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txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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while it's in trial period.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9409 54d463be-8e91-2dee-dedb-b68131a5f0ec
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changed clif_guess_PacketVer to use that.
- Made the script engine big-endian compatible. (i know it's pointless because of the move to eApp, but just couldn't resist :S)
- Commented out the remnants of ladmin packet parsing in map-server.
- Added a warning when a player has an invalid packet version (shouldn't happen)
PS- also added info on clif_guild_basicinfo packet fields, if anyone is interested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9408 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9407 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Renamed mob_db's "adelay" column to ThinkTime and made the mob.c code use it instead of MIN_MOBTHINKTIME. The adelay of mobs will also be equal to their thinktime unless their thinktime is less than their attack motion.
- Cleaned the mob_db reading code a bit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9406 54d463be-8e91-2dee-dedb-b68131a5f0ec
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errors when invoked after a char is auth'ed.
- Added a static +100 Hp to ninjas and gunslingers since it's required for the best approximated hp growth algorythm.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9404 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9402 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Status Recovery again makes mobs unlock their current target.
- Moved requesting party/guilds from the char-server from pc_authok to pc_reg_received, since map_nick2sd and map_getallsd won't work until the characters are authentified. Also removed the guild master setting from clif_parse_LoadEndAck to pc_reg_received since guild master setting will work there.
- Fixed homun hunger timer being started on login even when hom is vaporized/dead.
- Fixed mvp exp attacker bonus applying incorrectly.
- Removed duplicate msg_athena.conf entries 619 and 620 for Ninja/Gunslinger.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9401 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a pet's level not resetting to their db level when you enable pet leveling and later on decide to turn it off.
- Fixed a bad initialization in pc_setnewpc
- Fixed restricted equipment not updating your view info after they are unequipped.
- Removed a bunch of extra text/checks when ignoring characters (/ex) when Aegis does none of these checks. /inall now wipes your ignore list (it does this on Aegis, too).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9400 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- If somehow a player logs out and it's saved with 0 hp, on login his state will be set to dead as well so he can respawn (otherwise that leads to a stuck char)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9398 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://www.eathena.ws/board/index.php?showtopic=126139
thanks to TheUltraMague for the fix.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9397 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Only one swap function (in cbasetypes.h) is used.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9396 54d463be-8e91-2dee-dedb-b68131a5f0ec
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modified Changelog-Trunk.txt
modified src/map/script.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9395 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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modified Changelog-Trunk.txt
modified src/map/atcommand.c
modified src/map/charcommand.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9393 54d463be-8e91-2dee-dedb-b68131a5f0ec
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change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9388 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Can display the packet length. Supports dynamic packets, quoted strings
with escaped characters and fixed/variable length, and normal/hex
byte/word/long data types. The number of fields is not limited, but it
automatically stops parsing when the packet is full.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9387 54d463be-8e91-2dee-dedb-b68131a5f0ec
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after they got inflicted by a disabling status change.
- Changed the "is_boss" define to check for mode MD_BOSS instead of giving mvp exp.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9384 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added my_global.h include to login converter
- Removed sd->char_id since we can use sd->status.char_id instead.
- Small speedup in STRECOVERY, and made it not unlock a mob's target.
- Fixed GS_GROUNDDRIFT consuming ammo when it's time expires (so it was consuming 2 grenades instead of one). Also added a "explosion effect" when their time runs out.
- gvg_dungeon mapflag won't set pvp related mapflags anymore, pc_dead will force pvp ranking gain/loss on gvg_dungeon maps now.
- Now when coming out of hiding land-effects will trigger on the character.
- Made the pc_setpos message when being placed on an unwalkable tile tell you which player triggered it.
- Fixed land effects not taking effect inmediately on map-load when the invincible timer is disabled.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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modified src/map/script.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9373 54d463be-8e91-2dee-dedb-b68131a5f0ec
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crashes.
- Therefore, removed the session valid checks from intif.c
- Thanks for Flavio for figuring out how to reproduce the crash. And unthanks to me for introducing it on the first place D:
- Note: Every connection before being closed and free'd will set eof to 1 and invoke the parse function (clif_parse for players), and since this is the last invocation, it is clif_parse's job to do any cleanup necessary. The missing map_quit what did was to leave the player pointer reference in different db's, which lead to a dangling pointer! Which obviously leads to no good. The map server's code should always ensure that session[sd->fd]->session_data == sd ALL the time (except when sd->fd is 0).
- Finally, not writing any of this on the txt changelog file so Flavio can have the glory of the bugfix :B
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9368 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a bug in slaves_inherit_speed
- Miscellanous silly cleanups (format, unnecessary assignments, comments, etc)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9367 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Description: A player quits and it's session is freed and set to NULL,
but the char server already sent a packet with player information
(registers, storage, ...). If a message is sent in consequence of
updating that info, a segmentation fault happens because
session[sd->fd] is already NULL.
Fix: make shure the session of the target player is valid before
processing the rest of the char server's message.
