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Place in this file any updates you did on trunk that should be merged into
stable. Remove it from the list once merged.

- restricted mapflag (which restricts equipment/cards from being used in
  certain maps)
- function battle_calc_return_damage which encapsulates damage return
  cards/status.
- The update to the status change structure which unifies opt values in the
  same structure as sc_data ones. Also includes a rewrite of
  status_change_start as well as battle options for adjusting sc-def and
  max-sc-def.
- Improved npc timers which enable multiple characters to be attached to a
  timer, and each one will be executed with the attached player accordingly.
- irc bot system (which isn't even finished yet on trunk)
- The new implementation of NPC_POWERUP which uses SC_INKATK rather than
  Explosion Spirits.
- Stat window showing the added damage of both weapons for dual-wielding
  assassins.
- Deleting pet eggs from inventory after the pet data has arrived, not upon
  hatching request.
- Battle option pk_level_range, allow_es_magic_player
- Cleanup of pc_useitem code
- Autocasted Teleport should now show a menu.
- Skill system update, usage of the new splash area range column in the db.
  Code-wise lots of code cleanup.
- Skill SG_MIRACLE
- Gangster's Paradise behaviour update.
- Menu-based skill update to allow menu skills to be precasted.
- Cleanup of the global chat function.
- Revert the map-sql handling of the gm-list retrieval.
- Send the guild/party mini-dots on map-login.
- Updated the path-finding routines from jA
- Replace pc_break_equip for skill_break_equip
- Battle function autoskill_stacking
- The new non-stackable autospell implementation.
- Added autoequip flag to map-server item_data structure.
- Added autoequip flag check to pc_takeitem.
- Added script command 'autoequip', 'equip' and 'setbattleflag'.
- VC7.1 vcprojs updated.