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2006-05-23- Fixed wedding sprite staying active after unequip.Zido1-0/+1
2006-05-23- Some cleanup of run_script, should fix the memory leak there.skotlex1-26/+30
2006-05-23- the charname request hack message has been downgraded to only include GM-in...skotlex2-29/+30
2006-05-23- Modified battle_calc_weapon_attack to use new flags pdef/pdef (pierce defen...skotlex2-17/+27
2006-05-23- Corrected clif parse name request failing on disguised characters.skotlex4-35/+40
2006-05-23* Fixed typo (this time it's not my fault) in script_reload() clearing the sa...Lance1-3/+3
2006-05-23Reloadscript cleanupLance1-2/+13
2006-05-23Crash preventionLance1-24/+24
2006-05-23* Fixed sleep command.Lance1-58/+58
2006-05-23* Added 'setd' support for local NPC scope (') variables.Lance4-35/+36
2006-05-23* [Scripting Engine Update] New variables are ready to be used. Lance2-2/+2
2006-05-23Dunno what the hell the causing the errors when using '@variables, 'variables...Lance1-11/+26
2006-05-22- Updated skill_delayfix to return 0 for mobs since they have no skill delay ...skotlex1-0/+3
2006-05-22- Corrected the 20 lvl diff 15% exp bonus on pk_mode servers. Thanks to Vayu ...skotlex1-1/+2
2006-05-22- Fixed a pair of compilation logic errors.skotlex1-3/+5
2006-05-22- Fixed a possible null pointer in script command misc_effectskotlex3-10/+18
2006-05-22* Looks like I fixed all of the leaks.. need someone to check :PLance1-1/+1
2006-05-22- Fixed some of the leaks.. still fixing..Lance2-2/+11
2006-05-22* WARNING: New scripting system contains memory leakLance10-111/+584
2006-05-22* Excluded idle and auto-trade party members from TK_POWER list.Lance1-1/+4
2006-05-22* Fixed compilation errors.Lance1-3/+4
2006-05-22SC_SPEARSQUICKEN -> SC_SPEARQUICKEN normalized enum nameLupus3-12/+12
2006-05-21* Part A of the Homunculus code.blackhole894-0/+254
2006-05-21- Fixed the "fake" mute status bugZido1-1/+4
2006-05-21* Speed up array size calculation and deletion.Lance1-9/+18
2006-05-21* Player must learn the skill before doing auto-spell Lance1-3/+5
2006-05-21And againLance1-1/+3
2006-05-21* Fix the fix: Should be sd->npc_str[message_len]=0;Lance1-1/+1
2006-05-21* Exploit prevention in clif_parse_NpcStringInputLance1-5/+9
2006-05-20* Ammendment: battle_config.skill_sp_override_grffileLance1-2/+4
2006-05-20* grfio_final moved back (with condition) if any of GRF overriding is enabled...Lance1-6/+11
2006-05-20* grfio_final moved back to do_final since it's used by @reloaditemdb. Lance1-2/+2
2006-05-20* jA1983 script.c buildin_menu fix. Thanks to End_of_exam.Lance1-0/+1
2006-05-20* Abit of alterations to login-server. Lance4-23/+20
2006-05-19* Minor unsigned/signed alteration in pc_additem to shut the compiler up.Lance1-1/+1
2006-05-19- Small change in pc_additem that could be fixing the current bug with it.skotlex1-1/+1
2006-05-19- Fixed loginlog definition in main.sql, thanks to Tempestaskotlex1-3/+3
2006-05-19- Added some braces to clear up the code in pc_additem, even though I doubt i...skotlex2-7/+16
2006-05-19- Corrected number of water-ball hits when used by mobs and not consuming del...skotlex2-4/+15
2006-05-19- Updated mob ai behaviour so that mobs use IDLE state skills when their curr...skotlex1-4/+9
2006-05-18- Added 5 config settings to adjust damage in pk-mode servers (misc.conf)skotlex2-8/+29
2006-05-18- Fixed mob_max_skilllvl being capped to 11!skotlex1-2/+2
2006-05-18- Rewrote/cleaned up several functions in storage.cskotlex3-214/+227
2006-05-18- Some code cleaning of the skill reiteration/nofootset code.skotlex2-26/+12
2006-05-18- Applied an experimental weather code that should lower bandwidth usage to n...skotlex2-40/+20
2006-05-18- NPC_AGIUP will now give movement boost of 50%skotlex2-5/+9
2006-05-17- Modified mob_can_changetarget to return true always when the new target is ...skotlex1-3/+7
2006-05-17- Added check to clear previous skill when combo time ends. Should fix TK Ran...skotlex1-1/+4
2006-05-17- Power Up and Agi Up now increase Hit/Flee by 20%/lvskotlex1-1/+1
2006-05-17Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Red...reddozen2-2/+2