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2006-05-30* [Fixed]: Lance1-2/+2
2006-05-30- Rewrote/cleaned up @petfriendly.skotlex2-43/+15
2006-05-30- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...skotlex4-50/+87
2006-05-30[Optimized]: Lance6-83/+58
2006-05-30* [Added]Lance1-1/+1
2006-05-30- Removed the on-die specific code from unit_remove_map and placed it on the ...skotlex7-94/+102
2006-05-30Added decending npc to slaves. Custom feature.. nothing much.Lance1-0/+1
2006-05-30- Fixed sql compilation of mercenary.cskotlex2-18/+23
2006-05-30- Small optimization in battle_check_targetskotlex12-309/+263
2006-05-30(I need sleep)Lance1-1/+1
2006-05-30Final alteration :PLance1-4/+2
2006-05-30[Corrected]:Lance1-5/+7
2006-05-30[Fixed]:Lance1-1/+1
2006-05-30* [Fixed] Lance1-0/+4
2006-05-30- Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (ne...skotlex1-6/+6
2006-05-30[Fixed] Lance1-3/+3
2006-05-30[Fixed] Lance2-6/+6
2006-05-30- Changed status_heal and status_damage to receive signed int values. They wi...skotlex4-20/+37
2006-05-29- Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.-skotlex2-7/+2
2006-05-29- Corrected aspd calculation code to avoid negative overflows.skotlex1-16/+16
2006-05-29- Updated max_def parameter to not apply to mdef if magic_defense_type is set...skotlex2-6/+4
2006-05-29[Fixed]:Lance1-1/+1
2006-05-29- Updated ASC_BREAKER's range to 9.skotlex1-10/+4
2006-05-29[Fixed]: Lance2-10/+15
2006-05-29- Added a division by zero check in mob_dead to prevent the (impossible) case...skotlex2-8/+10
2006-05-29- Modified skill_get_range2 to return range 9 for skills with range 0 for Non...skotlex1-0/+2
2006-05-29- Cleaned up some status_get functions.skotlex4-47/+57
2006-05-29- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...skotlex5-18/+31
2006-05-29* [Fixed]: Lance2-3/+3
2006-05-29[Optimized ] Lance3-3/+3
2006-05-29[Optimized] Lance10-19/+13
2006-05-29[Fix]: Ressurect instead of making you die again when logging in.Lance1-1/+1
2006-05-29- Relogging in with 0 HP didn't trigger dead event.Lance2-1/+7
2006-05-28- Added functions status_revive, pc_revive and mob_revive to handle revival (...skotlex11-99/+124
2006-05-28- Reverted buildin_setd to use NULL as reference.Lance1-3/+2
2006-05-28[Fixed] script functions that doesn't pass references, thanks to End_of_exam.Lance1-34/+35
2006-05-28* [ Protected ] : clif_parse_LGMmessage from possible hacksLance1-3/+9
2006-05-28- Fixed unable to store n items into storage unless n was the total amount of...skotlex1-1/+1
2006-05-28- Suppressed compilation warnings (unsigned and signed mismatches)Lance5-17/+18
2006-05-27- Addded missing include of limits.h to battle.cskotlex1-0/+1
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex22-39386/+38519
2006-05-27Fix possible compile mistakes in there. >_>blackhole894-19/+576
2006-05-26And another possible crashLance1-2/+2
2006-05-26* Fixed crashing in mob.cLance1-1/+1
2006-05-26* Patches to allow everything to work right. + 1 more sample script.Lance4-57/+89
2006-05-26Added a few more events in..Lance2-8/+25
2006-05-26git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6773 54...Lance2-12/+15
2006-05-26git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6772 54...Lance1-28/+29
2006-05-26git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6771 54...Lance2-0/+11
2006-05-26* Mob control engine tested 99% working so far.Lance7-76/+122