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2006-01-31- Fixed skill_check_cloak to use the current skill level of the cloaking skil...skotlex3-11/+8
2006-01-31- PF_SOULBURN no longer ignores mdef.skotlex3-63/+67
2006-01-31- Cleaned up Summon Slave mob skill to only summon number of missing mobs to ...skotlex2-13/+12
2006-01-31- Fixed being able to Encore skills you no longer have in your tree.skotlex5-6/+16
2006-01-31- Changed the exp tables format.skotlex8-172/+127
2006-01-30- Some compile warning fixes.skotlex1-1/+1
2006-01-30- Autoloot now uses the item's base drop chance rather than final drop rate t...skotlex7-73/+95
2006-01-30* Added 'restricted' mapflag, based on lordalfa patchKomurka6-12/+40
2006-01-30Moved MVP log code so it can log all MVP, not only when player gets MVP item,...Komurka1-4/+3
2006-01-30One more small fix on 'bSPVanishRate' (tsd->status.hp * sd->sp_vanish_per/100...Komurka1-1/+1
2006-01-30Implemented bonus2 bSPVanishRate for Dark Priest Card - it isn't finished - I...Komurka3-1/+18
2006-01-30Applied lordalfa patch - you can now forbid usage of certain cards on PVP/GVG...Komurka1-9/+25
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris57-0/+96830
2006-01-29Clearing trunk.Valaris51-82229/+0
2005-04-07G++ is now the default on trunk [MouseJstr]amber3-2/+5
2005-04-07* Readded @disablenpccelest9-171/+277
2005-04-07* Fixed HP Conversion to properly not reduce HP if SP is fullcelest2-21/+21
2005-04-06* Fixed a crash in clif_send when checking packet versioncelest6-21/+27
2005-04-06* Skip partner checking when calculating status with Marionette Control oncelest6-129/+126
2005-04-06Fixed and tweaked error messages in npc parsing [MouseJstr]amber1-4/+4
2005-04-05added better filters into logsLupus2-67/+45
2005-04-05Fixed compile error, sorry ^^;celest1-2/+0
2005-04-05* Fixed skill tree entries for Vulcan Arrow, and Throw Arrowcelest2-55/+50
2005-04-05* Simplified Valaris' online_timercelest4-65/+53
2005-04-04Fixes for logging trades [MouseJstr]amber4-72/+163
2005-04-03integrating anti freeze system to server status update, should cure dropping ...shinomori2-3/+7
2005-04-03fixed impossible drops at 0.01% chance (e.g. CARDS, etc)Lupus1-4/+4
2005-04-02Cards and item updates, 4 different bUnstripable effectsDracoRPG2-17/+31
2005-04-02* Updated Tiger Knucke Fist's 'fixed state' effectcelest1-6/+10
2005-04-02* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENTcelest6-375/+451
2005-04-01* Fixed a potential crash in pc_walk in Win32 buildscelest4-23/+33
2005-04-01Fixed some memory corruptions [MouseJstr]amber2-7/+10
2005-03-31Fixed memory corruption associated with afm files [SVN 1363: MouseJstr]amber1-1/+1
2005-03-31More g++ fixes to make it cleaner [MouseJstr]amber4-29/+29
2005-03-31cleanup compile warningamber1-0/+2
2005-03-31* Fixed a bug with InitTimer/StopTimercelest3-19/+19
2005-03-31* Set 'undead_detect_type' to 0 by defaultcelest1-3/+3
2005-03-31* Reverted the pc_remove_map() change temporarilycelest2-90/+91
2005-03-31Finished native SQL projects [MouseJstr]amber1-0/+2
2005-03-30eAthena VC7 solution and support added for native builds [MouseJstr]amber3-1/+4
2005-03-30Change packetver of win32 build [MouseJstr]amber1-1/+1
2005-03-30Made the map-server build cleanly using Microsoft Visual Studio [MouseJstr]amber3-7/+16
2005-03-30* Added base code for loading Ser's UPNP plugincelest6-52/+52
2005-03-30* updated map server to jA1137~1159celest19-503/+703
2005-03-29read_petdb() loop variable fix [Shinomori]shinomori1-4/+5
2005-03-29More C/C++ Conformance fixesamber14-157/+158
2005-03-29* Added auto save guild dataevery 5 minutes during WOEcelest2-50/+67
2005-03-29* Updated damage calculation for Magnum Breakcelest3-25/+35
2005-03-29Compile error fix ^^celest1-1/+1
2005-03-29Fixe compile time problems with our mixed C++/C conformanceamber6-38/+38