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// Item Availability and Alias Database
//
// Structure of Database:
// ItemID,SpriteID
//
// 01. ItemID Item ID to change.
// 02. SpriteID Item ID which will be sent to the client instead of ItemID.
// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport.
//
// NOTE: Replaces an item client-side while keeping them separate server-side.
// Think of it as a way to disguise items.
2240,2241 //Beard - Grampa Beard
//Treasure Hunters Quest Items
//use these aliases if your game client doesn't support them normally
//7950,7021
//7951,7042
//1998,1250
//1999,1472
//St. Patric's Day Quest (2008) Items
//Enable if you plan to use the quest.
//12715,7721
//7915,673
//7916,675
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