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2016-03-20Merge pull request #1080 from Jedzkie/Skill_FixesDastgir1-5/+15
Fixes #1014 - Corrects the Behavior of Tension Relax
2016-03-19Enable use of specialeffect 74,SELF,<npc>;Victor1-12/+14
Partly based on #1134 Closes #1134 as merged Signed-off-by: Haru <haru@dotalux.com>
2016-03-19Updated Entity PacketsDastgir2-0/+6
2016-03-19status_get_name returns NULL instead of Unknown, Changed all functions to ↵Dastgir4-10/+16
use clif_get_bl_name
2016-03-19Implemented new function clif_get_bl_nameDastgir2-2/+21
2016-03-19Added const qualifier to several status->get_XXX() functionsHaru2-20/+24
Signed-off-by: Haru <haru@dotalux.com>
2016-03-16Fixes HerculesWS/Hercules#1198 and fixes HerculesWS/Hercules#1194 introduced ↵Kolkka3-9/+9
in pull request #1189 Changed other instances of MAX_WEAPON_TYPE to MAX_SINGLE_WEAPON_TYPE.
2016-03-14Dont load roulette_db.conf if roulette disabled.Andrei Karas2-1/+3
2016-03-14Update status id's up to the latest from kRO.Jedzkie1-1/+4
2016-03-11Hardcore Parameters from constant database to avoid synchronize issues with ↵hemagx3-1/+49
source now defining new parameters in the constants.conf database is deprecated and should be defined in source instead
2016-03-11Merge pull request #1192 from 4144/extendlogHaru9-45/+66
Add new logging types.
2016-03-10Add new logging types.Andrei Karas9-45/+66
2016-03-10Merge pull request #1181 from HerculesWS/AB_CLEARANCEHaru1-3/+2
Fixes #1114
2016-03-08Fixes #1014Jedzkie1-5/+16
2016-03-06Merge pull request #1189 from 4144/itemdbviewHaru4-6/+12
Check allowed range for "View" field in item_db for weapon items.
2016-03-06Check allowed range for "View" field in item_db for weapon items.Andrei Karas4-6/+12
Also fix some array sizes.
2016-03-06Fixes some issues while processing item db "Job" fieldsHaru1-5/+14
- In the numeric format, certain valid masks (greater than 0x7fffffff) could fail to process - In the textual format, masks having "All" in a position other than the first, would reset any preceding jobs. Signed-off-by: Haru <haru@dotalux.com>
2016-03-06Fixed a parsing issue in #commandsHaru1-111/+81
- Under certain unpredictable conditions, a #command could be applied to a character other than the specified. Signed-off-by: Haru <haru@dotalux.com>
2016-03-06Fixes #1114Jedzkie1-3/+2
2016-03-06Show call stacks if try to apply unknown bonus.Andrei Karas1-0/+5
2016-03-03Add missing initialisation in sd.Andrei Karas1-0/+1
2016-02-29Follow up ↵Jedzkie1-1/+1
https://github.com/HerculesWS/Hercules/commit/f95290cc2396d791ad3e9e9f5f73980887a5ef95.
