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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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vcproj-7.1
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2009-08-12
- Optimization to instance system.
zephyrus
2
-0
/
+12
2009-05-04
Reverted the "The md5() of their kafra code is now stored in #kafra_code$" ch...
ultramage
2
-0
/
+12
2009-02-26
- Updating visual basic project files.
zephyrus
2
-0
/
+12
2008-12-18
Removed charcommand code while allowing atcommand code to support its functio...
sketchyphoenix
2
-12
/
+0
2008-09-01
- Moved char server's mercenary code to a different file (int_mercenary.*)
zephyrus
1
-0
/
+6
2008-08-24
- Moving all content of Homunculus code to a proper file Homunculus.c/h
zephyrus
2
-0
/
+12
2008-08-15
Split off mapreg code from script.c
ultramage
2
-2
/
+14
2008-08-04
Corrected project files / makefiles that were missing newly added .c file ent...
ultramage
1
-2
/
+2
2008-07-30
Removed the IRC bot system, now a customization (see topic:194306)
ultramage
2
-12
/
+0
2008-07-27
* Removed some leftover code that shouldn't have been merged
ultramage
1
-3
/
+0
2008-07-26
Merged the /loginmerge branch (topic:192754)
ultramage
7
-250
/
+254
2008-04-13
Major updates to the quest system.
Kevin
1
-0
/
+6
2008-04-11
More questlog code.
Kevin
2
-0
/
+12
2008-04-05
Reverted my recent changes to trunk.
ultramage
2
-8
/
+2
2008-04-04
Added login.c to hold most of the common functionality of the login server.
ultramage
2
-2
/
+8
2008-04-04
Preparations for the login server TXT/SQL merge
ultramage
2
-3
/
+3
2008-03-19
reverted back project files. due to incompatibility. The working directory ha...
Lupus
7
-28
/
+0
2008-03-18
updated VS project files. You can run servers trough VSudio IDE / Run
Lupus
7
-0
/
+28
2008-03-16
Disabled some compilation warnings for VS7 and VS8 mapserver builds (bugrepor...
ultramage
2
-0
/
+8
2008-03-14
* extended the "npc_event: event queue is full" error message to also print t...
ultramage
1
-0
/
+6
2007-12-22
Path code cleaning...
ultramage
2
-0
/
+6
2007-11-27
* TXT/SQL login server code synchronization
ultramage
1
-0
/
+3
2007-10-24
* Cleaned up some messy guild code (more to come)
ultramage
1
-0
/
+6
2007-09-20
* Merged the tmpsql branch:
FlavioJS
3
-6
/
+18
2007-04-17
Some more project file changes (fixes compilation problem)
ultramage
4
-24
/
+0
2007-04-17
* Discarded extra deflate function needed for afm reading
ultramage
7
-187
/
+0
2007-03-22
Removed charsave from projects (used old data for the previous commit, sorry)
ultramage
2
-12
/
+0
2007-03-22
Major reconfiguration of the vs7 project files (+vs8 while I was at it)
ultramage
7
-509
/
+696
2007-03-18
- Removed the old 'mapserver charsave' mechanism
ultramage
2
-12
/
+0
2007-03-18
Added missing VC++ 7.1 project files for mapcache.
Lance
1
-0
/
+179
2007-02-01
Removed graph, httpd and webserver
ultramage
6
-36
/
+0
2006-12-21
- Moved md5calc to common
FlavioJS
6
-2023
/
+2023
2006-08-27
* Optional macro MEMSET_TURBO for faster low-level memory initializations.
Lance
1
-2
/
+4
2006-08-15
- Updated vc-project files to compile with the new int_homun files.
skotlex
1
-0
/
+4
2006-07-17
Orn's and Albator's Homunculus system, finally, YAY!!
DracoRPG
1
-0
/
+6
2006-05-30
* [Added]
Lance
2
-0
/
+6
2006-05-29
[Optimized ]
Lance
4
-8
/
+4
2006-04-16
* Temperory fixed compiler warnings/errors. Please compile before commiting. ...
Lance
1
-2
/
+2
2006-04-15
Added an update by ALZ. Refer to changelog.
Zido
6
-16
/
+16
2006-03-27
* Refixed the fix with a constant list for Win32 users - limits.h (imported f...
Lance
2
-0
/
+6
2006-03-23
* Minor cleanups.
Lance
2
-0
/
+12
2006-03-17
* Fixed npc_cleanup_dbsub not removing key and caused pointer being freed pro...
Lance
1
-0
/
+1
2006-03-03
- Fixed typo in script.c
Lance
1
-1
/
+1
2006-02-28
* Update to vcprojs. Now lacking strtok_r for VC7.1 (someone please emulate t...
Lance
1
-0
/
+6
2006-02-28
* Added script command 'equip' to equip items.
Lance
2
-4
/
+20
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
6
-0
/
+1968