Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Note to plugin developers: if you were importing the "map", you'll need
to change it to "maplist"
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Conflicts:
src/map/chrif.c
src/map/clif.c
src/map/homunculus.c
src/map/pet.c
src/map/script.c
src/map/skill.c
src/map/status.c
All clear.
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Also removed duplicate mentions of timer within calls to shorten.
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Signed-off-by: Haru <haru@dotalux.com>
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- Note to plugin developers:
change your GET_SYMBOL("iDuel") to GET_SYMBOL("duel").
Signed-off-by: Haru <haru@dotalux.com>
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(related: b9c8f57)
Most renames are trivial (just to avoid shadowing global variables, even
if they currently did no harm), but there were some cases of partly
renamed variables that caused some NULL checks to always pass and who
knows what could have been happened when they were too subtle to make
the application crash.
Also corrected some potentially unsafe macro definitions
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 35c131c
- Fixes bugreport:7721, thanks to purityz, Dastgir Pojee
http://hercules.ws/board/tracker/issue-7721-lastest-update-make-map-crashing-on-battleground/
Signed-off-by: Haru <haru@dotalux.com>
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To force a rebuild, it's still possible to use the -B flag of make, or
just run make clean beforehand.
Signed-off-by: Haru <haru@dotalux.com>
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- Added an elemental_db setting to inter-server.conf (elemental table)
- Switched an instance of hardcoded `ipbanlist` to use the ipban_table
setting; thanks to Takkun, related to issue #135
- Switched two instances of hardcoded `char` to use the char_db setting
- Added a TODO notice about the usage of the login table (on a side
note, hardcoded) from the login server (related to issue #142)
Signed-off-by: Haru <haru@dotalux.com>
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- If a Makefile.in is changed, ./config.status (or ./configure in case
it's not available) will be automatically run to update the Makefiles.
- Special thanks to Yommy for the idea.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes a warning in clang-5.0.0 (and a potentially incorrect/undefined
behavior of the related code)
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes bugreport:7717, special thanks to quesoph
http://hercules.ws/board/tracker/issue-7717-map-crash-when-warping-on-a-floating-npc/
- Also changed various map[foo].index to the map_id2index(foo) macro.
Signed-off-by: Haru <haru@dotalux.com>
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Follow-up to 6cf032d. Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to / discovered in babdf60
Signed-off-by: Haru <haru@dotalux.com>
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Ranking list fix
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Fixes bugreport:7699, thanks to bgamez23 (bugreport), Ind (testing,
brainstorming)
http://hercules.ws/board/tracker/issue-7699-map-crashed-on-the-latest-version/
Signed-off-by: Haru <haru@dotalux.com>
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This should resolve #138 (please reopen or comment on it if it's not the
case). Special thanks to Takkun for helping to reproduce the issue.
Signed-off-by: Haru <haru@dotalux.com>
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Fully Integrated, closes #117
Also updated buildin_ functions to match latest script.c/.h macros.
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated. Closes #97
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated. Closes #110
Signed-off-by: shennetsind <ind@henn.et>
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Issue identified and solved by Michieru, Thanks!
Signed-off-by: shennetsind <ind@henn.et>
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Follow-up to eb10f35. Thanks to bgamez23
http://hercules.ws/board/tracker/issue-7710-bc-blue-announce-bug/
Signed-off-by: Haru <haru@dotalux.com>
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Fully Integrated
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated.
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated
Signed-off-by: shennetsind <ind@henn.et>
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Fully Interfaced.
Special Thanks to Haruna
Signed-off-by: shennetsind <ind@henn.et>
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Solved minor conflicts that were caused by the unit interface
Signed-off-by: shennetsind <ind@henn.et>
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Fully Interfaced
Signed-off-by: shennetsind <ind@henn.et>
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- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
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Fully Interfaced
Signed-off-by: shennetsind <ind@henn.et>
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nevermind, testing something.
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes an issue where it wasn't possible to use bc_blue or bc_woe at
the same time as bc_map, bc_area or bc_self.
(this partly works around bugreport:7693 -
http://hercules.ws/board/tracker/issue-7693-character-with-name )
- Replaced bc_* related values from various places through the sources
with constants.
Signed-off-by: Haru <haru@dotalux.com>
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Modified several gvg checks to include checking whether it is a guild castle ( map_flag_gvg2 does so and no it doesn't mean woe:se )
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7335-woe-castle-behavior/
Also follow up 24ced6fcef1a95a2abd0c60b4fe90cbbc3aea268 changed 512 with its constant, special thanks to EPuncker.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed visual effects stacking which'd make them remain visible even after they were gone.
Special Thanks to Michieru, mleo1
http://hercules.ws/board/tracker/issue-7637-camouflage-never-ending/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed a skill unit bug that'd run it on nearby targets disregarding friend-or-foe data.
Special Thanks to Haruna for reproducing and providing all the information.
http://hercules.ws/board/tracker/issue-6735-dancer-please-dont-forget-me/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed searchstores crashing when trying to query data of offline vendings (vending db wasn't removing entries upon logout), also changed vending->db index to char id instead of vender id.
Special Thanks to hemagx, jTynne.
http://hercules.ws/board/tracker/issue-7540-new-map-crash/
Signed-off-by: shennetsind <ind@henn.et>
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Implemented official guild notice behavior of re-displaying upon teleport, added conf/battle/guild.conf setting to modify this.
Special Thanks to kyeme, Frost.
http://hercules.ws/board/tracker/issue-7694-guild-notice/
Signed-off-by: shennetsind <ind@henn.et>
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having an empty category in the cash shop would lead to the item list duplicating itself on every map change (client fault), added a warning when parsing the file with a empty category, and the creation of a dummy apple to that category (priced at 999).
Special Thanks to Tepoo for all the information.
http://hercules.ws/board/tracker/issue-7631-cashshop-itemslist-increases-by-every-warpmapchange/
Signed-off-by: shennetsind <ind@henn.et>
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Game client is currently broken on this feature, sending the request when the criteria doesn't match and not doing anything when it matches, I've restored the previous method to make the feature work once again, the message is configurable by conf/messages.conf and whether maxed characters can use it now a setting in conf/battle/player.conf
http://hercules.ws/board/tracker/issue-6626-cant-prayer-guardian-angel-super-novice/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed GvG/PvP warp-on-death thing to not have a 1-second delay and be instantaneous, and not display the respawn window whenever applicable.
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7343-gvg-warp-back-delay-when-died/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed issue with wedding status type moving speed being delayed to be applied/removed.
Special Thanks to bgamez23
http://hercules.ws/board/tracker/issue-7613-walking-speed-bug/
Signed-off-by: shennetsind <ind@henn.et>
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Guild Aura affecting units when unit moves, thanks to purityz, kyeme for ability to reproduce. Solution found by Haruna (Thanks!)
http://hercules.ws/board/tracker/issue-7689-guild-aura-bug/
Signed-off-by: shennetsind <ind@henn.et>
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As Proposed by Gepard
Closes #63
Signed-off-by: shennetsind <ind@henn.et>
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