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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
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test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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2007-11-18
- Implemented a small change that was long overdue: Displaying the char-selec...
skotlex
1
-1
/
+2
2007-11-18
- setting npc cells will no longer work on non-walkable tiles (since you coul...
skotlex
1
-0
/
+2
2007-11-18
* Replaced jA's way of allocating npc shop data with a simple dynamic array t...
ultramage
4
-119
/
+88
2007-11-18
Fixed npc_debug_warps() not identifying x:0,y:0 as valid (random) coordinates
ultramage
2
-1
/
+2
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
19
-379
/
+198
2007-11-17
Made OnTouch zone dimensions be stored as radius instead of diameter.
ultramage
3
-56
/
+55
2007-11-15
- Added 2 new status changes for Life and Regeneration Potions [Zephyrus]
zephyrus
4
-4
/
+43
2007-11-15
Added error messages when trying to place objects on invalid map coordinates ...
ultramage
1
-4
/
+10
2007-11-15
Fixed Divine Protection working against players (bugreport:410)
ultramage
1
-1
/
+1
2007-11-14
Fixed some guild skill offset calculation mistakes -_-
ultramage
2
-3
/
+3
2007-11-14
Fixed some homunculus skill offset calculation mistakes (bugreport:363)
ultramage
4
-10
/
+10
2007-11-13
Added error reporting for invalid rows in skill db files.
ultramage
2
-7
/
+12
2007-11-12
Added error reporting to buildin_warp when it fails.
ultramage
2
-16
/
+18
2007-11-12
Fixed homunculus skills having unlimited range instead of being capped to vie...
ultramage
1
-1
/
+1
2007-11-12
- Added SC_INCMDEFRATE, used in Mdef Potions.
zephyrus
2
-0
/
+4
2007-11-12
- Important fix to Mail System allowing (by a low change) items duple.
zephyrus
4
-55
/
+62
2007-11-12
* Fixed @addwarp crashing the map server (bugreport:390).
FlavioJS
3
-14
/
+61
2007-11-11
* The Forget-me-not dance now behaves like Decrease AGI
ultramage
1
-6
/
+4
2007-11-11
- hom_setting&0x2 now disables skill range checks for homunculus. For the lov...
skotlex
1
-0
/
+3
2007-11-11
- Added missing include npc.h to map.c
skotlex
2
-2
/
+19
2007-11-11
Applied Rayce's improvements to the npc script parser (see bugreport:387 for ...
ultramage
1
-11
/
+15
2007-11-11
Fixed a missing include/export, and typos in the previous revision.
ultramage
2
-2
/
+4
2007-11-11
- Cleaned up pc_calc_weapontype
skotlex
3
-24
/
+39
2007-11-10
Fixed a bug in r11384 letting you bypass requirements for some skills (see bu...
ultramage
2
-14
/
+2
2007-11-10
Fixed some more gcc incompatibilities...
ultramage
2
-40
/
+40
2007-11-09
Replaced several 'int' variables with enums that they represent.
ultramage
7
-43
/
+52
2007-11-09
* Re-worked the login-char-map packet spam mechanism
ultramage
4
-73
/
+70
2007-11-08
- Ooops! Adding a missing comma (,).
zephyrus
1
-1
/
+1
2007-11-08
- Added a new setting 'guild_skill_relog_delay' to activate the guild skills ...
zephyrus
4
-6
/
+6
2007-11-08
* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.
FlavioJS
10
-54
/
+54
2007-11-08
- Fixed not all objects spawning within your range of sight when you warp/rel...
skotlex
1
-0
/
+6
2007-11-07
- Added separated packets for get and set attachment on mail system.
zephyrus
3
-4
/
+22
2007-11-07
- Some updates on the mail system packets [Zephyrus]
zephyrus
3
-19
/
+19
2007-11-07
Applied knc's fix to let authorized GMs use @go on 'nogo'-flagged maps.
ultramage
1
-1
/
+1
2007-11-06
Fixed a crash caused by a mistake in r11657 (bad macro -> function code conve...
ultramage
1
-7
/
+9
2007-11-06
Patching a gcc compilation problem...
ultramage
1
-0
/
+2
2007-11-05
Corrected the max. allowed skill name length, and optimized code that works w...
ultramage
5
-392
/
+332
2007-11-05
* Reverted official drop rate estimation
Playtester
1
-1
/
+0
2007-11-05
Changed the skill_db.txt skill names in comments into actual columns, now the...
ultramage
2
-840
/
+194
2007-11-04
* Adjusted drop bug according to special information...
Playtester
1
-1
/
+1
2007-11-04
* Implemented official drop rate estimation
Playtester
1
-0
/
+1
2007-11-03
Added script function 'strnpcinfo', for increased npc awareness (originally f...
ultramage
3
-0
/
+53
2007-11-03
Tried to make sense out of timer.c ... and failed
ultramage
6
-9
/
+9
2007-11-02
Corrected Whirlwind/Violent Gale to give a numeric flee bonus instead of perc...
ultramage
1
-1
/
+1
2007-11-02
Removed some long-unneccessary debug messages (from r1105).
ultramage
6
-44
/
+22
2007-11-02
Fixed one wrong return value in buildin_getcharid (bugreport:33)
ultramage
1
-6
/
+7
2007-11-02
Moved the BUILDIN_DEF() block to the end of script.c.
ultramage
1
-671
/
+352
2007-11-02
- Modified trap related code so it behaves as explained by Playtester: Traps ...
skotlex
1
-19
/
+6
2007-11-01
Fixed silly copy-paste typo in r11607 preventing #-commands from working...
ultramage
1
-2
/
+2
2007-11-01
Removed code that queues OnAgitEliminate after the Emperium is broken, this i...
ultramage
3
-49
/
+1
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