2016-02-29Fix buffer overflow in guild notice change packet.Andrei Karas1-2/+2
2016-02-29Fix buffer overflow in pet rename.Andrei Karas1-1/+1
2016-02-29Merge pull request #1115 from theultramage/bcdrenamingHaru1-45/+42
more meaningful variable names in battle_calc_damage()
2016-02-28Changed mob mode field to 32 bit, for future expansionHaru11-110/+154
Signed-off-by: Haru <haru@dotalux.com>
2016-02-28Added NoKnockback Mode for monstersDastgir3-1/+5
Signed-off-by: Haru <haru@dotalux.com>
2016-02-27Corrected return value for some BUILDIN() functionsHaru1-4/+4
- The functions were returning `(bool)-1` instead of `false` in case of error, or `(bool)0` instead of `true` in case of success. Signed-off-by: Haru <haru@dotalux.com>
2016-02-27Replaced various '-1' with the correct constantHaru10-86/+104
INFINITE_DURATION, INVALID_TIMER, SC_NONE, INDEX_NOT_FOUND, depending on context. Signed-off-by: Haru <haru@dotalux.com>
2016-02-27Corrected wrong variable type of struct status_change_data::tickHaru2-4/+6
- The variable should be signed, since it uses the value -1 to indicate infinite duration (and it's stored as signed in the database). - Added #define for the special value -1 (INFINITE_DURATION). - This fixes an issue causing status changes to fail being saved to database (thanks to Michi for reporting it). - Related to commit 8dc75721. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Edited npc->selllist() to use the new struct itemlistHaru3-34/+53
- The npc-side code no longer depends on the client data layout. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Edited npc->buylist() to use the new struct itemlistHaru3-41/+58
- The npc-side code no longer depends on the client data layout. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Edited npc->market_buylist() to use the new struct itemlistHaru5-55/+62
- The npc-side code no longer depends on the client data layout. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Edited skill->changematerial() and skill->elementalanalysis() to use the new ↵Haru3-22/+38
struct itemlist - The skill-side code no longer depends on the client packet data layout. - Some data validation has been added. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Edited npc->cashshop_buylist() to use the new struct itemlistHaru3-28/+37
- The npc-side code no longer depends on the client packet data layout. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Added definitions of struct itemlistHaru1-0/+8
- To be used in various non-clif functions that right now take client data buffers directly. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Removed various redundant typecastsHaru1-8/+8
Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Removed several unnecessary explicit casts of the WFIFOP resultHaru4-59/+59
Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Removed some now unnecessary explicit casts of the RBUFP resultHaru1-3/+3
Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Removed unnecessary explicit casts of the value of WBUFPHaru3-35/+35
- WBUFP now returns a pointer to void, which automatically casts to any non-const or const pointer. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Added const qualifier to various variable/argument pointersHaru4-41/+64
- This is necessary for compatibility with a const RP2PTR/RFIFO2PTR Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Removed several unnecessary RFIFOP typecastsHaru4-96/+97
- While this is arguable, those explicit typecasts are potentially dangerous/misleading (for example, a const specifier might get accidentally dropped without even generating a compiler warning, or a variable type might change during code changes, and any related warning would get silenced by the explicit typecast). - As a reminder Hercules is written in C, and not in C++ (and there's no such thing as "compiling in C++ mode" - they're two different languages.) As such, it is legal to let the compiler automatically promote void* from/to any non-const pointer type, as well as const void* from/to any const pointer type. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Changed RFIFOP and WFIFOP to return const void * and void * respectivelyHaru1-1/+3
Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Updated homunculus_recv_data() to work better with const dataHaru1-18/+29
Now it no longer needs to memcpy data to a temporary buffer. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Added const qualifier to several variable/argument pointersHaru20-176/+230
- This is necessary for compatibility with a const RFIFOP. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Added const qualifier to the {RFIFO,RBUF}{B,W,L,Q} familiesHaru1-1/+3
A read FIFO/buffer should be, well, read-only. Signed-off-by: Haru <haru@dotalux.com>
2016-02-24Fixed two minor typos in NPC-related error/warning messagesHaru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2016-02-23Corrected some warnings in Visual StudioHaru3-97/+101
- Changed literal 1L values used in unit64 bit-shift operations to 1ULL. - Follow-up to f606519c3b611573ade246ec82db26437bf03668 (reported by zackdreaver) Signed-off-by: Haru <haru@dotalux.com>
2016-02-22Fix crash on npc emote, if npc not found.Andrei Karas1-1/+1
Reported in http://herc.ws/board/topic/11994-map-crashed-on-friendly-poring-quest-novice-quest/
2016-02-21Changing Job field to 'int64'Dastgir3-13/+13
Signed-off-by: Haru <haru@dotalux.com>