Age | Commit message (Collapse) | Author | Files | Lines |
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- Moved the OPTION_MASK define to status.h
- Reverted the knockback implementation to use clif_slide instead of clif_fixpos
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9469 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9467 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- made @hominfo display the six basic stats.
- Simplified the MD_DETECTOR checks, since now all insects/demons have it set, and it's no longer needed to check for the race.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9464 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed skill damage card bonuses not working on magic skills.
- Moved the setting of sd->npc_id = 0 in npc_dequeue to the beginning, since this function is called when a script is cancelled (TODO: but when this happens, shouldn't the previously ongoing script also be free'd?)
- Made homunc's speed be recalculated when you respawn it from rest state.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9453 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9448 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9447 54d463be-8e91-2dee-dedb-b68131a5f0ec
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"clif_parse: Disconnecting session #XX for not having latest client version (has version -1)." messages)
- Joined normal and MINICORE's main function.
- Put malloc_init() first and malloc_final() last as it's needed for Show* in display_title().
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9446 54d463be-8e91-2dee-dedb-b68131a5f0ec
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soon as possible) since it didn't fix the client synchronization issue.
- clif_parse_TickSend is sent immediately so the client gets accurate "pings"
Note: in Changelog, for my changes, if they're grouped together and in the same day I'm only gonna "sign" the bottom line.
All unsigned lines are assumed to be from the same person of the previous line (below). (easier searches =P)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9443 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- The trade will now fail when you accept it and either character is speaking with an npc, vending or has the storage open.
- Cleaned up some the trade ack function, added proper replies to some fail cases.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9438 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9437 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Autospell delay time is now the skill's full delay.
- Removed variable attackedplayers, since Aegis is state driven, the best approximation to Aegis would be to use the last player that hit the mob.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9436 54d463be-8e91-2dee-dedb-b68131a5f0ec
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emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the mode. val4 asks to remove the previous mode change.
- Updated the mob skill reading code so it accepts hexadecimals in the 'val' fields. Also, it will optimize the NPC values so that when you set a mob's mode to their db mode, it will just remove the previous mode.
- NPC_EMOTION_ON will now automatically move it's new mode to val2 since it should add a mode, and if this mode doesn't has the aggressive bit, it will remove it. See this "ancient" hypothesis on how NPC_EMOTION_ON should work for the details:
http://www.eathena.ws/board/index.php?showtopic=63606
- Updated mob_skill_db to account for the updated mob modes on NPC_EMOTION skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9433 54d463be-8e91-2dee-dedb-b68131a5f0ec
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command_symbol
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9431 54d463be-8e91-2dee-dedb-b68131a5f0ec
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crashing if you change into xmas suit while in fighting stance.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9427 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mobs really should only be cast-sensing when they are not after another target.
- Added a Aegis Mob Type -> eA Mode table conversion to the mob modes doc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9426 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9423 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of arguments passed is less.
- Moved setting a mob's chase/attack states from the mob_ai to unit_attack and unit_walktobl.
- Cleaned the change-target/cast-sensor code to account for the new mob modes.
- Cleaned up a bit the mob ai sub hard function.
- Made the monster_active_enable config setting take effect on mob load.
- Updated the doc explaining mob modes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9422 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- When GM skill unconditional is set, the arrow state of the skill will be calculated, this fixes all skills getting stuck on arrow-type after you attack normally.
- Alchemist famous potions get their 50% bonus on top of the natural bonuses as a 1.5x type of bonus instead of adding linearly on top of your vit bonus (which would mean equal bonus of raising your vit by 25).
- Fixed the va_arg(va, char) warning that said the program would abort when it's reached o.O; made it read a int which is then casted to char.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9420 54d463be-8e91-2dee-dedb-b68131a5f0ec
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This might fix client synchronization issues.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9415 54d463be-8e91-2dee-dedb-b68131a5f0ec
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instantly after death.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9413 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed the interserver link reserve size being 8 times instead of 1/8th the default size. Changed it to be 1/4th as well.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9411 54d463be-8e91-2dee-dedb-b68131a5f0ec
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txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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while it's in trial period.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9409 54d463be-8e91-2dee-dedb-b68131a5f0ec
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changed clif_guess_PacketVer to use that.
- Made the script engine big-endian compatible. (i know it's pointless because of the move to eApp, but just couldn't resist :S)
- Commented out the remnants of ladmin packet parsing in map-server.
- Added a warning when a player has an invalid packet version (shouldn't happen)
PS- also added info on clif_guild_basicinfo packet fields, if anyone is interested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9408 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9407 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Renamed mob_db's "adelay" column to ThinkTime and made the mob.c code use it instead of MIN_MOBTHINKTIME. The adelay of mobs will also be equal to their thinktime unless their thinktime is less than their attack motion.
- Cleaned the mob_db reading code a bit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9406 54d463be-8e91-2dee-dedb-b68131a5f0ec
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errors when invoked after a char is auth'ed.
- Added a static +100 Hp to ninjas and gunslingers since it's required for the best approximated hp growth algorythm.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9404 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9402 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Status Recovery again makes mobs unlock their current target.
