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2006-03-15- Added mapflag nodrop, fixed mapflag notrade.skotlex7-16/+41
2006-03-15- Small fix on status_change_startskotlex1-1/+3
2006-03-15- Removed the hardcoded duration of 30seconds for sleep.skotlex4-8/+5
2006-03-15- gm_skill_unconditional setting now also overrides skill_partner_check setting.skotlex1-5/+11
2006-03-15* Emulated strtok_r functions to work strictly with ANSI compilers.Lance1-5/+11
2006-03-15- Added battle config options item_rate_adddrop, item_drop_add_min and item_d...skotlex5-76/+74
2006-03-15- Added item_db2.sql and mob_db2.sql, thanks to Joshuaaliskotlex1-6/+5
2006-03-15- Fixed twilight pharmacy dropping 1 item to the ground instead of the qty pr...skotlex1-2/+3
2006-03-15- Fixed a possible crash in Venom Splasher if the countdown is too high.skotlex2-3/+3
2006-03-14- Fixed skill_notok blocking guild skillsskotlex2-23/+15
2006-03-14- Updated @rura/@warp. Now you can use both "@warp mapname x y" and "@warp ma...LuzZza2-4/+42
2006-03-14- Fixed WZ_WATERBALL + HW_MAGICPOWERskotlex2-11/+9
2006-03-14- Some small cleanups of how @reloadscript works.skotlex2-5/+4
2006-03-14- Fixed incorrect range check in autospell2 triggers.skotlex5-141/+89
2006-03-14- Status_check_skilluse again does the status_isdead check, but only on non-s...skotlex2-5/+13
2006-03-14- Fixed player auto-attack not cancelling when dead.skotlex2-12/+4
2006-03-13- Finished some checks to make sure Land Protector Only blocks BF_MAGIC skill...skotlex1-6/+4
2006-03-13- Fixed script command warpparty looking for an attached player even when it ...skotlex1-29/+23
2006-03-13- HW_GRAVITATION now ignores elemental modifiers.skotlex1-1/+4
2006-03-13- Shield Reflect is now passed through Devotion as well.skotlex4-162/+163
2006-03-13- Added function battle_calc_gvg_damage for gvg related damage reductions. Fi...skotlex2-48/+93
2006-03-13- Corrected char-server parameters so that the subnet config file is the thir...skotlex3-6/+5
2006-03-12- Updated clone skill copy to consider combo-skills.skotlex1-10/+18
2006-03-12nj/gs work by RockmanEXE and red_sunVicious2-11/+20
2006-03-11more ninja/gs workVicious3-9/+17
2006-03-10- Fixed mob-casted demonstration/quagmire being affected by the gvg_traps_all...skotlex1-1/+2
2006-03-10- Cleaned up the Skillbreaker implementation, HP gaining happens at level 5 now.skotlex2-66/+41
2006-03-10- Increased the range for unlocking out of Close confine.skotlex1-1/+3
2006-03-10- Added a few dummy times in skill_cast_db for some GS skills.skotlex2-7/+8
2006-03-10- Changed div behaviour. Skills with div above zero will get their total dama...skotlex1-39/+46
2006-03-10GS_MAGICALBULLET implementation: declaring variables after case: without defi...blackhole891-3/+5
2006-03-10missing } near line 449blackhole891-0/+1
2006-03-10some ninja/gs workVicious3-8/+33
2006-03-10- Cleaned-up the random item reading routine. Fixed a overflow bug when one o...skotlex1-16/+31
2006-03-10* Fixed a variable loopback problem on NPC shop price checking routine.Lance1-1/+1
2006-03-10- Fixed a memory overwrite crash on pc_readdb, thanks to foobar.skotlex3-12/+14
2006-03-10- Fixed the linked bard/dancer skills toggling with each call to pc_calc_statusskotlex1-10/+0
2006-03-09- Fixed a bug in the pc_skillreset function.skotlex1-0/+1
2006-03-09- Some small cleanups in mob_read_mobavail (or however it is named)skotlex1-3/+3
2006-03-09fixing max_weapon_sizeVicious2-12/+12
2006-03-09MAX_WEAPON_TYPE was used with less-than during loading, thus causing the weap...blackhole891-5/+5
2006-03-09only the first 22 CSVs were read in, but MAX_WEAPON_TYPE+5 was 27 -> uninitia...blackhole892-3/+7
2006-03-09- Now you can't raise levels on an acquired skill when that skill is currentl...skotlex1-13/+16
2006-03-09- Made Magic Crasher a BF_WEAPON attack.skotlex3-27/+19
2006-03-09more ninja/gs updateVicious4-18/+49
2006-03-09There go the status icons.blackhole892-5/+13
2006-03-09- Moved a bunch of sc_effects that should be cancelled on hit from mob_damage...skotlex4-26/+17
2006-03-09- Fixed stun's duration not getting reduced by vit + luk/3skotlex1-2/+2
2006-03-09- Fixed #itemlist not taking into consideration crafted/forged items and pet ...skotlex1-7/+24
2006-03-09partial SC work. it doesn't break, but it doesn't work either.Vicious3-19/+78