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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
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test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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2005-02-20
* Added skill requirements for the new guild skills
celest
11
-139
/
+154
2005-02-19
* Added bSubSize, bHPGainValue, and bDamageWhenUnequip
celest
8
-14
/
+93
2005-02-18
Fixed a bug with statpoint.txt reading and giving too much stat points
celest
1
-1
/
+3
2005-02-18
* Added bAddRace2
celest
7
-15
/
+96
2005-02-17
2 fast bugfixes
Lupus
2
-2
/
+2
2005-02-17
added +2 drops slots into MOBS DBs
Lupus
7
-59
/
+24
2005-02-17
* Readded Chemical Protection
celest
4
-441
/
+445
2005-02-17
* Changes to Dissonance -- don't increment the timer again if the target has ...
celest
4
-19
/
+29
2005-02-17
* Added 2 new script commands to support 2/15's cards patch
celest
1
-0
/
+120
2005-02-16
Some updates
celest
1
-3
/
+10
2005-02-16
Added 3 more of the new card effects
celest
7
-29
/
+144
2005-02-16
* Fixed a typo in quests/all_quest.txt
celest
8
-104
/
+340
2005-02-15
fixed spawn of treasure boxes
Lupus
6
-18
/
+36
2005-02-15
Unfinished
celest
1
-4
/
+16
2005-02-15
* Allow Potion Pitcher to be able to cast on yourself
celest
1
-4
/
+0
2005-02-15
* Changed weapon skills to read list_num from the skill_db when calculating d...
celest
1
-46
/
+43
2005-02-15
fixed the spiritball timer list [Shinomori]
shinomori
1
-4
/
+9
2005-02-15
* Added experimental code to generate a stack dump when it segfaults
celest
6
-48
/
+72
2005-02-15
* Corrected Investigate's damage calculation
celest
2
-17
/
+30
2005-02-14
fixed memory leak in guild_gvg_eliminate_timer and timer handling in npc_even...
shinomori
2
-11
/
+36
2005-02-13
autoloot, poison spore and more on the unknown skill [Shinomori]
(no author)
3
-15
/
+36
2005-02-13
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...
(no author)
1
-1
/
+1
2005-02-13
Merged jA's equipment breaking system into the current one
(no author)
3
-74
/
+14
2005-02-12
and forgot the skill.c again [Shinomori]
(no author)
3
-4
/
+7
2005-02-12
fixing Epirata's warnings and errors [Shinomori]
(no author)
2
-5
/
+5
2005-02-12
* Merged pc_statpointdb into pc_readdb, changed statp's string array to short...
(no author)
1
-37
/
+21
2005-02-12
stupid me, forgot to change some variables [Shinomori]
(no author)
1
-4
/
+2
2005-02-12
fixing and optimizing sharp shooting, should work now
(no author)
1
-5
/
+335
2005-02-12
* Removed old code for Sharp Shooting
(no author)
3
-101
/
+34
2005-02-11
1 fixed drops log
(no author)
2
-20
/
+21
2005-02-11
* Tidied up battle_check_target abit
(no author)
1
-5
/
+12
2005-02-11
* Moved all changes in the SVN to a new SVN-Changelog.txt
(no author)
3
-2
/
+4
2005-02-11
a try on the "unknown skill" error [Shinomori]
(no author)
2
-0
/
+32
2005-02-11
Remove debug printf's
(no author)
1
-3
/
+0
2005-02-11
* Reduced memory used for the skill_tree DB by 30+mb
(no author)
7
-29
/
+204
2005-02-06
Fix build
(no author)
1
-1
/
+2
2005-02-06
Fixed some EOL issues
(no author)
2
-4904
/
+4904
2005-02-06
Implemented @mobinfo command
(no author)
2
-1
/
+99
2005-02-06
get rid of a warning...
(no author)
1
-0
/
+1
2005-02-06
didn't finsih bind code, now it's finished but export code isn't
(no author)
1
-3
/
+13
2005-02-05
AMD64 fixes
(no author)
2
-6
/
+7
2005-02-05
fix build warning
(no author)
1
-1
/
+0
2005-02-05
Changed how IP Bindings are handled
(no author)
2
-2
/
+9
2005-02-05
optimizing OnTouch event name generation, fixing Celests Sharp Shooting [Shin...
(no author)
2
-11
/
+16
2005-02-05
* Updated Sharp Shooting AoE code
(no author)
5
-59
/
+123
2005-02-05
more compile errors
(no author)
5
-54
/
+55
2005-02-05
Fix some compile errors
(no author)
2
-37
/
+39
2005-02-05
Servers can bind to single IP addresses now, and added buffer.(c/h)
(no author)
1
-3
/
+5
2005-02-04
some item/mob db fixes
(no author)
1
-2
/
+3
2005-02-04
Some more tidying up in status_get_ functions
(no author)
1
-288
/
+292
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