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2006-05-31- Moved the JOB_* defines from map.h to mmo.h, update char.c to use them.skotlex2-84/+1
2006-05-31[Fixed]: Lance1-0/+1
2006-05-31- Some cleaning of the fame-update code, fixing a logic bug which made the ra...skotlex2-2/+2
2006-05-31- Removed typedef bool from socket.h and included cbasetypes.c instead.skotlex1-24/+24
2006-05-31- Corrected a null_po in pet_equip when trying to equip stuff without a pet.skotlex1-1/+1
2006-05-31* [Fixed]: Lance1-2/+4
2006-05-31[Moved]: Lance2-2/+2
2006-05-31[Fixed]: Lance1-1/+1
2006-05-31git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6876 54...Lance1-0/+2
2006-05-31[Fixed]: Lance1-8/+11
2006-05-31[Improved]: Lance5-17/+38
2006-05-31- Added function pc_check_skilltree for checking if you unlocked new tree-ski...skotlex2-37/+68
2006-05-31- Fixed pets ignoring can-act delays for skill usage.skotlex1-1/+11
2006-05-31- Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain bonu...skotlex1-0/+2
2006-05-30- Call Slave now invokes slaves on a 5x5 area around master.skotlex4-3/+6
2006-05-30- Fixed status_damage not setting your HP to 0 when you died T.Tskotlex2-8/+9
2006-05-30- Added a pair of missing pc_setstand in the pc_dead function.skotlex1-0/+2
2006-05-30- Fixed underflow issues when calculating dmotion.skotlex1-6/+5
2006-05-30- Fixed Absorb Spirit Spheresskotlex6-11/+37
2006-05-30* [Fixed]: Lance1-2/+2
2006-05-30- Rewrote/cleaned up @petfriendly.skotlex2-43/+15
2006-05-30- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...skotlex4-50/+87
2006-05-30[Optimized]: Lance6-83/+58
2006-05-30* [Added]Lance1-1/+1
2006-05-30- Removed the on-die specific code from unit_remove_map and placed it on the ...skotlex7-94/+102
2006-05-30Added decending npc to slaves. Custom feature.. nothing much.Lance1-0/+1
2006-05-30- Fixed sql compilation of mercenary.cskotlex2-18/+23
2006-05-30- Small optimization in battle_check_targetskotlex12-309/+263
2006-05-30(I need sleep)Lance1-1/+1
2006-05-30Final alteration :PLance1-4/+2
2006-05-30[Corrected]:Lance1-5/+7
2006-05-30[Fixed]:Lance1-1/+1
2006-05-30* [Fixed] Lance1-0/+4
2006-05-30- Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (ne...skotlex1-6/+6
2006-05-30[Fixed] Lance1-3/+3
2006-05-30[Fixed] Lance2-6/+6
2006-05-30- Changed status_heal and status_damage to receive signed int values. They wi...skotlex4-20/+37
2006-05-29- Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.-skotlex2-7/+2
2006-05-29- Corrected aspd calculation code to avoid negative overflows.skotlex1-16/+16
2006-05-29- Updated max_def parameter to not apply to mdef if magic_defense_type is set...skotlex2-6/+4
2006-05-29[Fixed]:Lance1-1/+1
2006-05-29- Updated ASC_BREAKER's range to 9.skotlex1-10/+4
2006-05-29[Fixed]: Lance2-10/+15
2006-05-29- Added a division by zero check in mob_dead to prevent the (impossible) case...skotlex2-8/+10
2006-05-29- Modified skill_get_range2 to return range 9 for skills with range 0 for Non...skotlex1-0/+2
2006-05-29- Cleaned up some status_get functions.skotlex4-47/+57
2006-05-29- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...skotlex5-18/+31
2006-05-29* [Fixed]: Lance2-3/+3
2006-05-29[Optimized ] Lance3-3/+3
2006-05-29[Optimized] Lance10-19/+13