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-revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-where some skill causes the map server to crash
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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As requested in http://hercules.ws/board/topic/248-reserved-slot-system/
Signed-off-by: shennetsind <ind@henn.et>
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Increased MAX_QUEST_DB
http://hercules.ws/board/tracker/issue-7108-error-in-console-quest-r/
Signed-off-by: shennetsind <ind@henn.et>
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MSVC Warning
http://hercules.ws/board/tracker/issue-7107-compiling-warning-c4113/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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-where Chorus/Ensemble skill checks are not working properly.
-NJ_SUITON should now work properly with Kagerou/Oboro.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Where all NPC don't allow changing of equipments by default and now can be set in 'items.conf'.
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-- Added 'disable_items' to all applicable scripts.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Signed-off-by: shennetsind <ind@henn.et>
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-Follow up adda8d74c3280ae1e3745591caafd9ce6e81ded7 where 'close2' is not working properly.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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This reverts commit adda8d74c3280ae1e3745591caafd9ce6e81ded7.
Signed-off-by: shennetsind <ind@henn.et>
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-Updated SN_SIGHT to its RE behavior.
-Updated RE behavior that deals with NPC dialogs and using items/skills.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Updated official behavior of warp portal dealing with skill requirement and casting.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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- Crush Strike now lasts for 30 seconds.
- Phantom Thrust is now targeted to allies.
- Updated SP requirement for Death Bound.
- Giant Growth now has a .1% chance to break caster's weapon.
- Stone Hard Skin now has a 30% chance to break caster's weapon.
- Stone Hard Skin now has a 30% chance to reduce 25% damage from monsters for 10 seconds.
- Corrected Stone Hard Skin's DEF/MDEF increase formula.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17145 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Where leveling homunculus causes map server to crash due to infinite loop.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Where KG and OB can hit there Zanzoe.
-Ankle Snare should now work properly in GvG.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Special Thanks to jTynne for reporting & elaborating.
Signed-off-by: shennetsind <ind@henn.et>
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-Updated Izlude
-Added Fly Wing to Lunatic & Poring
-Added new Quests (Thanks Flaid)
--Expanded MAX_QUEST_DB for the newly added quests
Signed-off-by: Streusel
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#autotrade now relogs the target, not the caster.
http://hercules.ws/board/tracker/issue-7085-autotrade/
Signed-off-by: shennetsind <ind@henn.et>
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Modified @mi exclusion criteria so that it requires a monster to not have a fixed spawn point as well as no base/job exp. It was excluding things such as red/blue/whatever plant from search results.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed official behiavior of WZ_SIGHTBLASTER dealing with HW_MAGICPOWER.
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Arrullo no longer crashes the server when used by monsters
http://hercules.ws/board/tracker/issue-7082-so-arrullo-casted-by-npc/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed msvc compiler warning as described in bug report 7081
http://hercules.ws/board/tracker/issue-7081-warning-uninitialized-l/
Signed-off-by: shennetsind <ind@henn.et>
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Committing on the behalf of mkbu95 who is unable to do it himself, he coded it all and sent me the diff. Thanks mkbu95!
Signed-off-by: shennetsind <ind@henn.et>
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Fixed Homunculus not receiving EXP while its owner is on a even-share party. Special Thanks to Vali
http://hercules.ws/board/tracker/issue-6639-homunculus-no-receives-exp/?gopid=16777#entry16777
Signed-off-by: shennetsind <ind@henn.et>
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As suggested by Streusel and backed by the development team, @skillid now supports partial search.
Signed-off-by: shennetsind <ind@henn.et>
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And adding missing ones.
Signed-off-by: shennetsind <ind@henn.et>
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Login and Char servers will now exit when failing to bind to the port (as map server has always done).
Moved Sql_HerculesUpdateCheck() to be run before "server is 'ready' " thing for layout-purposes.
Signed-off-by: shennetsind <ind@henn.et>
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Character's online states are now updated as soon as they attempt a char select, instead of at the end of the procedure. This improves reliability with 3rd party software e.g. control panels.
Signed-off-by: shennetsind <ind@henn.et>
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Updated .gitignore to reflect this change, also renamed some other stuff to make their functionality clearer.
Signed-off-by: shennetsind <ind@henn.et>
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Really I just need to commit to test something.
Signed-off-by: shennetsind <ind@henn.et>
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Made it possible to modify the whole path, making it flexible to users with customised repositories -- special thanks to Trojal
Signed-off-by: shennetsind <ind@henn.et>
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both are UCHAR
Signed-off-by: shennetsind <ind@henn.et>
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Added a primary key to the `sql_updates` table (special thanks to Trojal)
Modified the parser to ignore new/empty lines and added support for "//" comments in the index file.
Signed-off-by: shennetsind <ind@henn.et>
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The flag is now respected by all unit types, not only players. This also fixes a previous problem as reported by exneval (Thanks!)
Signed-off-by: shennetsind <ind@henn.et>
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Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen)
http://hercules.ws/board/tracker/issue-7039-frost-diver/
Signed-off-by: shennetsind <ind@henn.et>
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Added many more bonuses including missing key stuff such as def/mdef.
Signed-off-by: shennetsind <ind@henn.et>
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Made as a improvement of the original ADJUST_SKILL_DAMAGE -- special thanks to Muad_Dib! .
This mapflag allows you to modify the damage of any skill in any map, for example
"prontera mapflag adjust_skill_damage MG_FIREBOLT 200"
doubles the damage of Firebolt in prontera
Another Example:
"prontera mapflag adjust_skill_damage MG_FIREBOLT 50"
Halves the damage of Firebolt in prontera.
Signed-off-by: shennetsind <ind@henn.et>
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Made as a improvement of the original ADJUST_TRAP_DURATION -- special thanks to Muad_Dib! .
This mapflag allows you to control the duration of unit skills in any map, for example.
"prontera mapflag adjust_unit_duration PR_SANCTUARY 50"
halves the duration of sanctuary in prontera
Another Example:
"prontera mapflag adjust_unit_duration WZ_QUAGMIRE 250"
Increases duration of quagmire by 2.5 times in prontera map.
Be aware that some skill units have their visual effect durations not controlled by the server (e.g. storm gust).
Signed-off-by: shennetsind <ind@henn.et>
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Added 'Git Hash' way to identify where you last updated your working copy (it won't detect your local changes' hash -- intended). Also Implemented HERC_UNKNOWN_VER, a simple way to detect whether get_svn_revision or get_git_hash failed to detect (before you'd need to strncmp for "unknown" or similars)
Signed-off-by: shennetsind <ind@henn.et>
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Script commands relying on equipment slot may now access the 3 following types
EQI_COSTUME_HEAD_LOW (11)
EQI_COSTUME_HEAD_MID (12)
EQI_COSTUME_HEAD_TOP (13)
e.g.
getequipid(13) returns the item id of the equipped costume head top (if any)
Signed-off-by: shennetsind <ind@henn.et>
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Skills granted through scripts are now permanent, until this date they were not relog persistent
Signed-off-by: shennetsind <ind@henn.et>
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First version.
Signed-off-by: shennetsind <ind@henn.et>
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