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2020-05-03Merge pull request #2691 from Kenpachi2k13/mob_skill_dbHaru7-299/+407
Extend and clean up monster skill DB code
2020-05-03Merge pull request #2693 from Kenpachi2k13/pet_ai_fixHaru1-3/+13
Fix conditions for calling pet_ai_sub_hard()
2020-05-03Merge pull request #2690 from Kenpachi2k13/operator_use_fixHaru5-11/+11
Fix usage of *= operator
2020-05-03HPM Hooks UpdateHercules.ws4-0/+66
Signed-off-by: HerculesWSAPI <dev@herc.ws>
2020-05-03Merge pull request #2689 from Kenpachi2k13/pet_db_updateHaru1-2/+0
Renewal pet DB update
2020-05-03Merge pull request #2687 from Kenpachi2k13/disguise_hide_fixHaru3-34/+81
Fix unhiding while being disguised and when using @option 0
2020-05-03Merge pull request #2686 from Kenpachi2k13/unknown_sc_fixHaru3-1/+8
Fix status changes falsely being recognized as unknown
2020-05-03update HPM hooksgumi4-8/+42
2020-05-03document script_label_entrygumi1-0/+4
2020-05-03document npc_label_listgumi1-0/+5
2020-05-03add a config flag to allow to local functions to be event handlersgumi3-1/+6
2020-05-03add a config flag to allow local functions to be public by defaultgumi2-2/+9
2020-05-03allow local NPC functions to be public or privategumi5-159/+423
2020-05-03Merge branch 'master' into cell_noskillKenpachi2k13306-107622/+136896
2020-05-03Free dummy_sd in all code pathsKenpachi2k131-0/+2
2020-05-03Add timer data verificationKenpachi Developer1-64/+96
2020-05-02Add constant for maximum string variable value lengthKenpachi Developer1-1/+4
Also add static assert check for SCRIPT_VARNAME_LENGTH
2020-05-02Apply, remove and re-apply status icons shared by SC_RESIST_PROPERTY_* and ↵Kenpachi Developer1-20/+344
SC_ARMOR_RESIST
2020-05-02Implement SC_RESIST_PROPERTY_WIND logicKenpachi Developer1-0/+7
2020-05-02Implement SC_RESIST_PROPERTY_FIRE logicKenpachi Developer1-0/+7
2020-05-02Implement SC_RESIST_PROPERTY_GROUND logicKenpachi Developer1-0/+7
2020-05-02Implement SC_RESIST_PROPERTY_WATER logicKenpachi Developer1-0/+11
2020-05-02Implement status icon display for SC_ARMOR_RESISTKenpachi Developer1-0/+40
2020-04-14Remove val1=battle_config.manner_system assignment for SC_NOCHATKenpachi Developer1-1/+0
2020-04-14Change pc_ismuted() macro to compare against battle_config.manner_systemKenpachi Developer1-1/+1
2020-04-14Apply code style to mob_skill_db_libconfig_sub_skill()Kenpachi Developer1-49/+75
2020-04-14Add Windows support for predefined identifier __func__Kenpachi Developer1-1/+1
__func__ is supported since VS 2015, which is Hercules' oldest supported version.
2020-04-14Adjust return value of mob_skill_use() and mobskill_event() according to ↵Kenpachi Developer2-12/+12
code style
2020-04-14Apply code style to mob_skill_use()Kenpachi Developer1-174/+222
2020-04-14Apply code style to mob_getfriendstatus_sub()Kenpachi Developer1-18/+26
2020-04-14Apply code style to mob_getfriendstatus()Kenpachi Developer1-1/+12
2020-04-14Remove unnecessary skill target check for ground skills from ↵Kenpachi Developer1-11/+3
mob_skill_db_libconfig_sub_skill()
2020-04-14Add proper defaulting and capping to mob_skill_db_libconfig_sub_skill()Kenpachi Developer1-24/+24
2020-04-14Add error message for unsupported global skill clearingKenpachi Developer1-1/+4
2020-04-14Add error message for exceeding MAX_MOBSKILL in global skill assignmentKenpachi Developer1-1/+4
2020-04-14Allow MSC_AFTERSKILL to trigger every skill if ConditionData is set to 0 ↵Kenpachi Developer1-1/+2
(like MSC_SKILLUSED)
2020-04-14Adjust mob_getfriendstatus() to consider characters as friends for summoned ↵Kenpachi Developer4-26/+30
monsters like mob_getfriendhprate() does
2020-04-14Apply code style to pet_ai_sub_foreachclient()Kenpachi Developer1-2/+12
2020-04-14Adjust conditions for calling pet_ai_sub_hard()Kenpachi Developer1-1/+1
2020-04-11Add missing constants for global skill assignmentKenpachi Developer2-0/+12
2020-04-11Fix usage of *= operatorKenpachi Developer5-11/+11
2020-04-11Remove warning message for missing element in monster, since it is an ↵Kenpachi Developer1-2/+0
optional field
2020-04-08Prevent SC_AUTOTRADE from falsely being recognized as unknown status changeKenpachi Developer1-0/+1
2020-04-08Use pc_(un)hide() in pc_setoption()Kenpachi Developer1-1/+7
2020-04-08Use pc_(un)hide() in ACMD(hide)Kenpachi Developer1-33/+4
2020-04-08Add pc_unhide() functionKenpachi Developer2-0/+38
2020-04-08Add pc_hide() functionKenpachi Developer2-0/+32
2020-04-08Add check for dead target to mob_ksprotected() to prevent starting ↵Kenpachi Developer1-0/+3
SC_KSPROTECTED on dead monsters
2020-04-08Prevent SC_KSPROTECTED from falsely being recognized as unknown status changeKenpachi Developer1-0/+2
2020-04-08Prevent SC_NO_SWITCH_EQUIP from falsely being recognized as unknown status ↵Kenpachi Developer2-1/+2
change