Age | Commit message (Collapse) | Author | Files | Lines |
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- Firewall, Fire Formation and Heat now can do 50 hits a second
- this was proven to be official behavior, but it will raise CPU usage
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11500 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- added passive skillv*30% bonus from Poison React
- added official splash damage calculation - damage gets split by the number of targets at range 1, then applied to all targets in range 2
- reverted some very old code - clif_calc_delay() - that was preventing skills from displaying properly, by erroneously assuming that if the target has ddelay 0, it has endure effect activated
- TODO: the skill should not consume a gemstone when it fails
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11494 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Commented out clif_skill_damage2() as it is not used anymore
* Made Venom Splasher a splash attack that distributes damage
* Fixed displaying of several splash skills (see bugreport:238)
- added flag SD_PREAMBLE for skills that need the 'magic' packet (fixes Grimtooth / Cart Revolution displaying out of sync)
- hacked together Venom Splasher's "no animation for central mob"
- hacked in a custom packet to make Dragonfear display semi-correctly
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11491 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11489 54d463be-8e91-2dee-dedb-b68131a5f0ec
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aren't checked.
* Fixed a typo in skip_space that stopped skipping characters when it encountered a '*' or '/' in a block comment.
ex: /* this will give a parse error after this character->* */
/* same thing here->/ */
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11487 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11486 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11485 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated the item price/sell reading code to enable 'null' values. The difference between a blank value and 0 is that when the value is blank, it should automatically take half/double the other value. The previous behaviour did this automatically and didn't let you specify, for example, if you wanted a given item to sell for 0.
- Also added a warning when an item in the db has an exploitable price (through overcharge/discount).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11482 54d463be-8e91-2dee-dedb-b68131a5f0ec
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by 1.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11476 54d463be-8e91-2dee-dedb-b68131a5f0ec
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added but not used where it should have been.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11452 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- NPC_POWERUP: 3x ATK and 2x HIT for 10+5*level seconds
- NPC_AGIUP: 2x MOVE and 2x FLEE for 10+5*level seconds
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11450 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- aftercast delay is at least amotion no matter what skill (this includes skills with cast time AND skills with skill delay!)
- aftercast delay reductions can NEVER reduce the aftercast delay below amotion (this includes Bragi and Soul Links)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11448 54d463be-8e91-2dee-dedb-b68131a5f0ec
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knowledge. Skills with 0 delay use amotion always (regardless of cast times)
- Renamed the config default_skill_delay to default_walk_delay as that is the only thing it does now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11446 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11440 54d463be-8e91-2dee-dedb-b68131a5f0ec
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deallocation routine is actually called).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11439 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- aftercast delay can never be lower than amotion
- please report if this broke any skills
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11436 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed SQL itemdb loading crash on NULL columns (ref: 11398)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11434 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated the skill_delayfix function to behave as recently discovered by Tharis: Skills with no delay set will use amotion ONLY if the skill was instant-casted.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11433 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11425 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Updated effect_list.txt according to data from latest exe.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11422 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the destination, if there was someone blocking the cell.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11406 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11405 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- the transition from active to waiting mode is now done as a simple appearance change instead of deleting one and creating the other
- due to the above, an opening warp is now properly accompanied by the log-in like sound effect
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11404 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11400 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill unit code (some people seem to really like flags >_>)
- wiped out r8478 and its multiple levels of useless flag propagation
- skill_unit_onlimit (expiration) no longer executes in skill_delunit
- added skill_unit_ondelete for proper handling of this event
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11399 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added an option for parse_script to ignore the checks for the set of brackets around the script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11398 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Gemstones (tho' iRO website claims otherwise) - bugreport:171
- corrected code that was exploiting the flag as an 'expired' trap flag (replaced it with a more jAthena-ish approach)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11397 54d463be-8e91-2dee-dedb-b68131a5f0ec
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trigger, completely randomly (or at least it seems that way).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11396 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the same packet...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11387 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- CHATBOX_SIZE: 70 -> 70+1
- removed some too aggressive checks in clif_parse_globalmessage()
- removed CHAT_SIZE define as it actually doesn't apply anywhere
- added CHAT_SIZE_MAX to serve as a custom limit to input string lengths
- added length/contents checks to /b and /lb (against fake names)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11386 54d463be-8e91-2dee-dedb-b68131a5f0ec
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consumed. Now skills only fail due to lack of items after being cast.
