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and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit)
- Added SCB_REGEN constant to identify status changes which alter regeneration
- Modified SC_REGENERATION so that if val4 is set, the status actually blocks regen rather than increase it, this is what now Frenzy uses instead of "canregen_tick"
- Cleaned up the status calc code for homun by moving it from status_calc_bl_sub_homun to status_calc_homun (where it should had always been)
- Moved the Fleet watk code to status_calc_watk where it belongs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8334 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed homunc natural heal and little code cleanup
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8327 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added structure regen_data to handle unified regen logic for bl objects. Eh... this is wip, so it isn't used yet, just the preliminar structure is there... (somehow I lost all other progress I had done on it x.x)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8323 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the caster's attack range.
- Fixed AM_CALLHOMUN checking for an embryo when you have a vaporized homun.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8322 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8321 54d463be-8e91-2dee-dedb-b68131a5f0ec
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reflected magic.
- Added script command jobname, retrieves a given's class name as per the appropiate msg_athena.txt entry (this command should had been added years ago)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8320 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8319 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a warning on the mob_ai
- Made HLIF_AVOID and HAMI_DEFENCE cause the status change on both caster and target.
- AM_REST shouldn't be checking for a range now (since it's a self skill)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8318 54d463be-8e91-2dee-dedb-b68131a5f0ec
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can't reach their current target.
- Fixed the default txt config making pets be saved to the homun file instead of to the pet file.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8316 54d463be-8e91-2dee-dedb-b68131a5f0ec
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instrument WILL count as arrow-type attacks, using the atk of the arrow and all related bonuses.
- Fixed some homun timer initialization code.
- Some cleanups on the pet.c code, but no idea if pet view will work correctly now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8315 54d463be-8e91-2dee-dedb-b68131a5f0ec
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vaporize/dead routines since unit_remove_map is also invoked whenever you warp or change maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8309 54d463be-8e91-2dee-dedb-b68131a5f0ec
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work on TXT now.
- Added Gatling Fever's batk bonus.
- Some cleaning in status_damage which should prevent trying to free already free'd pointers when unit_remove_map invokes unit_free (when status_damage was going to invoke unit_free anyway)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8308 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8307 54d463be-8e91-2dee-dedb-b68131a5f0ec
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re-enabled on call/resu
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8305 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Hopefully fixed the crash when using charsave_method = 1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8302 54d463be-8e91-2dee-dedb-b68131a5f0ec
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commands.
- Moved s_pet structure from map_session_data to pet_data, this enabled the removal of a few redundant values in the pet_data structure (name, class, equip)
- Pet offensive skills who's inf value is self will be casted on the pet now (for stuff like Grand Cross)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8301 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8300 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added homun saving/loading support to char-TXT. Note that this is completely untested, so it may be as good as broken.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8299 54d463be-8e91-2dee-dedb-b68131a5f0ec
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has no master (need to clean up this function later)
- Tested char-txt load/save, it seems to be working fine.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8296 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will be saved, now also the map info (last point, save point, memo maps) are now saved using the mapindex rather than the string. BACKUP BEFORE UPDATING since this code isn't yet tested.
- Cleaned up a bit the char-saving code, added overflow crash prevention in case there are more memos than the max-allowed saved.
- AM_CALLHOMUN can now be used to recall vaporized homuns.
- AM_RESURRECTHOMUN will now fail when the homun is vaporized.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8295 54d463be-8e91-2dee-dedb-b68131a5f0ec
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change to 0 due to sprite issues. Currently only NJ_BUNSINJYUTSU's status uses it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8293 54d463be-8e91-2dee-dedb-b68131a5f0ec
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does not exists or is in another map or there's a obstacle on the way)
- Corrected skill_attack_area hitting dead characters on it's splash range.
- Swapped the values for OPTION_XMAS and OPTION_FLYING. This should enable SG to show the fly animation again, even if sometimes others will see him as Santa. As for xmas cloth, it shouldn't make much of a difference since the view class is changed to christmas anyway.
- Moved the AM_CALLHOMUN code from castend_id to castend_pos.
- Made AM_CALLHOMUN and AM_RESURRECTHOMUN be like the wedding skills, where they automatically pick a spot around you.
- Cleaned up some the AM_RESURRECTHOMUN code. Hopefully it works now.
- Cleaned up some the hom evolution code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8292 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8288 54d463be-8e91-2dee-dedb-b68131a5f0ec
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minsave_interval setting which specifies which is the minimum time between character saves. Default to 100ms (map_athena.conf).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8280 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- When Asura fails, the skill display will still come off.
- Cleaned up AM_CALLHOMUN so that the required item is specified on skill_require_db
- Cleaned up function merc_call_homun and added function merc_hom_vaporize to handle the respective cases.