- Some minor cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9366 54d463be-8e91-2dee-dedb-b68131a5f0ec
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terminators, which as a side effect messed up mapflag parsing if the file had windows-style terminators, which coincidentally was the case for the nopvp file, which unfortunately meant that all towns became pvp!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9363 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9362 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Earned exp by dead homuns will now be lost (same treatment as earned exp from players that died)
- Some minor cleaning in mob_dead
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9361 54d463be-8e91-2dee-dedb-b68131a5f0ec
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required: pvp, pvp_nocalcrank and pvp_noparty/pvp_noguild (they are forced to off if gvg_dungeon is on and viceversa)
- Cleaned the pvp ranking code so that it takes effect even if pvp_nocalcrank is active WHEN the map is a gvg_dungeon one.
- Cleaned up a bit the pvp ranking timer code.
- Now homuncs and their masters are the only ones who can use support skills on the homunc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9360 54d463be-8e91-2dee-dedb-b68131a5f0ec
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uses the default walk speed if the player has no speed yet.
- Some speed up code when loading status changes (use a pointer instead of memcpy'ing all the time)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9359 54d463be-8e91-2dee-dedb-b68131a5f0ec
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you log on with them equipped
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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define pretty big shops.
- Applied The Ultra Mage's patch to use strict npc header formatting parsing. Updated the relevant stock scripts/mapflags that didn't conform to the standard.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9352 54d463be-8e91-2dee-dedb-b68131a5f0ec
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on status_change_clear.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9351 54d463be-8e91-2dee-dedb-b68131a5f0ec
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battle_check_target to status_check_skilluse as bct is not invoked unless the skill is offensive (or party/guild only)
- Cleaned up status_calc_bl_sub_hom, fixed recasting dex/str/vit/int bonuses skills making their atk/def/mdef stack with itself over and over.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9350 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changing setting the Guild Master from pc_authok to clif_parse_LoadEndAck so that it will not fail to set the gmaster flag when the first person of a guild to log on is the guild master.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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caster of the Storm Gust, if it's the same as the previous hit, the counter is increased, otherwise, the ID is updated and the counter is changed to 1.
- Fixed always receiving at least 1 bexp/jexp even when the mob gives no exp at all.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9345 54d463be-8e91-2dee-dedb-b68131a5f0ec
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is told to move to the target to attack it. This sort of fixes the problem of the client SPAMMING the server with attack requests from afar without even approaching the icewall x_X
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9340 54d463be-8e91-2dee-dedb-b68131a5f0ec
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fixes the option values for xmas/sightblaster not getting set, which could explain why some people crash when equipping weapons while in xmas suit.
- Also did the same to opt3 since the new packet version uses LONG to store the opt3 values.
- Made the clif weapon view function use the EQI constants instead of ints.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9337 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9336 54d463be-8e91-2dee-dedb-b68131a5f0ec
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where an #if had to go)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9335 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9334 54d463be-8e91-2dee-dedb-b68131a5f0ec
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an ack will be returned to the client so it doesn't gets stuck.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9331 54d463be-8e91-2dee-dedb-b68131a5f0ec
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or when use weapon's range is used.
- Changed service for you's flags so it affects all players on range.
- Corrected the skill animation for Absorb Spirits
- Cleaned up a bit the implementation of how Gravity Field blocks the caster from moving.
- Mob class-changing will fail if the new class is the same as the previous one.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9325 54d463be-8e91-2dee-dedb-b68131a5f0ec
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quite working yet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9317 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some minor cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9316 54d463be-8e91-2dee-dedb-b68131a5f0ec
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removed theconstants in status.h since each opt3 value can mean many different things.
- Homunc's min matk is now always equal to max matk
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9315 54d463be-8e91-2dee-dedb-b68131a5f0ec
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normal attacks)
- Self Destruction will only hit everyone and not just enemies when used by mobs (non marine spheres) unless the map is a versus map.
- Spider Web's duration is now halved on players (before it was halved in pvp maps only)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9314 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9313 54d463be-8e91-2dee-dedb-b68131a5f0ec
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cleaning of the logout messages and some other cleanups in clif_parse
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9312 54d463be-8e91-2dee-dedb-b68131a5f0ec
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overriden when you use Flywings/Butterfly wings, so B Wings are usable again in noteleport maps.
- Removed a fd check in foreachinmovearea, which explains why autotraders sometimes were invisible to people who walked within sight of them
- Corrected the ignore list sorting function to account for entries with no names so they are sent to the end, not the beginning.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9311 54d463be-8e91-2dee-dedb-b68131a5f0ec
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functions.
- Some cleaning in the script.c functions that invoke the clif functions to make sure a null sd is never passed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9308 54d463be-8e91-2dee-dedb-b68131a5f0ec
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TURBO support)
- Fixed the fact that the TURBO code breaks when you attempt to handle more than one connection at a time within the same function. However this broke map-server compilation, therefore, don't use TURBO yet! It needs more fixing (and I need more time to fix it)
- While at it, cleaned a few packet implementations in the char/login servers which were not only ugly, but had some really stupid flaws within (stuff like escaping a string, and then using the non-escaped variable to insert to SQL? T_T) And will someone explain me why the TXT servers are coded much more cleanly, and without such horribly broken code as I find in the SQL ones? T_T;
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9307 54d463be-8e91-2dee-dedb-b68131a5f0ec
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