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2013-07-21Merge branch 'master' of https://github.com/HerculesWS/Herculesmalufett26-216/+417
2013-07-21Fixed Bug#7558malufett2-1/+9
-Where 'bLongAtkDef' is not working properly with physical attack. Fixed Bug#7530 -Where Masquerades affect boss monsters. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-07-18Changed npcdb_checkid to use MAX_NPC_CLASS2_START and END.Kisuka1-1/+1
2013-07-18Fixed Bug #7525shennetsind5-6/+45
Item name constants conflicting with script var names will now result in a map server warning/notice and in the background map server will prioritise the script variable over the item name constant. http://hercules.ws/board/tracker/issue-7525-set-variable-is-not-recognized-causing-freezing/ --- Also followup 586c0f7983f81e97ca70c57712e25d4d51453d6b sc_config.txt update Signed-off-by: shennetsind <ind@henn.et>
2013-07-18Fixed guild aura not going away on guild-break/expellshennetsind6-40/+52
Also modified sd->state.gmaster_flag from struct to a 'unsigned int : 1;' flag as sd->guild already stores the pointer and was thus a duplicate. Special Thanks to Haru, Xgear Signed-off-by: shennetsind <ind@henn.et>
2013-07-17Added missing initialization of some functions in the homunculus interfaceHaru14-65/+67
- Fixes issue #7536 (thanks to jTynne for the report) http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/ - Minor corrections to the other interfaces as well (reordered initialization to follow the definitions, removed duplicate entry in the skill interface initialization, commented out some unused entries) Signed-off-by: Haru <haru@dotalux.com>
2013-07-16Packets and packet keys update with the info provided by ShaktoHaru1-0/+104
- Added packets for 2013-06-12Ragexe, 2013-06-18Ragexe, 2013-06-26Ragexe, 2013-07-03Ragexe - Added packetKeys for 2013-06-26Ragexe, 2013-07-03Ragexe - Thanks to Shakto for always providing us with the data, OnNplay for the the update reminder. Signed-off-by: Haru <haru@dotalux.com>
2013-07-15Allow higher level GMs to bypass a player's /exall when whisperingHaru1-2/+2
- Follow-up to 3d0fba0 - Fixes the remaining part of bug #7463: http://hercules.ws/board/tracker/issue-7463-gm-cant-whsiper-wheb-player-do-exall Signed-off-by: Haru <haru@dotalux.com>
2013-07-14Removed the now unused optional 3rd parameter from removemapflagHaru1-5/+2
- The parameter was only used in combination with MF_RESTRICTED, now superseded by MF_ZONE - Follow-up b08910e8, 90f117f6 Signed-off-by: Haru <haru@dotalux.com>
2013-07-14Makefile error corrections and minor tweaksHaru1-3/+3
- Fixed some variable names incorrectly entered as literals in target names - This fixes a build failure when trying to build any specific sub-project directly from src/*/ - Removed an old svn-related command from the 'import' recipe - This fixes the build failures when trying to run 'make tools' right after 'make clean' - Removed duplicate entries in the 'clean' recipe for map and login servers Signed-off-by: Haru <haru@dotalux.com>
2013-07-13Merge pull request #58 from piotrhalaczkiewicz/masterHaruna1-14/+25
Fixed crash when unloading NPC (bug #7517)
2013-07-13Fixed crash when unloading NPC (bug #7517)Piotr Hałaczkiewicz1-14/+25
Follow-up to 6e0da189207134c8d57ecca48f397bc592dcc1ad Bug report: http://hercules.ws/board/tracker/issue-7517-yet-another-map-server-cr/ Duplicate events are now skipped instead of overwriting existing ones.
