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Fixed magical reflection behavior, user reflecting now visually casts the skill back at the caster, instead of caster casting it on itself.
Waiting confirmation on the other part to fix.
http://hercules.ws/board/tracker/issue-7039-frost-diver/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed wrong 'if' condition in checking CELL_CHKNOPASS for the
OFFICIAL_WALKPATH where clear path is considered to be limited to 14
cells it should only be with obstacles.
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Signed-off-by: shennetsind <ind@henn.et>
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Items are no longer unequipped when a card within them is blacklisted (e.g. item_unequip.txt), instead the card's effect is nullified.
http://hercules.ws/board/tracker/issue-7048-requestreport-regarding/
Signed-off-by: shennetsind <ind@henn.et>
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Updated Safety Wall Renewal behavior, when taking damage higher than the health of the safety wall, excess damage will no longer be passed to the player.
http://hercules.ws/board/tracker/issue-7046-safetywall-should-always-block-at-least-one-hit/
Signed-off-by: shennetsind <ind@henn.et>
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* mysql_reconnect_type
** 1: when mysql disconnects during runtime, the server tries to reconnect mysql_reconnect_count times and, if unsuccessful, the server is shut down
** 2: when mysql disconnects during runtime it tries to reconnect indefinitely
mysql_reconnect_type:2
* mysql_reconnect_count
** number of reconnect attempts the server should do when the database disconnects during runtime
** only used when mysql_reconnect_type is 1
mysql_reconnect_count:1
~Ind
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Ancyker
http://hercules.ws/board/tracker/issue-7040-missing-char-server-rename-packet/
Signed-off-by: shennetsind <ind@henn.et>
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SECURE_NPCTIMEOUT is always defined; the check is wrong.
Signed-off-by: shennetsind <ind@henn.et>
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Where casting MO_EXTREMITY to untargetable targets causes the caster to
move in fixed location/coordinate.
http://hercules.ws/board/tracker/issue-7037-asura-strike-position/?gopid=16521#entry16521
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SECURE_NPCTIMEOUT should be fully functional now, fixed remaining known issues.
http://hercules.ws/board/tracker/issue-5343-delete-timer-error/
Signed-off-by: shennetsind <ind@henn.et>
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Players in Chatrooms now:
- Can Equip/Unequip gear
- Can Talk to NPCS
- Cant use consumable Items
http://hercules.ws/board/tracker/issue-6097-chatroom/
Signed-off-by: shennetsind <ind@henn.et>
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Replaced strncpy with safestrncpy where I found would be beneficial.
http://hercules.ws/board/tracker/issue-3080-safestrncpy-instead-of-strncpy-where-applicable/
Also modifying headers accordingly.
Signed-off-by: shennetsind <ind@henn.et>
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@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete.
http://hercules.ws/board/tracker/issue-6918-follow-not-releasing-hold/
Signed-off-by: shennetsind <ind@henn.et>
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Spider web no longer triggers on players on non-pvp maps
http://hercules.ws/board/tracker/issue-7038-spider-web/
(also fixed tab align on switch and a logical thing on skill_additional_effect)
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Brandish spear can now be used by rune knights riding dragons. Made riding state check for both peco and dragon, created a new state for peco-only so that the functionality isn't lost.
http://hercules.ws/board/tracker/issue-6305-brandish-spear-bug-for-rune-knight/
Signed-off-by: shennetsind <ind@henn.et>
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After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used
Signed-off-by: shennetsind <ind@henn.et>
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Fixed Ankle Snare to behave as in official servers, you only stop walking when you reach your destination and activates all other traps in the path.
http://hercules.ws/board/tracker/issue-4832-hunter-ht-anklesnare-serious-bug/
Signed-off-by: shennetsind <ind@henn.et>
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Also removing something I mistakenly left on my previous commit, I deeply apologise.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed bug with garments not displaying properly.
http://hercules.ws/board/tracker/issue-7018-visible-robegarment-item-disappears-after-relogging-and-moving/
Signed-off-by: shennetsind <ind@henn.et>
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Dropping MarkZD's INT64 megalomania, his usage of int64 was completely unnecessary and was only taking additional processing time and spawning twice the amount of bytes it actually needed. Also dropping the poorly designed DAMAGE_ macros.
