blob: 40d2237a33a0eafe3276b8fd03bd8e7f4c4fd726 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------
// eAthena Script Configuration File
//--------------------------------------------------------
warn_func_mismatch_paramnum: yes
check_cmdcount: 655360
check_gotocount: 2048
//---- Custom script functions ----
// 0 - Event script is defined as an NPC by itself
// 1 - Event script can be called by script label
event_script_type: 0
// For events to be activated do we require
// a 'set [EventName],1;' to be called first?
event_requires_trigger: no
// Name of event when a player has died
die_event_name: OnPCDieEvent
// Name of event when a player kills a player
kill_pc_event_name: OnPCKillEvent
// Name of event when a player kills a monster
kill_mob_event_name: OnNPCKillEvent
// Name of event when a player logs out
logout_event_name: OnPCLogoutEvent
// Name of event when a player logs in
login_event_name: OnPCLoginEvent
// Name of event when a player changes map
// NOTE: This event will only trigger on maps with the "loadevent" flag active.
loadmap_event_name: OnPCLoadMapEvent
// Name of event when a player levels up (base lv)
baselvup_event_name: OnPCBaseLvUpEvent
// Name of event when a player levels up (job lv)
joblvup_event_name: OnPCJobLvUpEvent
import: conf/import/script_conf.txt
|