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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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2006-05-23
* Fixed typo (this time it's not my fault) in script_reload() clearing the sa...
Lance
1
-3
/
+3
2006-05-23
Reloadscript cleanup
Lance
1
-2
/
+13
2006-05-23
Crash prevention
Lance
1
-24
/
+24
2006-05-23
* Fixed sleep command.
Lance
1
-58
/
+58
2006-05-23
* Added 'setd' support for local NPC scope (') variables.
Lance
4
-35
/
+36
2006-05-23
* [Scripting Engine Update] New variables are ready to be used.
Lance
2
-2
/
+2
2006-05-23
Dunno what the hell the causing the errors when using '@variables, 'variables...
Lance
1
-11
/
+26
2006-05-22
- Updated skill_delayfix to return 0 for mobs since they have no skill delay ...
skotlex
1
-0
/
+3
2006-05-22
- Corrected the 20 lvl diff 15% exp bonus on pk_mode servers. Thanks to Vayu ...
skotlex
1
-1
/
+2
2006-05-22
- Fixed a pair of compilation logic errors.
skotlex
1
-3
/
+5
2006-05-22
- Fixed a possible null pointer in script command misc_effect
skotlex
3
-10
/
+18
2006-05-22
* Looks like I fixed all of the leaks.. need someone to check :P
Lance
1
-1
/
+1
2006-05-22
- Fixed some of the leaks.. still fixing..
Lance
2
-2
/
+11
2006-05-22
* WARNING: New scripting system contains memory leak
Lance
10
-111
/
+584
2006-05-22
* Excluded idle and auto-trade party members from TK_POWER list.
Lance
1
-1
/
+4
2006-05-22
* Fixed compilation errors.
Lance
1
-3
/
+4
2006-05-22
SC_SPEARSQUICKEN -> SC_SPEARQUICKEN normalized enum name
Lupus
3
-12
/
+12
2006-05-21
* Part A of the Homunculus code.
blackhole89
4
-0
/
+254
2006-05-21
- Fixed the "fake" mute status bug
Zido
1
-1
/
+4
2006-05-21
* Speed up array size calculation and deletion.
Lance
1
-9
/
+18
2006-05-21
* Player must learn the skill before doing auto-spell
Lance
1
-3
/
+5
2006-05-21
And again
Lance
1
-1
/
+3
2006-05-21
* Fix the fix: Should be sd->npc_str[message_len]=0;
Lance
1
-1
/
+1
2006-05-21
* Exploit prevention in clif_parse_NpcStringInput
Lance
1
-5
/
+9
2006-05-20
* Ammendment: battle_config.skill_sp_override_grffile
Lance
1
-2
/
+4
2006-05-20
* grfio_final moved back (with condition) if any of GRF overriding is enabled...
Lance
1
-6
/
+11
2006-05-20
* grfio_final moved back to do_final since it's used by @reloaditemdb.
Lance
1
-2
/
+2
2006-05-20
* jA1983 script.c buildin_menu fix. Thanks to End_of_exam.
Lance
1
-0
/
+1
2006-05-20
* Abit of alterations to login-server.
Lance
4
-23
/
+20
2006-05-19
* Minor unsigned/signed alteration in pc_additem to shut the compiler up.
Lance
1
-1
/
+1
2006-05-19
- Small change in pc_additem that could be fixing the current bug with it.
skotlex
1
-1
/
+1
2006-05-19
- Fixed loginlog definition in main.sql, thanks to Tempesta
skotlex
1
-3
/
+3
2006-05-19
- Added some braces to clear up the code in pc_additem, even though I doubt i...
skotlex
2
-7
/
+16
2006-05-19
- Corrected number of water-ball hits when used by mobs and not consuming del...
skotlex
2
-4
/
+15
2006-05-19
- Updated mob ai behaviour so that mobs use IDLE state skills when their curr...
skotlex
1
-4
/
+9
2006-05-18
- Added 5 config settings to adjust damage in pk-mode servers (misc.conf)
skotlex
2
-8
/
+29
2006-05-18
- Fixed mob_max_skilllvl being capped to 11!
skotlex
1
-2
/
+2
2006-05-18
- Rewrote/cleaned up several functions in storage.c
skotlex
3
-214
/
+227
2006-05-18
- Some code cleaning of the skill reiteration/nofootset code.
skotlex
2
-26
/
+12
2006-05-18
- Applied an experimental weather code that should lower bandwidth usage to n...
skotlex
2
-40
/
+20
2006-05-18
- NPC_AGIUP will now give movement boost of 50%
skotlex
2
-5
/
+9
2006-05-17
- Modified mob_can_changetarget to return true always when the new target is ...
skotlex
1
-3
/
+7
2006-05-17
- Added check to clear previous skill when combo time ends. Should fix TK Ran...
skotlex
1
-1
/
+4
2006-05-17
- Power Up and Agi Up now increase Hit/Flee by 20%/lv
skotlex
1
-1
/
+1
2006-05-17
Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Red...
reddozen
2
-2
/
+2
2006-05-16
- Modified "hide woe damage" to send the number of hits rather than 1 as dama...
skotlex
2
-6
/
+6
2006-05-16
- Added a check to map_searchfreecell to handle the case when no ranges are s...
skotlex
1
-0
/
+7
2006-05-16
- Fire Pillar will now do 200%MATK damage per hit when level is >10.
skotlex
3
-2
/
+17
2006-05-15
- When reading mapflags, when a map is set to be pvp or gvg, the other will b...
skotlex
1
-0
/
+9
2006-05-15
- Firepillar's damage per hit is now 100% MATK (rather than 20%) when the ski...
skotlex
2
-6
/
+7
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