriteName: "HALLOWEEN_DARK_LORD"
Name: "Halloween Dark Lord"
Lv: 1
Hp: 45
Sp: 0
Exp: 0
JExp: 0
AttackRange: 1
Attack: [10, 13]
Def: 0
Mdef: 45
Stats: {
Str: 1
Agi: 51
Vit: 14
Int: 0
Dex: 60
Luk: 0
}
ViewRange: 10
ChaseRange: 12
Size: 2
Race: 6
Element: ("Ele_Undead", 4)
Mode: {
CanMove: true
CanAttack: true
}
MoveSpeed: 100
AttackDelay: 868
AttackMotion: 768
DamageMotion: 480
MvpExp: 0
Drops: {
Fools_Day_Box: 800
Fools_Day_Box2: 5335
}
},*/
// iRO Halloween 2008 Event
// Uncomment if event is enabled.
/*{
Id: 3000
SpriteName: "ZOMBIE"
Name: "Zombie"
Lv: 15
Hp: 534
Sp: 0
Exp: 50
JExp: 33
AttackRange: 1
Attack: [67, 79]
Def: 0
Mdef: 10
Stats: {
Str: 1
Agi: 8
Vit: 7
Int: 0
Dex: 15
Luk: 0
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 1
Element: ("Ele_Undead", 1)
Mode: {
CanMove: true
Aggressive: true
CanAttack: true
Angry: true
ChangeTargetMelee: true
ChangeTargetChase: true
}
MoveSpeed: 400
AttackDelay: 2612
AttackMotion: 912
DamageMotion: 288
MvpExp: 0
Drops: {
Decayed_Nail: 9000
Cardinal_Jewel_: 5
Sticky_Mucus: 1000
Horrendous_Mouth: 50
White_Jewel: 70
Zombie_Card: 1
}
},
{
Id: 3001
SpriteName: "GHOUL"
Name: "Ghoul"
Lv: 40
Hp: 5418
Sp: 0
Exp: 1088
JExp: 622
AttackRange: 1
Attack: [420, 500]
Def: 5
Mdef: 20
Stats: {
Str: 1
Agi: 20
Vit: 29
Int: 0
Dex: 45
Luk: 20
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 1
Element: ("Ele_Undead", 2)
Mode: {
CanMove: true
Aggressive: true
CanAttack: true
Angry: true
ChangeTargetMelee: true
ChangeTargetChase: true
}
MoveSpeed: 250
AttackDelay: 2456
AttackMotion: 912
DamageMotion: 504
MvpExp: 0
Drops: {
Horrendous_Mouth: 6000
Oridecon_Stone: 110
White_Herb: 700
Green_Herb: 800
Skul_Ring: 60
Mementos: 150
Ghoul_Leg: 1
Ghoul_Card: 1
}
},
{
Id: 3002
SpriteName: "ZOMBIE_MASTER"
Name: "Zombie Master"
Lv: 62
Hp: 14211
Sp: 0
Exp: 7610
JExp: 2826
AttackRange: 1
Attack: [824, 1084]
Def: 37
Mdef: 26
Stats: {
Str: 25
Agi: 20
Vit: 30
Int: 5
Dex: 77
Luk: 35
}
ViewRange: 10
ChaseRange: 12
Size: 1
Race: 1
Element: ("Ele_Undead", 1)
Mode: {
CanMove: true
Aggressive: true
CastSensorIdle: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
ChangeTargetMelee: true
ChangeTargetChase: true
}
MoveSpeed: 175
AttackDelay: 2612
AttackMotion: 912
DamageMotion: 288
MvpExp: 0
Drops: {
Tatters_Clothes: 4413
Sticky_Mucus: 1500
Horrendous_Mouth: 1500
Cardinal_Jewel: 200
White_Jewel: 100
Ghoul_Leg: 1
Scapulare_: 2
Zombie_Master_Card: 1
}
},*/
)
|