2013-07-11Fixed an issue with long hostnames/nicknames in the IRC BridgeHaru1-6/+3
This prevents nickname truncation and other possibly ill side-effects in case the source string for a message is in the form: aNickname!~ident@an.irc.user.with.a.very.long.hostname_________ Signed-off-by: Haru <haru@dotalux.com>
2013-07-11Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind9-90/+108
2013-07-11Fix to Bug #7434shennetsind5-14/+42
Fixing a ancient bug where placing a item from inventory to cart when cart is full would render such item un-clickable, same for when doing so from storage to cart. Special Thanks to Yommy for all the data, jTynne for bringing this up. http://hercules.ws/board/tracker/issue-7434-weightinability-to-click-item-issue/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-11Merge pull request #56 from piotrhalaczkiewicz/mastershennetsind1-70/+81
Improved NPC event processing.
2013-07-11Fixed a little type (follow up to 94d75f8), also defaulted to 0 mute system.Matheus Macabu2-2/+2
2013-07-11Updated some aegis(item, monster, resetstate & resetskill) command to work ↵malufett1-11/+13
properly in Hercules.
2013-07-11Improved NPC event processing.Piotr Hałaczkiewicz1-70/+81
Executing unique events (NPC::Label) no longer loops through all events. Executing global event labels (::Label) also no longer loops through all events. Global event labels are now mapped to list of only relevant NPC events. Cleaned up code related to clearing npc path db.
2013-07-11Partial Fixed Bug#7462malufett1-2/+2
-Burning(Eff_Burning) is now supported with 'bonus2 bAddEff' script command.
2013-07-11Fixed Bug#7498malufett5-6/+11
-Where RE equip atk doesn't properly update status window and negative equip atk should now affect atk. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-07-10Fix to skill_blockpc_endshennetsind1-1/+2
Duplicate indexes would not be cleared, causing array to gradually increase in size. Thanks to ToiletMaster for providing extra information. Signed-off-by: shennetsind <ind@henn.et>
2013-07-09Fixed Bug #7497shennetsind2-5/+5
Special Thanks to shenhuyong, kyeme. http://hercules.ws/board/tracker/issue-7497-iditem-idq/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-09Travis Report Fixesshennetsind3-63/+64
warn_unused_result shielding, dropped unused variables and fixed battle_calc_return_damage delay behavior (pointer was unchaged; resulting in the var afterwards always as 0) Special Thanks to Xgear. Signed-off-by: shennetsind <ind@henn.et>
2013-07-09Mob Parse & Mob Skill Use fixesshennetsind2-14/+33
Special Thanks to Masao for bringing this to us. mob parser will now throw out warnings when a field in the mob db has a value higher than the field supported (e.g. if you get a monster with 70k hp it will tell you its higher and cap it to the maximum supported, which is 65k), this failsafe also works for def/mdef, str/agi/vit/int_/dex/luk. Modified the formula that measures skill field data for skill levels higher than the maximum (e.g. mistress' high-level jupitel thunder), to match the previous version, also fixed a issue where depending on the level the blewcount could get higher than the systems' hardcoded 25-cell maximum. Signed-off-by: shennetsind <ind@henn.et>
2013-07-09Follow up 144a9d0843dfe47e0b58c8857762f58ae70543c8shennetsind1-1/+5
fixed counter going off if target died while timer was running. Signed-off-by: shennetsind <ind@henn.et>
2013-07-09Fixed missing map id boundary checkingshennetsind1-24/+62
Signed-off-by: shennetsind <ind@henn.et>
2013-07-09For Bug #7496shennetsind1-7/+7
Skill cooldown indexing fixed Signed-off-by: shennetsind <ind@henn.et>
2013-07-08For Bug #7494shennetsind3-67/+105
Modified skill cool down storage (also interfaced the remaining 2 static ers) http://hercules.ws/board/tracker/issue-7494-crash-crash-crash/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Fixed Bug #7485shennetsind1-13/+13
Special Thanks to Igniz http://hercules.ws/board/tracker/issue-7485-crash-on-reloadscript/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Extended 'ID<item_id>' syntax to item packages and item groups.shennetsind1-2/+8
Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Modified how itemdb->names is populatedshennetsind1-1/+6
Not only does it fix the itemdb2 name override problem, its also more efficient :P Special Thanks to kyeme for bringing this issue to our attention Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Fixed skill delunit problem on packetver > 20120418 && < 20130000shennetsind1-0/+7
Special Thanks to Judas Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Fixed package item problemshennetsind1-0/+13
Special Thanks to kyeme for bringing this to our attention. Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Fixed compiling errors when CONSOLE_PARSE was disabledshennetsind1-1/+6
Special Thanks to quesoph for bringing this to our attention. Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Cygwin Fix for the Hercules SQL Update Checkshennetsind1-0/+1
Also modified the output (i think its sightly improved), also added a console command to skip updates so no need to go add the query yourself 'sql update skip <file name>' Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Fixed Bug #7493shennetsind2-3/+3
Special Thanks to quesoph http://hercules.ws/board/tracker/issue-7493-compiling-with-cygwin/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Fixed Bug #7492shennetsind1-5/+6
Special Thanks to Poison, Takkun. http://hercules.ws/board/tracker/issue-7492-checkidle-on-attack/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-08Fixed missing eatk in RE.(Thanks to Michieru)malufett1-1/+1
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-07-07Fixed Bug#6503malufett9-120/+141
-where SR_GENTLETOUCH_REVITALIZE is not working properly. Fixed Bug#6547 & Bug#6141 -SC_BLOODYLUST should now work properly like as official behavior. Fixed Bug#7395 -SO_SPELLFIST should now work properly. Fixed Bug#7477 -removed hidden walkdaley that makes character stop when hit even if SC_ENDURE is active. Fixed Bug#7475 -fixed error message in SA_AUTOSPELL when cancel button is pressed. Fixed Bug#7337 -MG_CHANGECART should now work properly. Fixed Bug#7474 -SC_MAELSTROM should now work properly like as official behavior.
2013-07-05Fixed Bug #7483shennetsind1-1/+1
Special Thanks to Igniz http://hercules.ws/board/tracker/issue-7483-battleground-warning/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-05Fixed Bug #7307shennetsind4-3/+12
http://hercules.ws/board/tracker/issue-7307-status-weapon-switch/ Special Thanks to kyeme, Beret. Signed-off-by: shennetsind <ind@henn.et>
2013-07-05Fixed GM's unloadnpc via right clickshennetsind1-3/+8
Signed-off-by: shennetsind <ind@henn.et>
2013-07-05DB Queue Debug Updateshennetsind2-14/+28
Some documentation update on battlegrounds.conf Fixed Hercules Queue Option constants, they're 1-2-3 not 0-1-2. Some Bugfixes to the test script, special thanks to ossi0110 http://hercules.ws/board/topic/1302-bg-queue-debug Signed-off-by: shennetsind <ind@henn.et>
2013-07-05Fixed compiler warningshennetsind1-1/+1
Special Thanks to mkbu95 for bringing this up. Signed-off-by: shennetsind <ind@henn.et>
2013-07-05HCache | Item Packages Updateshennetsind4-4/+7
http://hercules.ws/board/topic/1389-hcache-item-packages-update/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-05HCache | Item Packages Updateshennetsind2-79/+358
http://hercules.ws/board/topic/1389-hcache-item-packages-update/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-05Ind fixed a bug where Old Blue Box was only giving out equipments. All ↵Matheus Macabu1-1/+1
credits to him. Signed-off-by: shennetsind <ind@henn.et> Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
2013-07-05Implemented real-time server stats (in and out data and ram usage), made by ↵Matheus Macabu2-2/+2
Ai4rei; thanks! Another follow up, now to fix maximum value of chatdori setting; And fixed a bug where warping to a disable map would cause the map-server to crash. Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
2013-07-05Follow up to da064c030d. Thanks Angelmelody!Matheus Macabu1-0/+1
Few changes in .gitignore Signed-off-by: Matheus Macabu <mkbu95@gmail.com>