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2006-12-22- Simplified the global function "getJobName"skotlex2-20/+5
2006-12-22- Added support for the new "make new char" packet that has the rename button...skotlex4-19/+34
2006-12-22- Change strncpy to memcpy when parsing switches in the script engine since i...FlavioJS8-61/+72
2006-12-21- Applied Rayce's suggestions and fixes to the script engine (http://www.eath...skotlex1-6/+17
2006-12-21- Some cleaning to the character deletion code.skotlex2-101/+76
2006-12-21- Changed a certain snprintf to strncpy, you really really really REALLY shou...skotlex1-1/+1
2006-12-21- Added back cropping the attack delay to attack motion for those weird mobs ...skotlex2-1/+7
2006-12-21- readded the >=0x81 equivalent until I figure out where the script engine is...FlavioJS1-2/+6
2006-12-21ups... damn it...FlavioJS2-2/+2
2006-12-21- Added a 1-node cache to db. Removed party_cache and guild_cache since now t...FlavioJS3-110/+104
2006-12-21- Moved md5calc to commonFlavioJS25-894/+392
2006-12-20Fixed #endif instead of #elseKarLaeda1-1/+1
2006-12-20- Changed some %lu (long unsigned int) to %u (unsigned int)skotlex1-3/+3
2006-12-20- Fixed the #if -> #ifdef mess up -.-skotlex1-3/+3
2006-12-20- Moved PACKETVER to mmo.h, and added support for the expanded character info...skotlex4-6/+35
2006-12-20- Fixed ISSPACE and ISALPHA casting their returned value to a char. These are...skotlex1-2/+2
2006-12-20- Added an answer to a FlavioJS's comment, and added a question myself (npc.c...skotlex5-135/+169
2006-12-20- Now root script functions calls can have parenthesis (will take any parenth...FlavioJS1-42/+60
2006-12-20- Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] an...FlavioJS1-59/+97
2006-12-20- Changed the script source from unsigned char* to const char*.FlavioJS6-311/+301
2006-12-20- Fixed the meaning of stdout_with_ansisequence and changed the default value...FlavioJS1-3/+4
2006-12-20- Fixed SC_STRIPWEAPON failing on two-handed weapons.skotlex2-4/+19
2006-12-19- Fixed the setting hom_setting not being read at all.skotlex3-7/+3
2006-12-19- Added missing include of system header limits.h to timer.cskotlex1-2/+1
2006-12-19- Reverted the mob ThinkTime update, that field is again aDelay as it apparen...skotlex3-18/+7
2006-12-19- Cleanups or minor changes.FlavioJS5-164/+194
2006-12-18- Updated POS2 macros. The 6th byte is subx0 and suby0FlavioJS1-18/+30
2006-12-18- Added hom_setting to specify which homunculus 'quirks' are in effect. The d...skotlex5-10/+18
2006-12-18- When walking into a Guild Dungeon your pvp_points will be set to 5 so you h...skotlex4-33/+49
2006-12-18- Cosmetic changes to db.FlavioJS4-511/+409
2006-12-16- Moved packet_len_table values to packet_db[SERVER].FlavioJS2-550/+582
2006-12-16- Increased MAX_PACKET_DB to 0x300 and added a warning for when packet ids gr...FlavioJS2-5/+27
2006-12-15- There will be now warnings printed when a shop sells an item which's buy pr...skotlex3-2/+11
2006-12-14- Removed "mobs being enemies of each other all the time" because, even thoug...skotlex1-1/+1
2006-12-14- Added function skill_strip to handle stripping code. The RG strip skills an...skotlex5-129/+102
2006-12-13- Additional damage bonuses (True Sight, EDP, Assassin Link, Crusader Link, C...skotlex1-26/+30
2006-12-13Modified flush_fifo so the code do what is written in the commenttoms1-2/+2
2006-12-13- Modified flush_fifo so you can decide whether to block the current thread o...skotlex3-5/+10
2006-12-13- Fixed mobs being unable to attack anything... @.@skotlex1-16/+14
2006-12-12- Fixed a bug in the new knockback additional packet.skotlex1-6/+10
2006-12-12- Mobs now by default are "everyone's" enemy, so mobs are able to hit each an...skotlex2-21/+26
2006-12-12- Modifed a bit the clif_change_look function, it should fix crashes with the...skotlex1-2/+10
2006-12-12- Fixed skills displaying a 32k damage when used while disguised.skotlex1-2/+2
2006-12-12- Added guild master check before asking to make/delete an alliance/oppositionskotlex1-1/+17
2006-12-12- Minor changes to ers.FlavioJS17-166/+87
2006-12-12- Updated npc_event_dequeue to free up your current npc information, and not ...skotlex1-2/+15
2006-12-12- Modified the skill damage packet and the knockback packets to mimic aegis s...skotlex5-20/+32
2006-12-12- Removed CART_MASK as OPTION_CART can take care of that.skotlex5-11/+9
2006-12-11- Added various guild packet related missing checksskotlex4-28/+34
2006-12-11- simplified the code for @autolootskotlex3-90/+40