Updating battle.c header to outline Hercules as made by Jman.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Judas for providing the new packet info.
Signed-off-by: shennetsind <ind@henn.et>
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Char server displaying extra '/' in exp_guild path.
http://hercules.ws/board/tracker/issue-7035-typo-in-charserv-sqlbat/
Signed-off-by: shennetsind <ind@henn.et>
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Basilica can only be placed when there are no other units (no mobs/players) within the range of which the basilica will spawn.
http://hercules.ws/board/tracker/issue-6644-basilica-bugged/
Signed-off-by: shennetsind <ind@henn.et>
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Making signal.h available throughout the whole source when in DEBUG mode so that developers (and users debugging) can easily raise signals from anywhere. Extremely handy with gdb, for example.
Signed-off-by: shennetsind <ind@henn.et>
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Star Gladiator's map data is now cleared upon job chaging outside star gladiator lineage, that way the database will no longer store these vars when they're not used
Signed-off-by: shennetsind <ind@henn.et>
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Normal Boss/mini-boss attacks no longer can hit trick-dead'd players.
http://hercules.ws/board/tracker/issue-4339-trick-dead-bug/
Signed-off-by: shennetsind <ind@henn.et>
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Changed the ASCI art (not quite final; just changing it prior to release), moving stat server to hercules end
Signed-off-by: shennetsind <ind@henn.et>
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Fix for bugreport:7218 in rAthena
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more load was being retrieved after, so card0 wasn't being loaded properly.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Signed-off-by: shennetsind <ind@henn.et>
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when either caster or target were out of sc data)
Signed-off-by: shennetsind <ind@henn.et>
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Fixed bugreport:7172 missing elemental resistance bonus of NC_RESEARCHFE.
Recoded RA_FEARBREEZE.(bugreport:7188).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17101 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a waitingroom bug in Wizard job quest (bugreport:7189).
* Fixed getequipname() returning -1 instead of an empty string (bugreport:7186).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17100 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17099 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17098 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed bugreport:6961 WL_COMET AOE range is now 15x15.
Fixed bugreport:5811 where SC_BLEEDING is not attach to caster to give exp.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17097 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed bugreport:6503 where SR_GT_REVITALIZE causes glitch display in stat window.
Change WM_LULLABY_DEEPSLEEP to self targeted skill.(bugreport:6579)
Fixed bugreport:6642 where SR_CURSEDCIRCLE effect is not remove after casting AL_WARP.
Change SO_ARULLO to ground targeted skill.(bugreport:6842)
Fixed bugreport:7165 where 'npcwalkto' script command is not working properly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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working properly.
Fixed bugreport:7129 where GN_MANDRAGORA is not working with other skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17093 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-see 'src/config/core.h' for settings[OFFICIAL_WALKPATH].
Fixed bugreport:7057 where HP_ASSUMPTIO should only double eDEF & eMDEF.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17091 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed bugreport:7154 where RC_BOSS type monsters are not immune with SC_DEEPSLEEP.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17090 54d463be-8e91-2dee-dedb-b68131a5f0ec
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additional ATK damage.
Fixed bugreport:7148 where r17072 broke the ability of smiths to forge weapons.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17089 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed bugreport:7131 where negative def in PRE causes instant death to target.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17088 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of its meaning, as requested on tid:69380.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17086 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17085 54d463be-8e91-2dee-dedb-b68131a5f0ec
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turned the @follow off. (bugreport:7139)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17084 54d463be-8e91-2dee-dedb-b68131a5f0ec
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r17080.(bugreport:7141)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17083 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(tid:76890)
1. Also a merge of eAthena: https://trac.paradoxsystems.net/changeset/15166
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17082 54d463be-8e91-2dee-dedb-b68131a5f0ec
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