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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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2011-05-08
* Updated/revised description of instance-related script commands (bugreport:...
ai4rei
2
-9
/
+8
2011-05-01
* Removed functions 'decode_zip' (ancient) and 'encode_zip' (from r824) from ...
ai4rei
4
-73
/
+7
2011-05-01
* Removed auto-add feature from mapindex code, as map indexes are used for sa...
ai4rei
2
-13
/
+0
2011-04-28
* Fixed @makehomun not checking for existing homunculus properly and thus all...
ai4rei
1
-1
/
+1
2011-04-28
* Code cleaning and reformatting in functions responsible for sending guild e...
ai4rei
2
-24
/
+27
2011-04-28
* Updated packet 0x163 (ZC_BAN_LIST) to reflect change in packet layout intro...
ai4rei
1
-5
/
+14
2011-04-28
* Fixed formatted broadcast messages not working with 2010-11-24aRagexeRE and...
ai4rei
1
-5
/
+0
2011-04-21
* Extended debugging code for bugreport:3504 (related r14599).
ai4rei
3
-4
/
+28
2011-04-20
* Fixed quest_check checking exactly 3 quest objectives instead of MAX_QUEST_...
Gepard
1
-12
/
+8
2011-04-18
* Updated packet for the view players' equip feature for 2010-11-24aRagexeRE+...
ai4rei
1
-27
/
+37
2011-04-17
* Fixed char-server missing some WFIFOHEAD (partially due to r10909 being rev...
ai4rei
2
-0
/
+8
2011-04-16
* Added support for visible garments/robes.
ai4rei
8
-20
/
+109
2011-04-16
* Some cleanups related to player and monster states.
ai4rei
10
-120
/
+122
2011-04-10
* Added more packets for clients 2010-11-23aRagexeRE+ provided by Shinryo.
ai4rei
1
-1
/
+1
2011-04-10
* Added support for clients 2010-11-23aRagexeRE+ and 2011-01-11aRagexeRE+.
ai4rei
3
-2
/
+11
2011-04-10
* Fixed switching between musical weapons would cancel ongoing dance skills (...
ai4rei
1
-1
/
+1
2011-04-10
* Fixed @changegm not updating guild window interface after changing the guil...
ai4rei
1
-2
/
+13
2011-04-09
* Moved duel code into a separate file.
ai4rei
8
-188
/
+226
2011-04-09
* Changed pc_jobid2mapid to use a 1:1 mapping which is less prone to errors a...
ai4rei
1
-86
/
+83
2011-04-09
* Fixed memory corruption when amount of players online approached FD_SETSIZE...
ai4rei
1
-4
/
+1
2011-04-08
* Fixed a compile error when socket send shortlists are disabled (s->eof inst...
ai4rei
1
-1
/
+1
2011-04-07
* Fixed monster skill associated emotions were always ignored when having les...
ai4rei
1
-1
/
+1
2011-04-07
* Throwing around with packet updates.
ai4rei
1
-52
/
+57
2011-04-06
- Changed 'specialeffect' when <send_target> is SELF, it will display the eff...
brianluau
1
-2
/
+12
2011-04-06
* Resolved some pc_setparam issues.
ai4rei
1
-12
/
+30
2011-04-06
* Improved changes to script command 'waitingroom' from r14772.
ai4rei
1
-38
/
+13
2011-04-06
* Fixed script command 'warpwaitingpc' not checking, whether or not the playe...
ai4rei
1
-5
/
+33
2011-04-05
* Moved detection of monotonic clock support to the configure script, which a...
ai4rei
1
-1
/
+1
2011-04-05
* Paying and obtaining Zeny (pc_payzeny/pc_getzeny) no longer silently revers...
ai4rei
1
-2
/
+8
2011-04-05
- Completed L0ne's 2007 request for 'waitingroom' to support required zeny an...
Kisuka
3
-46
/
+51
2011-03-28
Prevented SC_EXPBOOST, SC_JEXPBOOST and SC_ITEMBOOST (used by Battle Manuals ...
Paradox924X
1
-0
/
+3
2011-03-27
* Added separate character state for vending (like for buyingstore), instead ...
ai4rei
12
-38
/
+37
2011-03-27
* Added support for tracking state of client command /effect through packet 0...
ai4rei
2
-0
/
+22
2011-03-25
* Fixed battlegrounds chat packet 0x2dc (ZC_BATTLEFIELD_CHAT) being sent with...
ai4rei
3
-5
/
+8
2011-03-22
* Fixed possible client crash when monster is class-changing to mob_avail'd one.
Gepard
1
-1
/
+1
2011-03-20
* Random accumulated tweaks and fixes.
ai4rei
7
-43
/
+62
2011-03-19
Removed leftovers of old charcommand config (follow-up to r13403).
Gepard
3
-6
/
+4
2011-03-15
* Fixed pet database reading displaying wrong amount of read entries per file...
ai4rei
1
-3
/
+4
2011-03-15
* Fixed canceling item appraisal window (Magnifier and Identify) would preven...
ai4rei
1
-0
/
+1
2011-03-15
* Fixed monsters getting warped when stepping on an NPC warp when at least on...
ai4rei
1
-1
/
+1
2011-03-14
* Fixed a typo in npc_touchnext_areanpc (NPC's map being used as it's x-coord...
ai4rei
1
-1
/
+1
2011-03-08
* Fixed @item2 and script command 'getitem2' not taking MAX_REFINE define int...
ai4rei
2
-3
/
+3
2011-03-08
* Fixed @str/@agi/@vit/@int/@dex/@luk commands setting a stat to 0 (rather th...
ai4rei
1
-1
/
+1
2011-03-08
- Added official behavior of displaying party names.
Kisuka
3
-4
/
+16
2011-03-07
* Cleaned up packet dumping code.
ai4rei
3
-81
/
+117
2011-03-06
* Minor clean-ups to buyingstore and searchstore code (follow up to r14732).
ai4rei
2
-3
/
+2
2011-03-06
* Implemented search store info system (aka. vending and buying store search)...
ai4rei
14
-9
/
+881
2011-03-05
* Fixed possible crash in script_reportdata, when a script string becomes NULL.
ai4rei
1
-1
/
+8
2011-03-04
* Fixed recursive map_quit invocation when a buying store is auto-closed (log...
ai4rei
1
-8
/
+13
2011-03-02
* Updates to the super novice's guardian angel prayer effect and related hand...
ai4rei
2
-52
/
+24
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