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2006-08-22- Some more cleaning up of the splash skill code. Now the passed hit value fo...skotlex1-28/+5
2006-08-21Fixed call homunc bug when the homunc was vapo and the master has change of maptoms1-0/+1
2006-08-21Fixed SQL-Guild Creation, guild name was escaped 2 timestoms1-2/+4
2006-08-21- Some cleaning of the splash skills. Updated skill-attack to enable again pa...skotlex1-105/+88
2006-08-21- Homun saving won't cap hp/sp to max hp/sp since a homun can have higher hp/...skotlex1-4/+5
2006-08-21- Cleaned up some more the regen_data structure, so that skill/sitting-skill ...skotlex5-113/+138
2006-08-21Fixed AM_RESURRECTION, thanks to RockmanEXE for %HP valuestoms2-3/+11
2006-08-21Fixed HAMI_CASTLE, HAMI_DEFENCE & HLIF_AVOIDtoms1-2/+7
2006-08-21- Adjusted Glittering's success rate to 20+10*lv%skotlex3-8/+17
2006-08-21- Added BL_HOM handling to battle_gettarget.skotlex3-52/+34
2006-08-21- Removed config setting "muting_players", and expanded the manner_system con...skotlex10-68/+51
2006-08-21- Fixed the Autosave routine not working when there's only one player online.skotlex3-5/+3
2006-08-20- Added a check during mob_db loading so that the six basic stats, max hp and...skotlex1-13/+22
2006-08-20- Gravitation now only blocks the caster from using potions.skotlex3-21/+31
2006-08-20Fixed "int format, long unsigned int arg" warningtoms3-5/+5
2006-08-20Fixed a warning when using cap_value(x, 0, x) on an unsigned valuetoms1-1/+1
2006-08-20- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ('...toms4-9/+18
2006-08-20- @useskill will now cause your homun to use the skill instead of you if the ...skotlex3-11/+15
2006-08-20- Reduced the Success Chance of GS_FLING to 10+10*lv% (Playtester told me tha...skotlex2-3/+3
2006-08-20- Fixed some Homunc issues with HR servers (capping some values)toms4-11/+41
2006-08-19- Fixed @homlvup bug toms4-3/+17
2006-08-19- Fixed GS_GROUNDDRIFTskotlex1-1/+5
2006-08-19- Fixed battle_calc_base_damage being called for the left hand even for non-d...skotlex1-6/+15
2006-08-19- Fixed job-mask 0x100000 in the item_db enabling Dancers/Bards to use the it...skotlex1-2/+3
2006-08-19Fixed a possible sigsegv when deleting lif under Mental Changetoms1-1/+0
2006-08-19Fixed HAMI_CASTLEtoms1-2/+13
2006-08-19- Updated NJ_BAKUENRYU skill treetoms3-4/+8
2006-08-19Updated HLIF_BRAIN skilltoms1-3/+6
2006-08-19Fixed homunculus intimacy on feedingtoms1-1/+1
2006-08-19Added homunculus_friendly_rate battle configtoms3-1/+6
2006-08-19Some compilation warnings fixedtoms3-3/+4
2006-08-19- Added skill's required item check on homunc skillstoms1-7/+41
2006-08-18Little code cleanup on last fixtoms1-9/+2
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms2-1/+6
2006-08-18- Fixed the atk_rate (Turtle General Card) bonus not working on dual-wielders.skotlex1-2/+2
2006-08-18- Fixed a sad crash in the login-txt server. Thanks to Flavio JS for pointing...skotlex2-3/+3
2006-08-18- Figured out a better way to make TATAMIGAESHI attack only on the instant it...skotlex1-14/+8
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex6-29/+68
2006-08-18Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)toms2-11/+22
2006-08-18Fixed @homlvuptoms1-4/+8
2006-08-18- Reverted the battle_config regen settings from unsigned int to signed int. ...skotlex2-5/+3
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ...skotlex4-2/+13
2006-08-18- Little code cleanuptoms6-23/+24
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex10-31/+30
2006-08-18Fixed signed/unsigned comparison issues with natural heal systemtoms1-3/+3
2006-08-18- Vaporize will no fail when the homun is dead.skotlex3-14/+17
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex9-624/+503
2006-08-17- Corrected map_random_dir algorithmtoms5-100/+23
2006-08-17- Fixed being unable to recast Adrenaline Rush to reset the duration timers.skotlex2-6/+34
2006-08-16- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses ...skotlex1-12/+3