Age | Commit message (Collapse) | Author | Files | Lines |
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- Changed autocast skills, they now only work with normal attacks
- Fixed a few spots where the attack_type flag was getting truncated
- Hopefully fixed the cygwin + size_t problem (using stddef.h as source)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10298 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Adjusted the packet_db array for a more consistent look
- Reorganized some entries in packet_db.txt
- Fixed a small scripts_custom.conf typo
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10296 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the one who invoked the command.
- Some minor cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10290 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10287 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10286 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10283 54d463be-8e91-2dee-dedb-b68131a5f0ec
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player has yet to reach the last level (since otherwise it can give quite a lot of exp since the last level exp just keeps piling up)
- Corrected unit_canmove so you can't move if you are vending.
- Corrected npc_click so it won't let you click on hidden npcs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10281 54d463be-8e91-2dee-dedb-b68131a5f0ec
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required Battle Flag conditions required for a skill to trigger.
- Added the required constants to const.txt to specify the autospell trigger properties.
- Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details.
- Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10278 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- as a result, discarded the whole chain of support functions, .c files and includes needed to make that one function run
- also removed zlib compile/link dependencies where they are not needed
- reduced the whole zlib package into two core include files
- adjusted makefiles / project files to reflect this change
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10273 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10272 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Adjusted Spiral Pierce, Shield Boomerang and Shield Chain to use atk2 instead of weight when used by non-players.
- Adjusted skills blindAttack, SilenceAttack, StunAttack, PetrifyAttack, CurseAttack, SleepAttack, Lex Divina and Dispell to be area effect skills, if the used skill level has a splash-range different from 0.
- Mob used Meteor Assault (and by extension Spread Attack) is able to hit icewalls now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10264 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10256 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10253 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed "pc drop item" doing the incorrect check to see if the player was trading.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10252 54d463be-8e91-2dee-dedb-b68131a5f0ec
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automatically when a mob was random walking...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10241 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mob_unlock_target, since our current AI has some execution paths where these would never be triggered.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10240 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- And cleaned a bit the mob use skill code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10236 54d463be-8e91-2dee-dedb-b68131a5f0ec
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enemies", which only works for non-aggressive (inf!=1) skills.
- If a skill is party/guild only (inf2 0x400/0x800) it will also be castable on enemies if the skill's inf is 1 (offensive target)
- Corrected the mob behaviour when it locks into an enemy it can't chase. Previously it would get stuck on a lock->unlock->lock loop, with each unlock resetting the "random walk" timer, causing the mob to just idle in place. Now they will attempt idle skills and no longer reset the "random walk" timer, so they behave as if they were in Idle state properly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10234 54d463be-8e91-2dee-dedb-b68131a5f0ec
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for new skill IDs.
- Now the bonus bAtkEle will be transferred directly to the weapon when the script is in the ammunition, and you are wielding a weapon that consumes ammo per atttack.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10232 54d463be-8e91-2dee-dedb-b68131a5f0ec
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'failing' when the inner code will give it some duration (eg: the weight icons)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10230 54d463be-8e91-2dee-dedb-b68131a5f0ec
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next one in the list, rather than return from the function with fail status.
- Mobs won't try to run away when rude-attacked if they have a locked-on target already.
- Moved the teleport on LP fail check from castend_nodamageid to status_check_skilluse, this way unit_useskill will return failed when trying to use it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10221 54d463be-8e91-2dee-dedb-b68131a5f0ec
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I think it's safer to just use aCalloc rather than aMalloc here)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10217 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10214 54d463be-8e91-2dee-dedb-b68131a5f0ec
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from not being cleared if you made a choice but the skill was not triggered (due to silence, stun or whatever).
- Cleaned up a bit the Charge Attack casttime equation, should prevent infinite casttime when the distance is 0.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10213 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Since little is known about them, most of the info is custom!
- Fixed @whogm not updating count for GMs which you can only see their name.
