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2005-02-20* Added skill requirements for the new guild skillscelest11-139/+154
2005-02-19* Added bSubSize, bHPGainValue, and bDamageWhenUnequip celest8-14/+93
2005-02-18Fixed a bug with statpoint.txt reading and giving too much stat pointscelest1-1/+3
2005-02-18* Added bAddRace2celest7-15/+96
2005-02-172 fast bugfixesLupus2-2/+2
2005-02-17added +2 drops slots into MOBS DBsLupus7-59/+24
2005-02-17* Readded Chemical Protectioncelest4-441/+445
2005-02-17* Changes to Dissonance -- don't increment the timer again if the target has ...celest4-19/+29
2005-02-17* Added 2 new script commands to support 2/15's cards patchcelest1-0/+120
2005-02-16Some updatescelest1-3/+10
2005-02-16Added 3 more of the new card effectscelest7-29/+144
2005-02-16* Fixed a typo in quests/all_quest.txtcelest8-104/+340
2005-02-15fixed spawn of treasure boxesLupus6-18/+36
2005-02-15Unfinishedcelest1-4/+16
2005-02-15* Allow Potion Pitcher to be able to cast on yourselfcelest1-4/+0
2005-02-15* Changed weapon skills to read list_num from the skill_db when calculating d...celest1-46/+43
2005-02-15fixed the spiritball timer list [Shinomori]shinomori1-4/+9
2005-02-15* Added experimental code to generate a stack dump when it segfaultscelest6-48/+72
2005-02-15* Corrected Investigate's damage calculationcelest2-17/+30
2005-02-14fixed memory leak in guild_gvg_eliminate_timer and timer handling in npc_even...shinomori2-11/+36
2005-02-13autoloot, poison spore and more on the unknown skill [Shinomori](no author)3-15/+36
2005-02-13git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...(no author)1-1/+1
2005-02-13Merged jA's equipment breaking system into the current one(no author)3-74/+14
2005-02-12and forgot the skill.c again [Shinomori](no author)3-4/+7
2005-02-12fixing Epirata's warnings and errors [Shinomori](no author)2-5/+5
2005-02-12* Merged pc_statpointdb into pc_readdb, changed statp's string array to short...(no author)1-37/+21
2005-02-12stupid me, forgot to change some variables [Shinomori](no author)1-4/+2
2005-02-12fixing and optimizing sharp shooting, should work now(no author)1-5/+335
2005-02-12* Removed old code for Sharp Shooting(no author)3-101/+34
2005-02-111 fixed drops log(no author)2-20/+21
2005-02-11* Tidied up battle_check_target abit(no author)1-5/+12
2005-02-11* Moved all changes in the SVN to a new SVN-Changelog.txt(no author)3-2/+4
2005-02-11a try on the "unknown skill" error [Shinomori](no author)2-0/+32
2005-02-11Remove debug printf's(no author)1-3/+0
2005-02-11* Reduced memory used for the skill_tree DB by 30+mb(no author)7-29/+204
2005-02-06Fix build(no author)1-1/+2
2005-02-06Fixed some EOL issues(no author)2-4904/+4904
2005-02-06Implemented @mobinfo command(no author)2-1/+99
2005-02-06get rid of a warning...(no author)1-0/+1
2005-02-06didn't finsih bind code, now it's finished but export code isn't(no author)1-3/+13
2005-02-05AMD64 fixes(no author)2-6/+7
2005-02-05fix build warning(no author)1-1/+0
2005-02-05Changed how IP Bindings are handled(no author)2-2/+9
2005-02-05optimizing OnTouch event name generation, fixing Celests Sharp Shooting [Shin...(no author)2-11/+16
2005-02-05* Updated Sharp Shooting AoE code(no author)5-59/+123
2005-02-05more compile errors(no author)5-54/+55
2005-02-05Fix some compile errors(no author)2-37/+39
2005-02-05Servers can bind to single IP addresses now, and added buffer.(c/h)(no author)1-3/+5
2005-02-04some item/mob db fixes(no author)1-2/+3
2005-02-04Some more tidying up in status_get_ functions(no author)1-288/+292