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2006-05-11- NPC_POWERUP and NPC_AGIUP now cause a increase in hit/flee (respectively) o...skotlex3-8/+5
2006-05-11- Changed a bit the MAX_ZENY checks in trade.c to prevent overflows.skotlex4-72/+81
2006-05-11- Merged the code for Ska, Ske, Swoo. Swoo stun duration is now 10 secs (redu...skotlex1-20/+7
2006-05-11- Added the missing semi-comma from the upgrade_svn6533.sql file. Thanks to T...skotlex1-5/+8
2006-05-10- Fixed compile errors in adduser.c and ladmin.c under win platforms.skotlex2-5/+4
2006-05-10- Changed the state of Asura back to explosionspirits, added a hardcoded move...skotlex1-49/+33
2006-05-10- Moved the OPTION defines from map.h to status.h (where they belong)skotlex4-58/+60
2006-05-10- Changed wedding costumes to use setoption rather than changebase.skotlex1-13/+7
2006-05-10Finished DNSBL, Although untested, It's simple code and should work fine.Zido2-35/+33
2006-05-10- Rewrote/cleaned up trade.c for a more clean trading implementation.skotlex5-360/+346
2006-05-10- Modified @commands to use Meruru's code which is faster and does a fair att...skotlex1-24/+36
2006-05-09- Updated SKA to return a random value between 0 and 99 each time status_get_...skotlex2-3/+3
2006-05-09- Reduced drop slots from 15 to 10.skotlex3-7/+4
2006-05-09- Updated setoption script command to receive a second (optional) argument fl...skotlex2-4/+19
2006-05-09- Small fix in npc-created chat rooms to properly include the terminating 0 o...skotlex1-1/+1
2006-05-09- Fixed Fog of Wall's symmetry in respect to Misc attacks, they no longer get...skotlex2-5/+3
2006-05-09- Added missing icon for Joint Beatskotlex2-3/+7
2006-05-09- Fix on pc_skill which fixes overlapping when one gets more than one bonus f...skotlex2-4/+5
2006-05-09- Cleaned up somewhat the implementation of BladeStop.skotlex2-16/+16
2006-05-09- Fixed the head_bottom (pet-armor) position in packet 0x22c when crafted for...skotlex1-1/+1
2006-05-09- Script commands sc_start, sc_start2 and sc_start4 will now start regardless...skotlex5-12/+17
2006-05-09- Reverted the change that was making ES skills stun the caster always.skotlex1-23/+23
2006-05-08- Removed the fixpos packet sending when damaged. Aegis sends no such packet.skotlex2-4/+5
2006-05-08- ES magic will now put the caster on stun for 0.5 secs regardless of whether...skotlex5-43/+87
2006-05-08- Cleaned up combo-skill implementation, SC_COMBO is automatically ended in s...skotlex1-16/+27
2006-05-08- Corrected Stun Duration for Meteor assaultskotlex1-1/+1
2006-05-08- Increased max number of tries to find a random spot in maps to 1000 since s...skotlex4-6/+6
2006-05-08- Fixed compilation error.skotlex3-9/+9
2006-05-08- Removed SP_DISGUISE from the bonus list.skotlex7-42/+39
2006-05-07removed old logsLupus9-525/+19
2006-05-07* Optimized clif.c clif_scriptmenu/input/inputstr to check for sd->state.usin...Lance1-6/+8
2006-05-06- Fixed a bug in @commands, most likely the reason some people were still get...skotlex1-1/+1
2006-05-06- Added missing include <limits.h> to npc.c...skotlex1-0/+1
2006-05-06- Corrected the max level of NPC_DARKBREATH 10->5 (don't ask, I need these th...skotlex1-1/+0
2006-05-05- Fixed @commands not showing the last available commands (unless the total a...skotlex1-1/+3
2006-05-05- Added a npc-script-event cache to avoid looking up event-scripts every time...skotlex6-92/+128
2006-05-05- The Rest bonus activated by using /doridori while in rest should now trigge...skotlex1-1/+1
2006-05-05- Fixed Kaupe always triggering when the one who was under Kaupe was a player...skotlex1-1/+1
2006-05-05- /doridori now won't double the HP/SP regen of TKs, it only activates their ...skotlex4-24/+23
2006-05-05- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (...skotlex6-14/+39
2006-05-05- Kaupe now will only block all skills of players, for non-players, only norm...skotlex2-45/+43
2006-05-05- Added a check to prevent player invoked-endure from overriding infinite end...skotlex1-2/+11
2006-05-05- OnEquip scripts will be trigger on log-on now.skotlex5-32/+44
2006-05-05- Now when walkdelay is set to 0, characters will stop walking when hit, but ...skotlex2-7/+9
2006-05-05- Read changelog.Zido1-1/+4
2006-05-05- Fixed a possible infinite loop in skill_clear_unit_groupskotlex1-2/+0
2006-05-05fixed my MVP drop confreddozen1-10/+10
2006-05-04- Some clean-ups in the mob_aiskotlex3-13/+10
2006-05-04git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6476 54...eaac1-23/+65
2006-05-04- Cleaned up and used mob_skill_event function when hit by a ground-skill.skotlex2-13/+3