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http://hercules.ws/board/topic/470-hercules-april-22-patch/
Signed-off-by: shennetsind <ind@henn.et>
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flagged as non-droppable and your inventory is full and you try to return the pet to the egg, the egg would drop; now you won't be able to return the pet to the egg.
* Fix for @item, if you use an egg id it would create it regardless of your inventory limit, dropping the item if your inventory is full; now it won't create the egg.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Magical Reflection behavior is finally 100% official (or so we hope)
http://hercules.ws/board/tracker/issue-7060-bmagicdamagereturn/
Signed-off-by: shennetsind <ind@henn.et>
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grimtooth is now affected by edp in pre-re edp mode
http://hercules.ws/board/tracker/issue-7124-edp-doensnt-affect-grimtooth/
Signed-off-by: shennetsind <ind@henn.et>
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users can no longer attack while in chat rooms.
Special Thanks to Judas!
http://hercules.ws/board/tracker/issue-7169-chat-room-still-allows-attacking/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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added coodinate checks on a number of locations (parse duplicate/warp/shop/etc).
http://hercules.ws/board/tracker/issue-419-loading-of-badly-placed-npcs/
Signed-off-by: shennetsind <ind@henn.et>
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Bleeding is now considered your damage vs mobs, before it wouldn't take it in account for exp calculation
http://hercules.ws/board/tracker/issue-5811-bleeding-is-not-your-damage/
Signed-off-by: shennetsind <ind@henn.et>
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on critical hits ignoring def.
Special Thanks to Micheru
http://hercules.ws/board/tracker/issue-4464-critical-hits-no-longer-ignore-defense/
Signed-off-by: shennetsind <ind@henn.et>
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SECURE_NPCTIMEOUT now possesses 3 settings (to mimic official ones)
NPC_SECURE_TIMEOUT_INPUT
NPC_SECURE_TIMEOUT_MENU
NPC_SECURE_TIMEOUT_NEXT
http://hercules.ws/board/tracker/issue-1721-npc-window-timeout/
Signed-off-by: shennetsind <ind@henn.et>
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When using official magical reflection, the damage is no longer reduceable by mdef items or cards (elemental armors work), assumption doesnt reduce either when used in pre-re mode and energy coat is capable of reducing the damage.
http://hercules.ws/board/tracker/issue-7060-bmagicdamagereturn/
Signed-off-by: shennetsind <ind@henn.et>
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@hide is now persistent to logout
http://hercules.ws/board/tracker/issue-7102-perfect-hide/
Signed-off-by: shennetsind <ind@henn.et>
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Also Implemented allow party invitations state.
Implemented saving of client options (atm show_equip and allow party invitation)
http://hercules.ws/board/tracker/issue-7127-view-equipment/
Signed-off-by: shennetsind <ind@henn.et>
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bard/dancer songs werent going off after being dispelled when character was out of song area.
http://hercules.ws/board/tracker/issue-7160-dispell-doesnt-debuff-gypsyclown-songs-when-they-die-is-this-normal/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7154-equipment-based-skills-skill-891-for-example-persisting-through-resetsremoving-gears/
Merge of 3a9bacc515674885f079391899b22a5ccd8c2e31
Special Thanks to akinari1087
http://hercules.ws/board/topic/410-skill-script-command-updatefix/
Signed-off-by: shennetsind <ind@henn.et>
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a issue where sd->guild cache wasn't being assigned properly, which could cause the server to crash.
http://hercules.ws/board/tracker/issue-7167-ally-channel-autojoin/
Signed-off-by: shennetsind <ind@henn.et>
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-SI_RIDING is not remove when changing job via @jobchange.
-RG_STRIPWEAPON should now only remove right hand weapon even if dual wielding.
-Fixed 'display_status_timers' conf where it doesn't work properly in newer clients.
-Reverted '14a406ee0e5c6ba25539cc98f27ff9c2b8047e2e' where it's already fixed @ 'b9c79ceb5bfc86809da1d3b6154da4222cb72734'.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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whops this was the leftover.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/383-hercules-renewal-phase-two/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7159-unused-variable-warning/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/316-introducing-hercules-channel-system/?p=2716
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7158-memory-leak/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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* Added and documented 'delequip' command, used in new official scripts.
* Fixed issue in Guillotine Cross job quest where mobs did not properly reset (bugreport:7323).
* Minor cleaning of script_commands.txt.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17168 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Sorry guys, back in my days it was as easy as this, but I did not test it. So now tested and working. :)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17246 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Signed-off-by: shennetsind <ind@henn.et>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17235 54d463be-8e91-2dee-dedb-b68131a5f0ec
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recalculated. Log out or use @speed -1 to reset to default. (bugreport:7306)
> Follow up to r17220:
* Added an extra check if a player does not have a homunculus for 'hommutate' and 'morphembryo'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17236 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17226 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Improved
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418)
- Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files
- Implemented the official formula for Potion Pitcher when used by monsters
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Improved, previous fix would screw up when non-player unit attacked a player.
Signed-off-by: shennetsind <ind@henn.et>
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to apply official formulas and make sure the checks are applied in the correct order
- In the process, fixed the effect of luk on status changes and removed the static 3% resistance that has been proven to not exist (97 vit, 1 luk can get stunned on officials)
- As there is no general luk resistance as it depends on each status change, removed the luk_status_def configurations
- Updated the success chance of Decrease Agi to the formula that was extracted from Aegis (blevel/5 + int/5 + skill_lv*3 + 50)
Note: I tested all the status changes thoroughly, but as this is a quite large update, it would be nice if someone could cross-check it.
Note2: Renewal status resistances (for pre-renewal status changes) are currently not implemented in rAthena at all. They need to be added in another update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17201 54d463be-8e91-2dee-dedb-b68131a5f0ec
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than RENEWAL, this should fix the problem that there is no ASPD bonus at all if RENEWAL is activated but RENEWAL_ASPD is not (bugreport:7357)
- Added missing critical bonus on Valorous Assaulter's Katzbalger, it was only missing in the renewal db (bugreport:7355)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17199 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Signed-off-by: shennetsind <ind@henn.et>
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modifier was affecting party members as well as self instead of only self.
Modified version from a43cf4c84488d343a74e75722fee9a46a9dddebc
Signed-off-by: shennetsind <ind@henn.et>
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Improved from the merge 2fec7b3c41bd3b1c5a94ba31789c433350ff98c8
Signed-off-by: shennetsind <ind@henn.et>
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bugreport:7271
-- Thus allowing to inflict damage between map (only if both player don't move).
-- Cleanup old map-check on move check.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17148 54d463be-8e91-2dee-dedb-b68131a5f0ec
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--Concerned skill are : RK_PHANTOMTHRUST, WL_WHITEIMPRISON, SEVERE_RAINSTORM, NETHERWORLD, FIRE_MANTLE
Additionally fixed SO_STRIKING with same issue.
Signed-off-by: shennetsind <ind@henn.et>
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Improved Fix.
Signed-off-by: shennetsind <ind@henn.et>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17125 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17124 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17121 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Special Thanks to jTynne!
Signed-off-by: shennetsind <ind@henn.et>
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All credits to lighta for finding and letting me know, thanks!
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy, Yommy, Yommy, malufett, Judas, Beret and everyone whos helped us get the 2013 client to work, Thank you all!
http://hercules.ws/board/topic/367-introducing-cash-shop-support/
Signed-off-by: shennetsind <ind@henn.et>
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So that opening it on new clients won't get you kicked by the server.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
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