- Cleaned up a bit unit_remove_map/unit_free on regards to homun. it will display the /sob emotion when the homun dies due to low intimacy. Moved removal of timers and all that to unit_free
- Cleaned up function merc_hom_dead
- Simplified lots of code around by using the new merc functions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8279 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected emergency_call setting to not use map_flag_gvg define, since the setting already has woe on/off restriction bits.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8276 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified emergency_call setting to allow for more specific configuration (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see skill.conf for details.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8275 54d463be-8e91-2dee-dedb-b68131a5f0ec
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values.
- Fixed setting hide_woe_damage making even "miss" attacks seem to connect.
- Cleaned up pc_getzeny to not require doubles.
- When readjusting the fame-list, the last entry's id is also reset (may fix characters appearing more than once on it?)
- Some sign/unsigned comparison warning fixes.
- Some 'may be used unitialized' warning fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8273 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected states killer/killable being easily dispellable.
- Fixed the totally wrong text messages being used for @killer/@killable related atcommands, added appropiate entries to msg_athena
- Magic and Misc attacks will now get type "flee" when they do less than 1 damage, this blocks them from causing additional status effects when they are blocked.
- Cleaned up a bit the Basilica code, it should now properly end when you walk.
- Added an unnecessary qty check when inserting cards :P
- Fixed some logs not working when you enabled all logs.
- Corrected unmute being a level 60 command by default (should be 80)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8256 54d463be-8e91-2dee-dedb-b68131a5f0ec
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level-range when someone logs on/off, fixes being unable to set even-share on once it's been broken even when the characters out of range logoff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8254 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8253 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8245 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed unnecessary member id from the item group structure.
- Fixed songs/dances always being considered overlapped with themselves.
- Added some additional song/dance overlap code that should correctly change the effect of songs/dances when they overlap.
- Added a check so that the status-change packet is always send to self when the inflicted char is a player disguised.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8242 54d463be-8e91-2dee-dedb-b68131a5f0ec
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homunc destruction
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8241 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected Advanced Jobs HP bonus from 30% -> 25%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8238 54d463be-8e91-2dee-dedb-b68131a5f0ec
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beyond the limit.
- Removed setting mob_ghostring_fix
- Changed setting attack_attr_none to affect all neutral-element attacks. Basicly, this setting is now used to determine who can hit for full damage always when using neutral-attacks (defaults to non-players)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8237 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8230 54d463be-8e91-2dee-dedb-b68131a5f0ec
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table was being stored backwards.
- Now when a skill's range is 0 and the skill is NOT casted on self, it will take the basic weapon's range (without Vulture/Snake Eye bonus).
- Now when a duration is not specified, sc_start/sc_start2/sc_start4 will try to guess the duration by extracting it from the skill_db (it uses skill_get_time on whatever skill is associated to the status-change using val1 as skill-level)
- Corrected that extra comma at the end of the Kaensin layout setup.
- Some cleanups on trade_tradeaccept to prevent packets being resent when they shouldn't.
- Corrected that ALLOW NULL thingie on main.sql
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8229 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8216 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8215 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will always get checked, so that walking out of an ensemble skill should make it end now. However, since ensembles requires two characters and only one is marged as source of the ensemble.... this may not be finished, some kind of check is required so that the partner will also get a force-check and not just he who started the ensemble.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8213 54d463be-8e91-2dee-dedb-b68131a5f0ec
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lines with insufficient number of columns.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8212 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Moved the class-change code from battle_calc_weapon_attack to skill_additional_effect.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8211 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the code which was auto-setting attacks that do no damage to type FLEE, since that was disabling status-effects which should incur even when the damage was blocked.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8208 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(character in storage, vending, interacting with an npc, petrified, etc)
- Change the default of attack_attr_none to all classes except players. This means that pet/mobs/homun will always do normal attacks with no-element modifiers (but elemental reduction cards still apply)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8207 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8201 54d463be-8e91-2dee-dedb-b68131a5f0ec
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`buildin_getpartyleader'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8199 54d463be-8e91-2dee-dedb-b68131a5f0ec
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third party-member is added to a party, hence failing to check for families and disabling even share from them unless all three relog first (state is correctly calculated when party is first loaded).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8197 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed a bunch of msg_table use into msg_txt in atcommand.c, there's still a lot left... am not feeling inspired to finish this >.<
- Some additional parenthesis on equipment check in pc_equipitem, seems to have fixed the mid/lower headgear-sprites not showing up.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8195 54d463be-8e91-2dee-dedb-b68131a5f0ec
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after the target dies.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8194 54d463be-8e91-2dee-dedb-b68131a5f0ec
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