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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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2015-12-04
Added a function to update idle time
Dastgir
5
-36
/
+28
2015-12-02
Fixed an issue with the HPMDataCheck when PCRE is enabled
Haru
6
-15
/
+8
2015-12-02
HPM Hooks Update
Hercules.ws
1
-0
/
+5
2015-12-02
Fixed compile errors on very old PACKETVERs
Haru
7
-34
/
+60
2015-12-02
Fixed an issue with the socket send/receive timeouts in Windows
Haru
1
-12
/
+27
2015-11-28
Fixed a compilation error when the memory manager is disabled
Haru
1
-1
/
+1
2015-11-23
ItemDB Update:
Jedzkie
2
-40
/
+47
2015-11-22
ItemDB Update:
Jedzkie
1
-1
/
+1
2015-11-22
ItemDB Update:
Jedzkie
2
-0
/
+6
2015-11-22
ItemDB Update:
Jedzkie
1
-4
/
+6
2015-11-22
ItemDB Update:
Jedzkie
2
-6
/
+21
2015-11-22
SC Update:
Jedzkie
3
-2
/
+75
2015-11-22
ItemDB Update:
Jedzkie
3
-9
/
+81
2015-11-21
This reverts commit 3eb8f6cc123835fae6bbd847f02cdd45fcfccd60.
AnnieRuru
1
-2
/
+2
2015-11-21
Fix getitem/getitem2 give stacked items when ForceSerial on (#703)
AnnieRuru
1
-2
/
+2
2015-11-19
ItemDB Update:
Jedzkie
1
-25
/
+35
2015-11-18
Replaced -1 with FAKE_NPC in source, where appropriate
Haru
1
-7
/
+6
2015-11-18
Merge pull request #837 from AnnieRuru/request_5
Haruna
4
-1
/
+7
2015-11-18
Merge pull request #817 from HerculesWS/atcommand_msg
Haruna
1
-2
/
+2
2015-11-18
Merge pull request #878 from Jedzkie/request_01
Dastgir
2
-4
/
+16
2015-11-18
ItemDB Update:
Jedzkie
2
-4
/
+16
2015-11-18
Fixed a crash in some skills' multi-hit code
Haru
1
-4
/
+4
2015-11-17
Revert "Item DB Updates:"
Haru
3
-802
/
+715
2015-11-17
Item DB Updates:
Jedzkie
3
-715
/
+802
2015-11-16
Update new NPC ID's.
Jedzkie
1
-1
/
+1
2015-11-15
Merge pull request #857 from HerculesWS/scriptqueue
Andrei Karas
10
-391
/
+520
2015-11-14
Fix npc initialisation in first map (m == 0).
Andrei Karas
1
-1
/
+1
2015-11-14
Changed struct map_session_data::queues into a VECTOR and renamed to ::script...
Haru
5
-29
/
+20
2015-11-14
Changed struct script_queue_iterator::item into a VECTOR and Renamed to ::ent...
Haru
2
-19
/
+23
2015-11-14
HPM Hooks Update
Haru
1
-8
/
+9
2015-11-14
Changed struct script_queue::item into a VECTOR and Renamed to ::entries
Haru
4
-157
/
+127
2015-11-14
Standardized script-queue related commands
Haru
2
-21
/
+22
2015-11-14
Fix @QMapChangeTo$ not usable when HQO_OnMapChange triggered
AnnieRuru
1
-1
/
+1
2015-11-14
Refactored the script queue system
Haru
1
-185
/
+333
2015-11-14
HPM Hooks Update
Haru
2
-6
/
+6
2015-11-14
Renamed hQueue/hQueueIterator/hQueueOpt to latest standards
Haru
6
-59
/
+66
2015-11-14
Changed script->hq and script->hqi into VECTOR type
Haru
2
-94
/
+87
2015-11-14
Fixed some direct accesses to script->hq[] from other modules.
Haru
2
-14
/
+16
2015-11-14
Corrected an issue causing queue iterators not to return their last value
Haru
1
-9
/
+21
2015-11-14
Add option for fix hit after warp.
Andrei Karas
2
-4
/
+10
2015-11-14
HPM Hooks Update
Hercules.ws
3
-6
/
+228
2015-11-12
Split npc_duplicate_sub into separate functions based on subtypes
Haru
2
-48
/
+85
2015-11-12
Split frequently repeated code to add/register new NPCs to its own function
Haru
2
-58
/
+35
2015-11-12
Added subtype initializer to npc_create_npc
Haru
3
-19
/
+20
2015-11-12
Moved class and dir initializers to npc_create_npc
Haru
3
-57
/
+39
2015-11-12
Split the duplication logic away from the parsing logic in NPC duplicates
Haru
2
-136
/
+155
2015-11-11
Split the source path reference retain mechanism out of npc_parsename.
Haru
2
-38
/
+72
2015-11-08
Fixes missing new RC_ constants in some bonuses. Fixes #815
Dastgir
1
-25
/
+102
2015-10-31
Add new config to allow player vend/chat room nearby hidden npc
AnnieRuru
2
-2
/
+3
2015-10-29
Add new config to allow player vend/chat room nearby hidden npc (#834)
AnnieRuru
3
-0
/
+5
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