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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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2009-05-20
* Now fiberlocking a fiberlocked target doesn't renew the timer but instead i...
Inkfish
5
-12
/
+19
2009-05-19
- Updated NPC_DRAGONFEAR to supposedly behave as it should
skotlex
1
-3
/
+10
2009-05-19
Rigged the r13676 modification of battle_calc_weapon_attack to make neutral e...
ultramage
1
-3
/
+3
2009-05-19
Fixed the three hits of EarthQuake not being calculated seperately.
Inkfish
1
-1
/
+12
2009-05-19
* Miracle should only be dispelled on map change.
Inkfish
3
-6
/
+6
2009-05-19
Fiberlock now can trap multiple enemies on the same cell and its triggering a...
Inkfish
1
-8
/
+13
2009-05-19
Added missing packet 0x2c9 and fixed 0x2da's length error
Inkfish
1
-3
/
+21
2009-05-18
* Item-bonuses and NPC skills now use the official default durations for stat...
Playtester
1
-7
/
+7
2009-05-18
status calc code cleanup
ultramage
2
-446
/
+341
2009-05-17
Removed the optional target parameter from atcommand_homshuffle, since the st...
ultramage
1
-23
/
+4
2009-05-17
- Fixed a couple of crashes that could ensue from the last memory corruption ...
skotlex
1
-1
/
+4
2009-05-17
* Eske and Eska now affect friendly guardians and slaves. (bugreport:2131)
Inkfish
1
-5
/
+9
2009-05-17
* Some fixes to the previous commit (apparently it didn't compile with VS 2008)
Playtester
1
-3
/
+4
2009-05-17
* Monocell, Instant Death and Class Change will now fail on bosses (bugreport...
Playtester
1
-0
/
+10
2009-05-15
* AutoSpellWhenHit now triggers on normal+skill by default (bugreport:1652)
Playtester
1
-2
/
+2
2009-05-15
Cleaning/fixing the previous commits a bit
ultramage
6
-10
/
+10
2009-05-15
- Fixed a bunch of invalid memory access bugs as reported by Valgrind.
skotlex
13
-70
/
+58
2009-05-15
Changed the type of the 'first' parameter of status_calc_pc/mob/pet/homunculu...
ultramage
2
-13
/
+14
2009-05-15
Removed the undocumented custom level feature from monster spawn lines (bugre...
ultramage
4
-18
/
+3
2009-05-14
* More logical modifications on skill_additional_effect thing. Thanks to ultr...
Inkfish
4
-80
/
+49
2009-05-13
* Sorry for taking 3 steps for this ugly code. Please take it as a compromise...
Inkfish
1
-22
/
+32
2009-05-13
Fixed effects being applied improperly in some rare cases.
Inkfish
2
-3
/
+12
2009-05-13
PNEUMA, BASILICA and SAFETYWALL no longer protect you from such negative stat...
Inkfish
4
-88
/
+118
2009-05-13
* Fixed combo wait was not canceled when Kick skill was successfully used. (b...
Inkfish
1
-0
/
+2
2009-05-12
- Removed "serial". Sorry i merged from my source.
zephyrus
1
-3
/
+3
2009-05-12
- Rental items now can be stackable items too.
zephyrus
8
-74
/
+169
2009-05-12
- Fixed a bug (important on Battlegrounds if you are using then).
zephyrus
1
-15
/
+19
2009-05-12
* Fixed Aid Potion can heal the Emperium (bugreport:164)
Inkfish
1
-0
/
+7
2009-05-12
* Removed DEF reduction display when casting GrandCross.
Inkfish
3
-29
/
+9
2009-05-11
Fixed Slow Grace decreasing aspd 10x less than it should (bugreport:2480).
ultramage
1
-1
/
+3
2009-05-11
* Fixed a crash when mob uses self-destruct skills (bugreport:2568) [Inkfish]
Inkfish
1
-6
/
+11
2009-05-10
* Fixed the incorrect DEF reduction of Joint Beat (bugreport:3051)
Inkfish
1
-5
/
+3
2009-05-10
* Magnetic Earth will never stack even if they are from the same team.(bugrep...
Inkfish
1
-2
/
+1
2009-05-10
* A typo on my last commit
Inkfish
1
-1
/
+1
2009-05-10
* Now if an NPC is unloaded, only the timer of the player attached to this np...
Inkfish
1
-3
/
+6
2009-05-09
* Fixed NPC timer errors
Inkfish
1
-16
/
+18
2009-05-09
* Fixed GX's skill level modifier is missing
Inkfish
1
-1
/
+1
2009-05-09
* Fixed some known and unknown player attached NPC timer problems
Inkfish
1
-84
/
+124
2009-05-07
* Lv10 Waterball used by mobs should have 81 balls instead of 121
Inkfish
1
-2
/
+7
2009-05-07
* Fixed up the base success rate of normal strip skills
Playtester
1
-1
/
+5
2009-05-07
* Clean up for npc timer code
Inkfish
2
-66
/
+77
2009-05-07
* Update Waterball code due to info updated
Inkfish
2
-2
/
+9
2009-05-07
* Fixed splash damage from Baphomet Card might miss. [Inkfish]
Inkfish
4
-61
/
+98
2009-05-07
* Added check on stackable items to 'checkweight' (bugreport:1569, bugreport:...
Inkfish
2
-16
/
+18
2009-05-07
* Fixed players can pull water from ME cell (follow up to r13730)
Inkfish
1
-24
/
+12
2009-05-06
- Fixed an uninitialized variable in r13724. (bugreport:3052)
brianluau
1
-0
/
+1
2009-05-04
* Players now are allowed to copy the skills the level which is beyond the sk...
Inkfish
2
-30
/
+44
2009-05-04
* Added the md5() script command. (follow up to r13719)
brianluau
2
-2
/
+18
2009-05-03
* Block equipments switching for some skills (bugreport:2900)
Inkfish
4
-1
/
+43
2009-05-03
*Sorry, something I forgot to merge from my own code.
Inkfish
1
-0
/
+3
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