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2015-12-04Added a function to update idle timeDastgir5-36/+28
2015-12-02Fixed an issue with the HPMDataCheck when PCRE is enabledHaru6-15/+8
2015-12-02HPM Hooks UpdateHercules.ws1-0/+5
2015-12-02Fixed compile errors on very old PACKETVERsHaru7-34/+60
2015-12-02Fixed an issue with the socket send/receive timeouts in WindowsHaru1-12/+27
2015-11-28Fixed a compilation error when the memory manager is disabledHaru1-1/+1
2015-11-23ItemDB Update:Jedzkie2-40/+47
2015-11-22ItemDB Update:Jedzkie1-1/+1
2015-11-22ItemDB Update:Jedzkie2-0/+6
2015-11-22ItemDB Update:Jedzkie1-4/+6
2015-11-22ItemDB Update:Jedzkie2-6/+21
2015-11-22SC Update:Jedzkie3-2/+75
2015-11-22ItemDB Update:Jedzkie3-9/+81
2015-11-21This reverts commit 3eb8f6cc123835fae6bbd847f02cdd45fcfccd60.AnnieRuru1-2/+2
2015-11-21Fix getitem/getitem2 give stacked items when ForceSerial on (#703)AnnieRuru1-2/+2
2015-11-19ItemDB Update:Jedzkie1-25/+35
2015-11-18Replaced -1 with FAKE_NPC in source, where appropriateHaru1-7/+6
2015-11-18Merge pull request #837 from AnnieRuru/request_5Haruna4-1/+7
2015-11-18Merge pull request #817 from HerculesWS/atcommand_msgHaruna1-2/+2
2015-11-18Merge pull request #878 from Jedzkie/request_01Dastgir2-4/+16
2015-11-18ItemDB Update:Jedzkie2-4/+16
2015-11-18Fixed a crash in some skills' multi-hit codeHaru1-4/+4
2015-11-17Revert "Item DB Updates:"Haru3-802/+715
2015-11-17Item DB Updates:Jedzkie3-715/+802
2015-11-16Update new NPC ID's.Jedzkie1-1/+1
2015-11-15Merge pull request #857 from HerculesWS/scriptqueueAndrei Karas10-391/+520
2015-11-14Fix npc initialisation in first map (m == 0).Andrei Karas1-1/+1
2015-11-14Changed struct map_session_data::queues into a VECTOR and renamed to ::script...Haru5-29/+20
2015-11-14Changed struct script_queue_iterator::item into a VECTOR and Renamed to ::ent...Haru2-19/+23
2015-11-14HPM Hooks UpdateHaru1-8/+9
2015-11-14Changed struct script_queue::item into a VECTOR and Renamed to ::entriesHaru4-157/+127
2015-11-14Standardized script-queue related commandsHaru2-21/+22
2015-11-14Fix @QMapChangeTo$ not usable when HQO_OnMapChange triggeredAnnieRuru1-1/+1
2015-11-14Refactored the script queue systemHaru1-185/+333
2015-11-14HPM Hooks UpdateHaru2-6/+6
2015-11-14Renamed hQueue/hQueueIterator/hQueueOpt to latest standardsHaru6-59/+66
2015-11-14Changed script->hq and script->hqi into VECTOR typeHaru2-94/+87
2015-11-14Fixed some direct accesses to script->hq[] from other modules.Haru2-14/+16
2015-11-14Corrected an issue causing queue iterators not to return their last valueHaru1-9/+21
2015-11-14Add option for fix hit after warp.Andrei Karas2-4/+10
2015-11-14HPM Hooks UpdateHercules.ws3-6/+228
2015-11-12Split npc_duplicate_sub into separate functions based on subtypesHaru2-48/+85
2015-11-12Split frequently repeated code to add/register new NPCs to its own functionHaru2-58/+35
2015-11-12Added subtype initializer to npc_create_npcHaru3-19/+20
2015-11-12Moved class and dir initializers to npc_create_npcHaru3-57/+39
2015-11-12Split the duplication logic away from the parsing logic in NPC duplicatesHaru2-136/+155
2015-11-11Split the source path reference retain mechanism out of npc_parsename.Haru2-38/+72
2015-11-08Fixes missing new RC_ constants in some bonuses. Fixes #815Dastgir1-25/+102
2015-10-31Add new config to allow player vend/chat room nearby hidden npcAnnieRuru2-2/+3
2015-10-29Add new config to allow player vend/chat room nearby hidden npc (#834)AnnieRuru3-0/+5