Age | Commit message (Expand) | Author | Files | Lines |
2006-07-31 | - Fixed a possible crash in the main script engine when restoring previous sc... | skotlex | 1 | -6/+11 |
2006-07-31 | - Removed incorrect "Waterball range+1 when standing on suiton" feature. | skotlex | 3 | -5/+6 |
2006-07-31 | Fixed segmentation fault in status_change_end, vd wasn't initialized | toms | 1 | -0/+1 |
2006-07-31 | - NPC_INVISIBLE will now use Cloaking of a level +9 of the used skill level, ... | skotlex | 1 | -2/+3 |
2006-07-30 | changed shell of blood into normal bullet. A_SHOTGUN is still around just in ... | Vicious | 1 | -6/+1 |
2006-07-30 | - Mob casted Sanctuary will no longer always heal it's targets regardless of ... | skotlex | 2 | -20/+9 |
2006-07-30 | Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALE | toms | 3 | -12/+38 |
2006-07-30 | - Added bNoMiscDamage setting so you can specify misc-damage blocking from sk... | skotlex | 5 | -17/+20 |
2006-07-30 | GS Skill updates/fixes | Vicious | 3 | -3/+7 |
2006-07-30 | Force all players offline in sql when char-server starts | toms | 1 | -0/+4 |
2006-07-29 | Removed ugly struct cast in login.c | toms | 2 | -27/+59 |
2006-07-29 | Fixed nullpo in merc_hom_skillup | toms | 1 | -1/+1 |
2006-07-29 | Added a return value to buildin_rid2name if rid is invalid | toms | 1 | -0/+3 |
2006-07-29 | - Made the SQL ping interval default to 7 hours. | skotlex | 1 | -0/+5 |
2006-07-29 | Fixed segmentation fault in script engine when calling something which is not... | toms | 1 | -13/+14 |
2006-07-29 | Fixed segmentation fault in script engine when activating DEBUG_RUN flag | toms | 1 | -1/+1 |
2006-07-29 | - Some small bug fixes discovered while merging. | skotlex | 4 | -8/+9 |
2006-07-29 | - Added A_* constants to identify ammo types. | skotlex | 2 | -3/+46 |
2006-07-29 | - offensive heal/sanctuary will only happen when the source of the heal is a ... | skotlex | 2 | -326/+267 |
2006-07-28 | - Some cleaning in the order of cases in castend damage id. | skotlex | 1 | -13/+10 |
2006-07-28 | - Self destruction will now hit all characters in range, not just enemies. | skotlex | 1 | -1/+2 |
2006-07-28 | - Cleaned up the NJ update code. | skotlex | 4 | -185/+114 |
2006-07-28 | - Some cleaning of battle_drain, Evil Druid card should work now. | skotlex | 4 | -16/+17 |
2006-07-28 | Casted nothl to (unsigned int) in sprintf functions, IP is 32bits and sql fie... | toms | 1 | -5/+5 |
2006-07-28 | Fixed "warning: `list' might be used uninitialized in this function" in char/... | toms | 1 | -1/+1 |
2006-07-28 | Fixed : - "uninitialized local variable 'i' used" in skill.c | toms | 2 | -13/+12 |
2006-07-28 | Fixed "warning: long unsigned int format, unsigned int arg" in parse_login (l... | toms | 1 | -2/+2 |
2006-07-28 | Fixed sign warnings in login/login.c | toms | 1 | -2/+2 |
2006-07-28 | Fixed "conversion from 'double' to 'int', possible loss of data" | toms | 1 | -1/+1 |
2006-07-28 | Fixed "warning: redefinition of [ushort/uint/ulong]" | toms | 1 | -7/+10 |
2006-07-28 | Fixed duplicate case value on NJ_SUITON | toms | 1 | -1/+0 |
2006-07-28 | Commiting mpeg's NJ work(from jA). some things might have gotten reversed/bro... | Vicious | 3 | -73/+203 |
2006-07-28 | - Fixed a memory leak when there exists more than one user function with the ... | skotlex | 1 | -5/+11 |
2006-07-28 | - The picklog will now record negative values for items sold to npcs. | skotlex | 2 | -1/+3 |
2006-07-28 | - Fixed a missing initialization in run_script_main. | skotlex | 1 | -1/+2 |
2006-07-28 | - Added missing include of limits.h in script.c | skotlex | 1 | -0/+1 |
2006-07-28 | - Added missing SC information to NPC_CHANGEUNDEAD | skotlex | 1 | -0/+1 |
2006-07-27 | - Added config setting party_update_interval so you can specify how often the... | skotlex | 5 | -109/+85 |
2006-07-27 | - Synced the script.c file with as much data as possible from jA's: | skotlex | 5 | -2123/+2161 |
2006-07-27 | - Changed npc_click declaration to receive an npc structure rather than a gen... | skotlex | 4 | -19/+11 |
2006-07-27 | - Added a cleanup routine on shutdown to remove all characters from memory fo... | skotlex | 1 | -1/+16 |
2006-07-27 | - Now when you set the guardian's HP, if the guardian is spawned, it's HP wil... | skotlex | 4 | -8/+61 |
2006-07-27 | - Some cleaning in status.c. Removed some unnecessary lines, and added proper... | skotlex | 1 | -62/+20 |
2006-07-27 | - Added config setting "party_hp_mode" (battle/party.conf) which determines m... | skotlex | 4 | -1/+7 |
2006-07-27 | - Fixed packet 0x22a having the manner and opt3 packets in inverted offsets. | skotlex | 3 | -9/+15 |
2006-07-27 | - Readded the check which prevents Cloaking from activating when your learned... | skotlex | 2 | -3/+12 |
2006-07-27 | - Removed a redeclared variable i in the parsing of the fame list (char-txt s... | skotlex | 2 | -2/+0 |
2006-07-27 | * Fix homunc & code cleanup [Toms] | toms | 6 | -75/+107 |
2006-07-27 | - Fixed a memory leak when reading the item_db txt. | skotlex | 1 | -2/+2 |
2006-07-27 | - Applied the necessary changes to make @partyoption reflect it's changes on ... | skotlex | 6 | -22/+21 |