- Moved requesting party/guilds from the char-server from pc_authok to pc_reg_received, since map_nick2sd and map_getallsd won't work until the characters are authentified. Also removed the guild master setting from clif_parse_LoadEndAck to pc_reg_received since guild master setting will work there.
- Fixed homun hunger timer being started on login even when hom is vaporized/dead.
- Fixed mvp exp attacker bonus applying incorrectly.
- Removed duplicate msg_athena.conf entries 619 and 620 for Ninja/Gunslinger.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9401 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a pet's level not resetting to their db level when you enable pet leveling and later on decide to turn it off.
- Fixed a bad initialization in pc_setnewpc
- Fixed restricted equipment not updating your view info after they are unequipped.
- Removed a bunch of extra text/checks when ignoring characters (/ex) when Aegis does none of these checks. /inall now wipes your ignore list (it does this on Aegis, too).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9400 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- If somehow a player logs out and it's saved with 0 hp, on login his state will be set to dead as well so he can respawn (otherwise that leads to a stuck char)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9398 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://www.eathena.ws/board/index.php?showtopic=126139
thanks to TheUltraMague for the fix.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9397 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Only one swap function (in cbasetypes.h) is used.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9396 54d463be-8e91-2dee-dedb-b68131a5f0ec
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modified Changelog-Trunk.txt
modified src/map/script.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9395 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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modified Changelog-Trunk.txt
modified src/map/atcommand.c
modified src/map/charcommand.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9393 54d463be-8e91-2dee-dedb-b68131a5f0ec
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change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9388 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Can display the packet length. Supports dynamic packets, quoted strings
with escaped characters and fixed/variable length, and normal/hex
byte/word/long data types. The number of fields is not limited, but it
automatically stops parsing when the packet is full.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9387 54d463be-8e91-2dee-dedb-b68131a5f0ec
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after they got inflicted by a disabling status change.
- Changed the "is_boss" define to check for mode MD_BOSS instead of giving mvp exp.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9384 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added my_global.h include to login converter
- Removed sd->char_id since we can use sd->status.char_id instead.
- Small speedup in STRECOVERY, and made it not unlock a mob's target.
- Fixed GS_GROUNDDRIFT consuming ammo when it's time expires (so it was consuming 2 grenades instead of one). Also added a "explosion effect" when their time runs out.
- gvg_dungeon mapflag won't set pvp related mapflags anymore, pc_dead will force pvp ranking gain/loss on gvg_dungeon maps now.
- Now when coming out of hiding land-effects will trigger on the character.
- Made the pc_setpos message when being placed on an unwalkable tile tell you which player triggered it.
- Fixed land effects not taking effect inmediately on map-load when the invincible timer is disabled.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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modified src/map/script.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9373 54d463be-8e91-2dee-dedb-b68131a5f0ec
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crashes.
- Therefore, removed the session valid checks from intif.c
- Thanks for Flavio for figuring out how to reproduce the crash. And unthanks to me for introducing it on the first place D:
- Note: Every connection before being closed and free'd will set eof to 1 and invoke the parse function (clif_parse for players), and since this is the last invocation, it is clif_parse's job to do any cleanup necessary. The missing map_quit what did was to leave the player pointer reference in different db's, which lead to a dangling pointer! Which obviously leads to no good. The map server's code should always ensure that session[sd->fd]->session_data == sd ALL the time (except when sd->fd is 0).
- Finally, not writing any of this on the txt changelog file so Flavio can have the glory of the bugfix :B
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9368 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a bug in slaves_inherit_speed
- Miscellanous silly cleanups (format, unnecessary assignments, comments, etc)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9367 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Description: A player quits and it's session is freed and set to NULL,
but the char server already sent a packet with player information
(registers, storage, ...). If a message is sent in consequence of
updating that info, a segmentation fault happens because
session[sd->fd] is already NULL.
Fix: make shure the session of the target player is valid before
processing the rest of the char server's message.
- Some minor cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9366 54d463be-8e91-2dee-dedb-b68131a5f0ec
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terminators, which as a side effect messed up mapflag parsing if the file had windows-style terminators, which coincidentally was the case for the nopvp file, which unfortunately meant that all towns became pvp!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9363 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9362 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Earned exp by dead homuns will now be lost (same treatment as earned exp from players that died)
- Some minor cleaning in mob_dead
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9361 54d463be-8e91-2dee-dedb-b68131a5f0ec
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required: pvp, pvp_nocalcrank and pvp_noparty/pvp_noguild (they are forced to off if gvg_dungeon is on and viceversa)
- Cleaned the pvp ranking code so that it takes effect even if pvp_nocalcrank is active WHEN the map is a gvg_dungeon one.
- Cleaned up a bit the pvp ranking timer code.
- Now homuncs and their masters are the only ones who can use support skills on the homunc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9360 54d463be-8e91-2dee-dedb-b68131a5f0ec
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uses the default walk speed if the player has no speed yet.
- Some speed up code when loading status changes (use a pointer instead of memcpy'ing all the time)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9359 54d463be-8e91-2dee-dedb-b68131a5f0ec
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you log on with them equipped
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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