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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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2006-05-30
(I need sleep)
Lance
1
-1
/
+1
2006-05-30
Final alteration :P
Lance
1
-4
/
+2
2006-05-30
[Corrected]:
Lance
1
-5
/
+7
2006-05-30
[Fixed]:
Lance
1
-1
/
+1
2006-05-30
* [Fixed]
Lance
1
-0
/
+4
2006-05-30
- Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (ne...
skotlex
1
-6
/
+6
2006-05-30
[Fixed]
Lance
1
-3
/
+3
2006-05-30
[Fixed]
Lance
2
-6
/
+6
2006-05-30
- Changed status_heal and status_damage to receive signed int values. They wi...
skotlex
4
-20
/
+37
2006-05-29
- Cleaned up friend list saving and fixed loading of friends.txt file (char-txt)
skotlex
1
-51
/
+11
2006-05-29
- Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.-
skotlex
2
-7
/
+2
2006-05-29
- Corrected aspd calculation code to avoid negative overflows.
skotlex
1
-16
/
+16
2006-05-29
- Updated max_def parameter to not apply to mdef if magic_defense_type is set...
skotlex
2
-6
/
+4
2006-05-29
[Fixed]:
Lance
1
-1
/
+1
2006-05-29
- Updated ASC_BREAKER's range to 9.
skotlex
1
-10
/
+4
2006-05-29
[Fixed]:
Lance
2
-10
/
+15
2006-05-29
- Added a division by zero check in mob_dead to prevent the (impossible) case...
skotlex
2
-8
/
+10
2006-05-29
- Modified skill_get_range2 to return range 9 for skills with range 0 for Non...
skotlex
1
-0
/
+2
2006-05-29
- Cleaned up some status_get functions.
skotlex
4
-47
/
+57
2006-05-29
- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...
skotlex
5
-18
/
+31
2006-05-29
* [Fixed]:
Lance
2
-3
/
+3
2006-05-29
[Optimized ]
Lance
3
-3
/
+3
2006-05-29
[Optimized]
Lance
13
-22
/
+16
2006-05-29
[Fix]: Ressurect instead of making you die again when logging in.
Lance
1
-1
/
+1
2006-05-29
- Relogging in with 0 HP didn't trigger dead event.
Lance
2
-1
/
+7
2006-05-28
- Added functions status_revive, pc_revive and mob_revive to handle revival (...
skotlex
11
-99
/
+124
2006-05-28
- Reverted buildin_setd to use NULL as reference.
Lance
1
-3
/
+2
2006-05-28
[Fixed] script functions that doesn't pass references, thanks to End_of_exam.
Lance
1
-34
/
+35
2006-05-28
* [ Protected ] : clif_parse_LGMmessage from possible hacks
Lance
1
-3
/
+9
2006-05-28
- Fixed unable to store n items into storage unless n was the total amount of...
skotlex
1
-1
/
+1
2006-05-28
- Suppressed compilation warnings (unsigned and signed mismatches)
Lance
5
-17
/
+18
2006-05-27
- Addded missing include of limits.h to battle.c
skotlex
1
-0
/
+1
2006-05-27
- Added structure status_data which holds status-related information (str, ag...
skotlex
22
-39386
/
+38519
2006-05-27
Fix possible compile mistakes in there. >_>
blackhole89
4
-19
/
+576
2006-05-26
And another possible crash
Lance
1
-2
/
+2
2006-05-26
* Fixed crashing in mob.c
Lance
1
-1
/
+1
2006-05-26
* Patches to allow everything to work right. + 1 more sample script.
Lance
4
-57
/
+89
2006-05-26
Added a few more events in..
Lance
2
-8
/
+25
2006-05-26
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6773 54...
Lance
2
-12
/
+15
2006-05-26
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6772 54...
Lance
1
-28
/
+29
2006-05-26
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6771 54...
Lance
2
-0
/
+11
2006-05-26
* Mob control engine tested 99% working so far.
Lance
7
-76
/
+122
2006-05-26
* Change scripting engine's NPC scope vars to dot (.) style.
Lance
6
-32
/
+44
2006-05-26
* Fixed typos in char.c
Lance
1
-2
/
+2
2006-05-26
I'm still here!
DracoRPG
8
-129
/
+329
2006-05-25
- Simplified ASC_BREAKER by making it a BF_WEAPON attack with an additional i...
skotlex
2
-28
/
+7
2006-05-25
added noVending mapflag. Tested. + custom Market Place NPC, fixed MSG strings
Lupus
5
-6
/
+22
2006-05-25
- Increased capacity for Account Variables to 64
skotlex
4
-5
/
+7
2006-05-25
* Fixed mob control commands.
Lance
5
-55
/
+106
2006-05-25
* Fix to the slave AI problem, by Skotlex
eaac
1
-1
/
+1
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