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2006-08-24- Added setting clear_skills_on_warp to specify when a character's land-based...skotlex6-12/+44
2006-08-24- Applied some change from mpeg on Ninja Skillstoms1-12/+13
2006-08-24- Fixed mob_clone_spawn completely ignoring the mode variable.skotlex1-1/+3
2006-08-23- Fixed Energy Coat reducing and consuming more than it should when you have ...skotlex1-1/+1
2006-08-23- Cleaned up getmapxy script function, also added support for type 4 so that ...skotlex1-109/+94
2006-08-23SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev ...toms1-0/+4
2006-08-23- Some minor cleanups.skotlex1-1/+1
2006-08-23- Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it gi...skotlex1-12/+11
2006-08-23- Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknowntoms1-1/+5
2006-08-23- Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the t...skotlex1-6/+13
2006-08-22- Fixed a crash on the mobspawn script command.skotlex3-4/+14
2006-08-22Fixed gcc warningtoms1-0/+2
2006-08-22Fixed AM_REST not closing the homunc status windowtoms1-3/+6
2006-08-22- Fixed SC_NEN according to Mpegtoms1-1/+0
2006-08-22- Some corrections to make Tatami Gaeshi work correctly.skotlex2-9/+13
2006-08-22- Some more work on the splash skill code. Now splash-damaged enemies should ...skotlex3-43/+41
2006-08-22- updated (more or less) the sql-files/item_db2.sql file.skotlex2-5/+1
2006-08-22- getnameditem will now also work on stackable itemsskotlex3-22/+20
2006-08-22- Some more cleaning up of the splash skill code. Now the passed hit value fo...skotlex1-28/+5
2006-08-21Fixed call homunc bug when the homunc was vapo and the master has change of maptoms1-0/+1
2006-08-21- Some cleaning of the splash skills. Updated skill-attack to enable again pa...skotlex1-105/+88
2006-08-21- Homun saving won't cap hp/sp to max hp/sp since a homun can have higher hp/...skotlex1-4/+5
2006-08-21- Cleaned up some more the regen_data structure, so that skill/sitting-skill ...skotlex5-113/+138
2006-08-21Fixed AM_RESURRECTION, thanks to RockmanEXE for %HP valuestoms2-3/+11
2006-08-21Fixed HAMI_CASTLE, HAMI_DEFENCE & HLIF_AVOIDtoms1-2/+7
2006-08-21- Adjusted Glittering's success rate to 20+10*lv%skotlex3-8/+17
2006-08-21- Added BL_HOM handling to battle_gettarget.skotlex3-52/+34
2006-08-21- Removed config setting "muting_players", and expanded the manner_system con...skotlex9-66/+49
2006-08-21- Fixed the Autosave routine not working when there's only one player online.skotlex3-5/+3
2006-08-20- Added a check during mob_db loading so that the six basic stats, max hp and...skotlex1-13/+22
2006-08-20- Gravitation now only blocks the caster from using potions.skotlex3-21/+31
2006-08-20Fixed "int format, long unsigned int arg" warningtoms1-1/+1
2006-08-20Fixed a warning when using cap_value(x, 0, x) on an unsigned valuetoms1-1/+1
2006-08-20- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ('...toms4-9/+18
2006-08-20- @useskill will now cause your homun to use the skill instead of you if the ...skotlex3-11/+15
2006-08-20- Reduced the Success Chance of GS_FLING to 10+10*lv% (Playtester told me tha...skotlex2-3/+3
2006-08-20- Fixed some Homunc issues with HR servers (capping some values)toms4-11/+41
2006-08-19- Fixed @homlvup bug toms4-3/+17
2006-08-19- Fixed GS_GROUNDDRIFTskotlex1-1/+5
2006-08-19- Fixed battle_calc_base_damage being called for the left hand even for non-d...skotlex1-6/+15
2006-08-19- Fixed job-mask 0x100000 in the item_db enabling Dancers/Bards to use the it...skotlex1-2/+3
2006-08-19Fixed a possible sigsegv when deleting lif under Mental Changetoms1-1/+0
2006-08-19Fixed HAMI_CASTLEtoms1-2/+13
2006-08-19- Updated NJ_BAKUENRYU skill treetoms3-4/+8
2006-08-19Updated HLIF_BRAIN skilltoms1-3/+6
2006-08-19Fixed homunculus intimacy on feedingtoms1-1/+1
2006-08-19Added homunculus_friendly_rate battle configtoms3-1/+6
2006-08-19Some compilation warnings fixedtoms3-3/+4
2006-08-19- Added skill's required item check on homunc skillstoms1-7/+41
2006-08-18Little code cleanup on last fixtoms1-9/+2