- Please make a bug report if you know of any skill that doesn't work like this in official.
* Fixed hp of other party members not being sent when you join a party.
* Removed unused global array names_id and renamed some structures that are used with variables of the same name.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952)
* Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp)
* Checked/fixed/removed some old script and npc commands
* cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments
* enablearena/disablearena - completely equivalent to enablewaitingroomevent & co.
* inittimer/stoptimer - removed since its logic was incompatible with the code it depended on
* Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory
* Fixed related npcs that erroneously used 'stoptimer'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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r10624 and r11033 that hopefully works)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11369 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11362 54d463be-8e91-2dee-dedb-b68131a5f0ec
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_supposed_ to clear the gospel status (no item use?) when you step out of its zone
- 1) the constant UNT_GOSPEL was used in a switch() instead of PA_GOSPEL (thus actually ending 'NPC_STUNATTACK' status), and
- 2) this code path is never taken, because Gospel is not recorded in skill_unit_temp[] (it has a periodic timer and is not DUALMODE)
* Now the first empty spot in the 'skill_unit_temp' array will be used when tracking movement between land skills; reduced its length to 20
* Fixed the skill unit mechanism that is supposed to track whether you're still standing in a certain land skill's AoE or not, which was not working correctly since the time it was added (r3133)
- solves the nasty problem of Loki, Quagmire, ... status not ending even after stepping out of it in some cases, if there was another song overlapping the skill's area (fixes bugreport:34)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11361 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added the summer_ignorepalette to client.conf.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11359 54d463be-8e91-2dee-dedb-b68131a5f0ec
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SC_ITEMBOOST.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11357 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Allready working.
- Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it)
- Updated Field Manual and Bubble Gum in the itemdb.txt file.
- As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
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problem with empty positions appearing in the list (bugreport:168)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11355 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bugreport:38)
- now works on occupied squares (previously it disappeared)
- now you can walk out of an icewall square (removed code that blocked pathfinding if the origin cell was of a nonwalkable type)
- added back the hack where mapcell changes are broadcast to whole map (prevents client from leaving the cells non-walkable if you warp away)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11354 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a compile problem when hotkey saving is disabled (topic:167265)
* Added script source error reporting to countitem() (topic:167165)
* Removed integer mob skill state/target definition support (unused)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11351 54d463be-8e91-2dee-dedb-b68131a5f0ec
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atcommand not using the bonus evolution stats for homunculus.
* Added a new script command "homshuffle" to reset the homunculus stats using NPC.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11350 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed some nonsense code in skill_dance_switch() (from r8876)
- removed 'security system to prevent forgetting timer removal' (r1213)
- renamed some skill-related data structs (had same name as variables)
- commented out custom Venom Splasher countdown messaging code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11346 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- fixed vending_tax not working at all (integer division in r10182)
- undid change from r8273 where pc_getzeny() treated zeny overflow as an error condition; officially, the value is just bounded to MAX_ZENY
- fixed stupid code that, instead of properly checking and filtering invalid items during shop setup, opted to 'hide' these items from the vending list instead...
- removed some custom error message packets related to vending
- fixed a glitch where the server would open a shop with no items when all entered items were tagged as invalid
- split zeny handling from trade_tradeadditem() into a separate func (trade_tradeaddzeny())
- removed loads of redundant code from vending.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11344 54d463be-8e91-2dee-dedb-b68131a5f0ec
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they're completely player-status related.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11331 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Setting the item script variables to NULL when they are freed. (bugreport:142 ?)
(a double @reloaditemdb might result in a double free)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11328 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11326 54d463be-8e91-2dee-dedb-b68131a5f0ec
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