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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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Author
Files
Lines
2006-05-30
- Fixed status_damage not setting your HP to 0 when you died T.T
skotlex
2
-8
/
+9
2006-05-30
- Added a pair of missing pc_setstand in the pc_dead function.
skotlex
1
-0
/
+2
2006-05-30
- Fixed underflow issues when calculating dmotion.
skotlex
1
-6
/
+5
2006-05-30
- Fixed Absorb Spirit Spheres
skotlex
6
-11
/
+37
2006-05-30
* [Fixed]:
Lance
1
-2
/
+2
2006-05-30
- Rewrote/cleaned up @petfriendly.
skotlex
2
-43
/
+15
2006-05-30
- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...
skotlex
4
-50
/
+87
2006-05-30
[Optimized]:
Lance
6
-83
/
+58
2006-05-30
* [Added]
Lance
1
-1
/
+1
2006-05-30
- Removed the on-die specific code from unit_remove_map and placed it on the ...
skotlex
7
-94
/
+102
2006-05-30
Added decending npc to slaves. Custom feature.. nothing much.
Lance
1
-0
/
+1
2006-05-30
- Fixed sql compilation of mercenary.c
skotlex
2
-18
/
+23
2006-05-30
- Small optimization in battle_check_target
skotlex
12
-309
/
+263
2006-05-30
(I need sleep)
Lance
1
-1
/
+1
2006-05-30
Final alteration :P
Lance
1
-4
/
+2
2006-05-30
[Corrected]:
Lance
1
-5
/
+7
2006-05-30
[Fixed]:
Lance
1
-1
/
+1
2006-05-30
* [Fixed]
Lance
1
-0
/
+4
2006-05-30
- Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (ne...
skotlex
1
-6
/
+6
2006-05-30
[Fixed]
Lance
1
-3
/
+3
2006-05-30
[Fixed]
Lance
2
-6
/
+6
2006-05-30
- Changed status_heal and status_damage to receive signed int values. They wi...
skotlex
4
-20
/
+37
2006-05-29
- Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.-
skotlex
2
-7
/
+2
2006-05-29
- Corrected aspd calculation code to avoid negative overflows.
skotlex
1
-16
/
+16
2006-05-29
- Updated max_def parameter to not apply to mdef if magic_defense_type is set...
skotlex
2
-6
/
+4
2006-05-29
[Fixed]:
Lance
1
-1
/
+1
2006-05-29
- Updated ASC_BREAKER's range to 9.
skotlex
1
-10
/
+4
2006-05-29
[Fixed]:
Lance
2
-10
/
+15
2006-05-29
- Added a division by zero check in mob_dead to prevent the (impossible) case...
skotlex
2
-8
/
+10
2006-05-29
- Modified skill_get_range2 to return range 9 for skills with range 0 for Non...
skotlex
1
-0
/
+2
2006-05-29
- Cleaned up some status_get functions.
skotlex
4
-47
/
+57
2006-05-29
- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...
skotlex
5
-18
/
+31
2006-05-29
* [Fixed]:
Lance
2
-3
/
+3
2006-05-29
[Optimized ]
Lance
3
-3
/
+3
2006-05-29
[Optimized]
Lance
10
-19
/
+13
2006-05-29
[Fix]: Ressurect instead of making you die again when logging in.
Lance
1
-1
/
+1
2006-05-29
- Relogging in with 0 HP didn't trigger dead event.
Lance
2
-1
/
+7
2006-05-28
- Added functions status_revive, pc_revive and mob_revive to handle revival (...
skotlex
11
-99
/
+124
2006-05-28
- Reverted buildin_setd to use NULL as reference.
Lance
1
-3
/
+2
2006-05-28
[Fixed] script functions that doesn't pass references, thanks to End_of_exam.
Lance
1
-34
/
+35
2006-05-28
* [ Protected ] : clif_parse_LGMmessage from possible hacks
Lance
1
-3
/
+9
2006-05-28
- Fixed unable to store n items into storage unless n was the total amount of...
skotlex
1
-1
/
+1
2006-05-28
- Suppressed compilation warnings (unsigned and signed mismatches)
Lance
5
-17
/
+18
2006-05-27
- Addded missing include of limits.h to battle.c
skotlex
1
-0
/
+1
2006-05-27
- Added structure status_data which holds status-related information (str, ag...
skotlex
22
-39386
/
+38519
2006-05-27
Fix possible compile mistakes in there. >_>
blackhole89
4
-19
/
+576
2006-05-26
And another possible crash
Lance
1
-2
/
+2
2006-05-26
* Fixed crashing in mob.c
Lance
1
-1
/
+1
2006-05-26
* Patches to allow everything to work right. + 1 more sample script.
Lance
4
-57
/
+89
2006-05-26
Added a few more events in..
Lance
2
-8
/
+25
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