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Fixed reflect shield not respecting maps reduction flags.
Data tested and confirmed on official server, special Thanks to Yommy and Haruna.
http://hercules.ws/board/tracker/issue-7827-reflect-shield-woe-reductions-autoguard/
Signed-off-by: shennetsind <ind@henn.et>
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Was pointing to the wrong message id, special thanks to sevenzz23
http://hercules.ws/board/tracker/issue-7838-wrong-message/
Signed-off-by: shennetsind <ind@henn.et>
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Server now (virtually) enforces character to be facing north upon teleporting, fixes issues such as when you're facing left, teleports, uses high jump, and still goes left even though client makes it look like you're facing north.
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7764-warp-facing/
Signed-off-by: shennetsind <ind@henn.et>
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instance custom map names no longer linger in the index after the instance is destroyed
http://hercules.ws/board/tracker/issue-7833-instancing-issues/
Signed-off-by: shennetsind <ind@henn.et>
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number of screwed up scenarios e.g. when day, hour and second are 0 but minute is not.
Signed-off-by: shennetsind <ind@henn.et>
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@time crash depending on night/day timer settings, also dropped 2 unsupported scenarios (been there for ages)
http://hercules.ws/board/tracker/issue-7849-map-crash/
Signed-off-by: shennetsind <ind@henn.et>
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The field is now NULL when the value is not provided, instead of MAX_LEVEL.
Special Thanks to Mvmbles for bringing the issue to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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- HPMi->addCommand is now addAtcommand, dropped usage of ACMD_A()
- HPMi->addScript is now addScriptCommand, dropped usage of BUILDIN_A()
- HPMi->addCPCommand is now addCPCommand, dropped necessity of CPCMD_A()
- HPMi->addPacket is now addPacket, 5th param (HPMi->pid) is now automatically filled by the macro, therefore param count drops to 4 (packetID,packetLength,packetFunction,packetIncomingPoint).
There is no longer necessity to check for the availability of the commands, the macros will do it on their own and drop a warning about it upon failure.
These changes won't affect pre-compiled plugins.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Those were prone to be confusing with the recent implementation of charban/charunban, special thanks to uzieal for bringing it up.
Signed-off-by: shennetsind <ind@henn.et>
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- Various Makefile optimizations
Signed-off-by: Haru <haru@dotalux.com>
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Special Thanks to kyeme for all the debug information and help!
http://hercules.ws/board/tracker/issue-7840-char-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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Follows up 665f1306a130d4b8c359972bf4e58ef9d3bd9cd8
http://hercules.ws/board/tracker/issue-7799-sc-moonstar/
Signed-off-by: shennetsind <ind@henn.et>
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- eAthena:15257
- Teh wrong parentheses cause the condition to be always false, which in
turn causes SP regen to continue while under
SC_EXTREMITYFIST/SC_EXPLOSIONSPIRITS statuses.
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to ed72a947a6c97804c1eef5b80bfa49d99f7d7586
- Max EquipLv is now observed, rather than ignored, in pre-renewal mode.
Signed-off-by: Haru <haru@dotalux.com>
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- This makes it harder to get the item IDs wrong in the code.
- Fixes item 'Slot_Coupon' being incorrectly considered a Spell Book due
to an oversight (wrong item nameid) when the check was introduced.
Signed-off-by: Haru <haru@dotalux.com>
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- Sanitized all potentially unsafe macros (related eA:15259)
- Improved some function-like macros to evaluate their argument only
once and keep it in a temporary variable. This improves performance
in the damage calculation related code.
Signed-off-by: Haru <haru@dotalux.com>
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Corrected size-related constant names (closes #222).
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Special Thanks to Michieru for gathering official server data and testing.
http://hercules.ws/board/tracker/issue-7819-element-tables/
Signed-off-by: shennetsind <ind@henn.et>
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Implemented in 2009-10-27, the packet was being redirected to a account name req packet, while it was a entirely different feature. this fixes the (GM-Suit) 'right click' option 'remove all equipment'.
Special Thanks to Yommy.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Fixed glitch that'd occur in clients with login screen where even after logging out the client would still remember previously sent banned timestamps, keeping the char banned until client was reopened.
