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2007-05-04adding read-from-GRF/GAT back in. Read Changelog-Trunk.txt for more details.blackhole893-2/+993
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10455 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-04* Added up-to-date monster summoning files thanks to Vicious_PuccaPlaytester1-1/+1
- also fixed a bug in the code, please test the files before commiting them - thanks to Spre for the info on needed code changes git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10454 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-04- Updated mob_poring.txt, by Spre.DZeroX2-2/+3
- Minor source edits, to accommodate the new DB file, mob_pouch.txt, for the Red Pouch of Surprise, by Spre. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10451 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-03Removed the map.h<->status.h cyclic dependency. Relies on the fact by that ↵ultramage3-9/+10
preprocessor definitions don't need to be expanded immediately (or some other obscure reason why the thing even compiles :D) This allowed me to also remove the annoying/memory-wasting MAX_STATUSCHANGE define. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10442 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-29* Ladmin fixesultramage4-1025/+1027
- Added vs8 project file for ladmin - Replaced all occurences of printf in ladmin.c with ShowMessage - Fixed ladmin working with ips using the wrong byte orer * Fixed @jumpto displaying the incorrect player name * Added more safeguards to socket.c against socket ids out of range git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10409 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-29Gave each file an empty last line, to make svn happierultramage17-17/+6
Added svn:eol-style native where missing Removed remaining .gats git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10401 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-28Fixed login_sql ipbans not working (due to signed/unsigned mismatch)ultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10390 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-28'minor' detailsultramage3-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10389 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-28* Tried and fixed md5 password encryptionultramage8-367/+310
- login_sql was doing stupid things like re-using one pre-generated key for all connections, and escaping binary md5 data (destroying it) - added missing code to login_txt when creating new accounts, showing that storing passwords as md5 hashes never really worked for txt - removed PASSWORDENC's conditional compilation effect, now just a flag - greatly simplified md5 password checking code, credits to eapp * login server will now bind only after finishing the init phase git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-28* Internal changes to the script engine:FlavioJS2-284/+294
- modulus division detects division by 0. dividing by zero stops the script and gives an error - underflow/overflow messages differentiated (warnings) - when a script function doesn't return a value, a C_NOP value is pushed instead (avoids stack corruption) - op_add merged with op_2+op_2num/op2_str - better type checking in the operators, int/string is never assumed. The script ends when an invalid type is found. - other minor code cleanups Changes made in consequence of: Ref: http://www.eathena.ws/board/index.php?s=&showtopic=149237&view=findpost&p=823195 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10379 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-25- Corrected High Jump so it works on Guild Castles when WoE is off.skotlex1-3/+5
- Moonlit petals now always knocks to the back of the character rather than pushing the character away from it's center. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-24- Modified the mob ai think time update after using skills from ↵skotlex3-9/+4
adelay/amotion to 100ms since the previous method adds a large delay before the AI activates again (which screws up with the timing of idle/walk skills) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10348 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-24- NPC_MAGICALATTACK now starts a state similar to Sacrificial Ritual, in the ↵skotlex6-6/+16
sense that every normal attack afterwards becomes a Magical Attack. The skill duration is 15 secs. - Corrected some trade-cancel calls in trade_traderequest. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10346 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-24- The autoloot range check is no longer done unless AUTOLOOT_DISTANCE is ↵skotlex4-17/+28
defined (by default it is no longer defined) - Ganbantein now deletes individual skill cells instead of the whole skill in the area it is casted. - Modified the mob total damage code to prevent overflows when mobs receive over 2kM damage. - Made the dmg structure of the damage log an unsigned int rather than signed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10343 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-24Spider Web / Fiber Lock status cannot be dispelled nowultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10335 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-23- All mob casted skills have a fixed range of 9 now. You can use ↵skotlex1-1/+6
monster_ai&0x400 to disable this and make the old skill range rules apply. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10331 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-23- Updated the skill_db, some mob skills seem to be better to a range of -9 ↵skotlex3-170/+170
than 9. - Corrected the pet_db information for Xmas Goblin and Rice Cake. - Replaced all struct map_session_data to TBL_PC in script.c - Pressure no longer vaporizes plants. - Corrected pc_setregstr to handle a null str argument. - Corrected @reloadbattleconf causing a add_timer_func "already existing function" error. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10326 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-23- Fixed a compilation problem with the pid pluginultramage7-15/+10
- Some minor cleanups git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10322 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22- Removed the include of features.h from the console.c plugin. It is ↵skotlex8-39/+21
apparently not needed (and it was preventing compilation on FreeBSD) - Fixed bug which totally broke item group bonuses. - Added warnings when setting a pvp/gvg flag removes the other flags on the same map (gvg and pvp can't coexist on the same map) - Optimized the unequip loop when changing sex. - Removed the check that prevented you from casting soul-collect when you already have 5 spirits. - Corrected Magic Rod so it doesn't displays any skill-use animation until it triggers. - Debuff on logout&2 is again set to default, instead of removing food bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body. - Corrected Steel Body's icon (it actually belongs to AutoBerserk) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10317 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22* Extended the functionality of StringBuf - length and appending a string.FlavioJS5-216/+391
* menu/select/prompt script functions support grouped and empty options. The selected option number is consistent with them. * More work on ticket #41. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10316 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22- Corrected crash if itemskill is used without an attached player.skotlex4-13/+14
- Removed range checks for autospells as per UltraMage Aegis tests. - Added chatID skill fail check to skill_check_condition - Corrected @refresh not re-displaying your spirit spheres nor re-setting your cloth dye. - Now the "number of attackers" in mob_dead is counted only from online characters on the same map. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10307 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-21- Updated the autospell bonus scripts so you don't have to specify all the ↵skotlex2-5/+12
attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10300 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-21- Removed the +25% mdef, -50% def effect from Freeze statusultramage7-29/+23
- Changed autocast skills, they now only work with normal attacks - Fixed a few spots where the attack_type flag was getting truncated - Hopefully fixed the cygwin + size_t problem (using stddef.h as source) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10298 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-20- Added ntows() to properly handle that client port number deficiencyultramage9-23/+31
- Adjusted the packet_db array for a more consistent look - Reorganized some entries in packet_db.txt - Fixed a small scripts_custom.conf typo git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10296 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-19- fixed a few include lines.skotlex2-6/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10293 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-18- Now @whogm hides perfect-hide gms only if their GM level is greater than ↵skotlex4-10/+5
the one who invoked the command. - Some minor cleanups. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10290 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-18Added MEXP overflow checks.LuzZza1-1/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10287 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-18- Some more cleanups that should prevent the double-login issue even further.skotlex2-9/+11
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10286 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17- A little check that I don't know how could anyone have forgotten to do.skotlex1-1/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10283 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17- The gain exp from resurrection config will now only work when the revived ↵skotlex3-3/+4
player has yet to reach the last level (since otherwise it can give quite a lot of exp since the last level exp just keeps piling up) - Corrected unit_canmove so you can't move if you are vending. - Corrected npc_click so it won't let you click on hidden npcs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10281 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17- Expanded the autospell structure to hold a flag, which contains the ↵skotlex8-43/+125
required Battle Flag conditions required for a skill to trigger. - Added the required constants to const.txt to specify the autospell trigger properties. - Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details. - Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17Forgot one in in_homun.c :stoms1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10277 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17Changed some %lu to %u in login_sql/login.c because uint32 is now an ↵toms1-6/+6
unsigned int git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10276 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17* Discarded extra deflate function needed for afm readingultramage22-2936/+79
- as a result, discarded the whole chain of support functions, .c files and includes needed to make that one function run - also removed zlib compile/link dependencies where they are not needed - reduced the whole zlib package into two core include files - adjusted makefiles / project files to reflect this change git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10273 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17Massive at+charcommand cleanup, big thanks to HiddenDragonDracoRPG4-1996/+3718
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10272 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-16Partially deobfuscated the grfio moduleultramage1-166/+115
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10271 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-16* Finally fixed mingw problems, managed to build both TXT and SQLultramage11-75/+52
* Fixed the uint32 platform problem (Microsoft failed so I removed it :) * Removed the cbasetypes.h dependency from the mapcache generator * Removed some random compilation warnings git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-16Small bugfixes and enhancements to the map cache generatorDracoRPG2-3/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10267 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-15- Fixed battle_getenemy picking dead characters.skotlex2-38/+59
- Adjusted Spiral Pierce, Shield Boomerang and Shield Chain to use atk2 instead of weight when used by non-players. - Adjusted skills blindAttack, SilenceAttack, StunAttack, PetrifyAttack, CurseAttack, SleepAttack, Lex Divina and Dispell to be area effect skills, if the used skill level has a splash-range different from 0. - Mob used Meteor Assault (and by extension Spread Attack) is able to hit icewalls now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10264 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-14Fixed TXT char creation blocking characters with nonstandard namesultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10257 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-14More svn:eol-style-ing and typo fixesultramage2-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10256 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-14- Fixed a null pointer when a mob needs to unlock a target while it's idle.skotlex1-2/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10253 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-14- Corrected land protector's duration according to the descriptionsskotlex1-2/+2
- Fixed "pc drop item" doing the incorrect check to see if the player was trading. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10252 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12- Oops, it turns out the state is never reset from walking to idle ↵skotlex1-2/+5
automatically when a mob was random walking... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10241 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12- Moved the idle state random walk and idle skill triggering to ↵skotlex1-30/+34
mob_unlock_target, since our current AI has some execution paths where these would never be triggered. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10240 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12fixed makefile typo, maps_athena typo, svn:eol-style native for some filesultramage2-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10238 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12- Oops, little error on previous commit.skotlex2-9/+11
- And cleaned a bit the mob use skill code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10236 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12- Changed the meaning of inf2=0x1000. Now it is used to "disable usage on ↵skotlex3-19/+31
enemies", which only works for non-aggressive (inf!=1) skills. - If a skill is party/guild only (inf2 0x400/0x800) it will also be castable on enemies if the skill's inf is 1 (offensive target) - Corrected the mob behaviour when it locks into an enemy it can't chase. Previously it would get stuck on a lock->unlock->lock loop, with each unlock resetting the "random walk" timer, causing the mob to just idle in place. Now they will attempt idle skills and no longer reset the "random walk" timer, so they behave as if they were in Idle state properly. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10234 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12- Added debug command @displayskill. Should be used only by people searching ↵skotlex4-4/+48
for new skill IDs. - Now the bonus bAtkEle will be transferred directly to the weapon when the script is in the ammunition, and you are wielding a weapon that consumes ammo per atttack. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10232 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12- Fixed status changes that can't be reduced and have a passed duration of 0 ↵skotlex1-1/+1
'failing' when the inner code will give it some duration (eg: the weight icons) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10230 54d463be-8e91-2dee-dedb-b68131a5f0ec