Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Haru <haru@dotalux.com>
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Fixed some typo
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- The issue would only happen if the #ally channel is on auto-join, when
a guild is first loaded.
- Follow-up to cd2f5e4a687b2abbdb9d795e5c91b874aa0d2546
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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determine how invite/expel work inside castles during WoE/GvG
See: http://hercules.ws/board/topic/1623-additional-settings-in-guildconf/
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- Language extensions, such as _GNU_SOURCE are now enabled through
CPPFLAGS by the configure script, rather than within the source code.
- Moved some configure-time CFLAGS to CPPFLAGS, where appropriate.
- Fixes bugreport:8211, thanks to Neoth
http://hercules.ws/board/tracker/issue-8211-compiling-warning-in-linux
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-8206-jail-bug/
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8214) http://hercules.ws/board/tracker/issue-8214-guildskill-lead-to-negative-guild-skill-level/
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-http://hercules.ws/board/tracker/issue-8215-raido-rune-crushing-strike/?gopid=22895#entry22895
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Special thanks to ossi0110
Signed-off-by: Haru <haru@dotalux.com>
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- Corrected checks to correctly display the help message when an
invalid map name is requested (rather than warping to Prontera)
- Removed huge list of hardcoded town names (special thanks to KeiKun).
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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http://hercules.ws/board/tracker/issue-8182-cloaking-on-ice-wall/
Fixed minor typo on script_commands
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http://hercules.ws/board/tracker/issue-8201-map-server-crash/
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- Includes in some files weren't sorted alphabetically. Special thanks
to KeiKun.
Signed-off-by: Haru <haru@dotalux.com>
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- This avoids plugins incorrectly using battle_config (with unreliable
results) instead of using the proper interface, battle->bc.
- Edited various #defines to use battle->bc instead of battle_config so
that they can work perperly in plugins as well.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
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script, if
a dialog window is open it'll also CLOSE it.
Corrected Zeny formula in THQS
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- Now the map-server returns nonzero even on nomral runs (or
--run-once) if any script failed loading.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes bugreport:8184, allowing re-commit of
94657284973f4037596bae468ebfbee5c217e02b
Signed-off-by: Haru <haru@dotalux.com>
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This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
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This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3.
Fixes issue 8184
http://hercules.ws/board/tracker/issue-8184-cart-related/
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Added npc_market_data_db to inter-server.conf
Added shop message to messages.conf
Fixed small typo in clif_GM_kickack
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Compartmentalized npc file processing
Corrected event initalisation order in npc_reload
Changed loading order, now item db constants are loaded before npc processing in order to avoid
labels overwriting constants values, like Aegis Names
Added information regarding reloading scripts in /doc/script_commands.txt
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Added enumered returns to npc_cashshop_buy and to npc_cashshop_buylist
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Signed-off-by: Haru <haru@dotalux.com>
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- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
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- I don't believe there's a need to keep them if we're not using them.
If and when we will ever need them again, this commit can be easily
reverted.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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- This affects normal execution as well as ./script-checker runs.
Signed-off-by: Haru <haru@dotalux.com>
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- This can be easily used by plugins.
- See an example at
http://github.com/HerculesWS/StaffPlugins/Haru/script_mapquit
Signed-off-by: Haru <haru@dotalux.com>
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- The message was unconditionally displaying, regardless of errors.
Signed-off-by: Haru <haru@dotalux.com>
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other function which could be misleading when debugging without a debugger.
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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http://hercules.ws/board/tracker/issue-8176-lastet-commit-cant-compile-successfully-on-linux/
Sorry for taking so long, it seems that even if errno.h is not included in MSVC errno is still available, but that doesn't happen in unix compilers.
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-Updated and fixed Eira skills to official behavior.
Fixed Bug#8168
-http://hercules.ws/board/tracker/issue-8168-crush-strike/?gopid=22703#entry22703
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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*http://hercules.ws/board/tracker/issue-8175-missing-delequip/
*Documentation wrote by @emistry
#Added return values for *delequip
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Special thanks to @MishimaHaruna
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http://hercules.ws/board/tracker/issue-8122-sc-groomy-sc-weakness-and-sc-ignorance/
Fix success chance formula of SC_ENERVATION, SC_GROOMY, SC_IGNORANCE, SC_LAZINESS, SC_UNLUCKY and SC_WEAKNESS
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#Fixed issue where a corrupted map cache would lead to a crash
*Moved Big-endian compatibility functions to common/utils.h
#Fixed issue 8162
*http://hercules.ws/board/tracker/issue-8162-loadnpc-doesnt-trigger-oninit-of-duplicate-npcs/
*Added options to npc_parse_duplicate
#Fixed issue 8169
*http://hercules.ws/board/tracker/issue-8169-script-command-guildskill-skill-idlevel-not-working-as-intended/
*Changed *guildskill behavior, now it behaves exactly as depicted in the documentation
*Updated *guildskill documentation
#Added missing GBI types to mapif_parse_GuildBasicInfoChange now it's possible to change guild exp, lv, skill point and skill information
#GeoIP revamp
*GeoIP module was partially rewritten
*Added several data checks to prevent corruption and crashes
*Updated GeoIP database
*See https://github.com/maxmind/geoip-api-c/blob/master/libGeoIP/GeoIP.c for more information
#Added packetver checks regarding NST_MARKET
*Now *tradertype warns if user is trying to use this feature with older clients
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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