Also dropped a error message map server would show up when banning offline characters.
Special Thanks to Mvmbles for pointing it out, Haruna for testing and helping fix it.
Signed-off-by: shennetsind <ind@henn.et>
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so that the char id is used instead of account id, thus not disconnecting the account id from map server unless the char id being banned is online, special thanks to haruna.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy, Haruna.
Signed-off-by: shennetsind <ind@henn.et>
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- Added explicit column names in the item_db query, to ensure it will
throw a SQL error in case some are missing, rahter than silently
failing and returning incorrect data.
- Added sql upgrade file to add the bindonequip column to the item_db2
table for those who have it.
- As with all the item_db2 upgrade scripts, you need at least MySQL 5.0
in order to run it. If your version is not compatible, or if the
script fails for any reason, manual upgrade instructions are provided
within the script.
- Special thanks to Mumbles.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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- Updated db2sql plugin to reflect the latest changes.
- Fixes bugreport:7835, special thanks to ossi0110
http://hercules.ws/board/tracker/issue-7835-db2sql-plugin-error/
Signed-off-by: Haru <haru@dotalux.com>
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- Added missing source documentation for the itemdb overhaul related
functions.
- Slighty refactored the readdb sql function.
- Special thanks to sevenzz23 for reporting the crash issue (topic:3029)
http://hercules.ws/board/topic/3029-ritem-data-structure-overhaul-error-msg/
and to Ind for testing.
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-7832-compile-issue/
Signed-off-by: shennetsind <ind@henn.et>
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- Made possible thanks to (and using base code by) Ai4rei - eAthena
r15263 and add-on patch
http://hercules.ws/board/topic/2974-add-on-patch-for-ea-r15263-commit/
- Modified to allow checking for a percentage of transparent pixels
rather than full image transparency.
- Tweaked to accept some other bmp formats that are currently allowed
by the client.
- The performance hit from enabling this check is negligible (benchmarks
show that scanning an emblem requires about half the time required to
decompress it after it's received), but it does exist, as noted in the
configuration file.
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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I'm committing on malufett's behalf.
Signed-off-by: shennetsind <ind@henn.et>
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@charban/@charunban, can temporarily block any accounts as opposed to the usual account-wide block.
Special Thanks to Haruna, Yommy!
Signed-off-by: shennetsind <ind@henn.et>
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- Special thanks to Mumbles.
Signed-off-by: Haru <haru@dotalux.com>
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the array was being erroneously modified in old client packets.
Signed-off-by: shennetsind <ind@henn.et>
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Modified the issues in question to check against the source command name, ensuring that the conditions work even when an alias is used. Also replaced sensitive conditions with insensitive ones, Special Thanks to Haruna.
Signed-off-by: shennetsind <ind@henn.et>
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Previously attempting to log in while map server was unavailable or not yet ready would close the client, now the char select window shows up and attempting to select a character while the map server is unavailable will display a pop up "the map is not available", client will remain in char select window and won't close anymore.
Special Thanks to Haruna.
Signed-off-by: shennetsind <ind@henn.et>
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Enabling the maintenance mode will now restrict login based on group id (previously maintenance mode was merely cosmetic and would allow all accounts to access).
Renamed char-server.conf setting char_maintenance to char_server_type, added char_maintenance_min_group_id to be used in conjunction with char_server_type:1
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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As brought up in http://hercules.ws/board/topic/2225-paid-server/
Special Thanks to Haruna for all the help!
Thanks to Beret, Ai4rei for information
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Implements the 'BindOnEquip' item db field which determines whether the piece of equipment should bind to the character upon being equipped.
When a character tries to equip such a item for the first time a dialog shows up asking the character to confirm whether to equip the item or not, and notifying the character that by equipping the item it will become bound to the character, and therefore unable to be used by another character.
Special Thanks to Beret for all the information, Haruna for testing.
Signed-off-by: shennetsind <ind@henn.et>
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Would turn map server into minimal mode regardless of the --db2sql option being used.
Signed-off-by: shennetsind <ind@henn.et>
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makes it easier to keep the table structure up to date
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Haru <haru@dotalux.com>
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