- Added unit_data.state.speed_changed, now when an object changes speed, the old move-packet will be used on the next movement, which should update the object's speed from that point and on-wards. This is done since there appears to be no way to tell the client a given object's speed has changed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10209 54d463be-8e91-2dee-dedb-b68131a5f0ec
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blocking bounced spells will only consume 1 Fragment per skill casted, regardless of how many hits were reflected.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10207 54d463be-8e91-2dee-dedb-b68131a5f0ec
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way it can take care of the fact that curse rate/duration reductions are not reduced by the same stats.
- Removed wrong defines status_get_sc_def_[mdef/vit/int/luk], they actually had a rather undefined behaviour.
- The pc_max_status_def mob_max_status_def configs are now set on a 1-100% scale instead of 1.00-100.00%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10206 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10200 54d463be-8e91-2dee-dedb-b68131a5f0ec
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behave like a standard trim function, see function comment for what it does)
* Added a proper trim function to strlib.
* Other minor cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10199 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10196 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10195 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Defined out the dump function in util.h/c.
Notes: saw some suspicious code in npc.c so kept the 'const char*' propagation to a minimum for now
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10193 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- adjusted code so that it handles mingw-specific compatibility problems
- adjusted the makefile, mingw is not a subset of cygwin
* As an experiment Corrected many /W4 warnings on the txt login server
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10192 54d463be-8e91-2dee-dedb-b68131a5f0ec
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saved, the rest should be handled by the status change load/save functions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10188 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://www.eathena.ws/board/index.php?showtopic=146581
- Removed the nosave mapflags from the Guild Castles, as per the previously linked topic.
- Added some missing map_freeblock_lock calls to castend_pos and castend_id functions to prevent (rather unlikely) dangling pointer crashes.
- Improved the debug message when the npc_scriptcont npc IDs don't match.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10187 54d463be-8e91-2dee-dedb-b68131a5f0ec
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needs fixing, since it should be /r only for pre OSX systems.
- status_change_start will no longer abort if the duration is less than 0 if the status is Ankle Snare (since this stat has it's own minimum)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10185 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed inverted vending tax equation (venders getting only 2% zeny instead of 98%), and made it more precise
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10182 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed a bunch of unused stuff
- Moved SIGILL to unix-only defines since tests and docs show that Windows doesn't issue SIGILL
- Fixed several annoying compilation warnings
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10177 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Synchronized the login servers a bit
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10174 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed Devotion using WE_BABY's status icon (now uses no icon); if you have a way to determine the correct number, give feedback
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10173 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- dll, library, header
- cleaned the only existing example and moved it to /samples
- changed its interface a bit, now it uses $@ instead of $ to store the parsed result
- /!\ adjust your scripts if you are using npc regexp parsing /!\
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10170 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed some over/under-dimensioned arrays (the map length defines already reserve space for the string terminator)
- Fixed an unupdated define making Warp Portal fail with an error
- Fixed some skill entries of the Galion mob
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10168 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Capped clif_heal's heal field (the argument received is int, but the packet field is short, meaning that if the heal is high enough, the client would receive a negative heal amount).
- Some indentation fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10165 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10164 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10163 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Major edit to the way the servers handle ip addresses, making them obey the "host byte order inside, network byte order outside" rule
- hopefully covered all entry- and exit-points for IP address data
- discovered several places where Gravity's client breaks the convention, will need to come up with a suitable countermeasure for that
- other than that, the code should be portable, except for printing and ipban mask testing (those still assume a specific byte order)
- tested both txt and sql in all usual situations; tested single- and multi-server setups, all seems to work (but watch out for hidden bugs!)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10162 54d463be-8e91-2dee-dedb-b68131a5f0ec
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level is above your own, it will only display their name, otherwise level, position, and party/guild info is displayed. GM's using gm-hide will not appear on this list.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10158 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(either never, or every second)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10152 54d463be-8e91-2dee-dedb-b68131a5f0ec
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modifying SP cost to 1/sec
- Corrected Marionette Control's SP cost, it should be 100.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10150 54d463be-8e91-2dee-dedb-b68131a5f0ec
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