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// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
// eAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
//Note 1: Directives can be set using on/off, yes/no or 1/0.
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
// 1000 miliseconds is 1 second.
// Unless otherwise specified, the minimum value is 0 for all
// features.
//--------------------------------------------------------------
// The highest value at which an item can be sold via the merchant vend skill. (in zeny) (Note 3)
vending_max_value: 1000000000
// Show the buyer's name when successfully vended an item
buyer_name: yes
// Forging success rate. (Note 2)
weapon_produce_rate: 100
// Prepare Potion success rate. (Note 2)
potion_produce_rate: 100
// Do produced items have the maker's name on them? (Note 1)
produce_item_name_input: yes
// Do produced potions have the maker's name on them? (Note 1)
produce_potion_name_input: yes
// Do crafted arrows have the maker's name on them? (Note 1)
making_arrow_name_input: no
// Do created holy waters have the maker's name on it? (Note 1)
holywater_name_input: no
// Do created poison bottles have the maker's name on it? (Note 1)
cdp_name_input: no
// Is a monster summoned via dead branch aggressive? (Note 1)
dead_branch_active: yes
// Are summoned monsters level greater then your base level? (dead branches) (Note 1)
random_monster_checklv: yes
// Can any player equip any item regardless of the gender restrictions
// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.
ignore_items_gender: yes
// Item check? (Note 1)
// When logged in or moving in map if the item the player is holding isn't correct there will be a check.
item_check: no
// How much time must pass between item uses?
// Only affects the delay between using items, prevents healing item abuse. Recommended ~500 ms
item_use_interval: 0
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