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2005-04-07* Readded @disablenpccelest9-171/+277
2005-04-07* Fixed HP Conversion to properly not reduce HP if SP is fullcelest2-21/+21
2005-04-06* Fixed a crash in clif_send when checking packet versioncelest6-21/+27
2005-04-06* Skip partner checking when calculating status with Marionette Control oncelest6-129/+126
2005-04-06Fixed and tweaked error messages in npc parsing [MouseJstr]amber1-4/+4
2005-04-05added better filters into logsLupus2-67/+45
2005-04-05Fixed compile error, sorry ^^;celest1-2/+0
2005-04-05* Fixed skill tree entries for Vulcan Arrow, and Throw Arrowcelest2-55/+50
2005-04-05* Simplified Valaris' online_timercelest4-65/+53
2005-04-04Fixes for logging trades [MouseJstr]amber4-72/+163
2005-04-03integrating anti freeze system to server status update, should cure dropping ...shinomori2-3/+7
2005-04-03fixed impossible drops at 0.01% chance (e.g. CARDS, etc)Lupus1-4/+4
2005-04-02Cards and item updates, 4 different bUnstripable effectsDracoRPG2-17/+31
2005-04-02* Updated Tiger Knucke Fist's 'fixed state' effectcelest1-6/+10
2005-04-02* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENTcelest6-375/+451
2005-04-01* Fixed a potential crash in pc_walk in Win32 buildscelest4-23/+33
2005-04-01Fixed some memory corruptions [MouseJstr]amber2-7/+10
2005-03-31Fixed memory corruption associated with afm files [SVN 1363: MouseJstr]amber1-1/+1
2005-03-31More g++ fixes to make it cleaner [MouseJstr]amber4-29/+29
2005-03-31cleanup compile warningamber1-0/+2
2005-03-31* Fixed a bug with InitTimer/StopTimercelest3-19/+19
2005-03-31* Set 'undead_detect_type' to 0 by defaultcelest1-3/+3
2005-03-31* Reverted the pc_remove_map() change temporarilycelest2-90/+91
2005-03-31Finished native SQL projects [MouseJstr]amber1-0/+2
2005-03-30eAthena VC7 solution and support added for native builds [MouseJstr]amber3-1/+4
2005-03-30Change packetver of win32 build [MouseJstr]amber1-1/+1
2005-03-30Made the map-server build cleanly using Microsoft Visual Studio [MouseJstr]amber3-7/+16
2005-03-30* Added base code for loading Ser's UPNP plugincelest6-52/+52
2005-03-30* updated map server to jA1137~1159celest19-503/+703
2005-03-29read_petdb() loop variable fix [Shinomori]shinomori1-4/+5
2005-03-29More C/C++ Conformance fixesamber14-157/+158
2005-03-29* Added auto save guild dataevery 5 minutes during WOEcelest2-50/+67
2005-03-29* Updated damage calculation for Magnum Breakcelest3-25/+35
2005-03-29Compile error fix ^^celest1-1/+1
2005-03-29Fixe compile time problems with our mixed C++/C conformanceamber6-38/+38
2005-03-29Fixed use of storage variable to conform to ANSI C spec [MouseJstr]amber3-141/+141
2005-03-29Typo ^^;celest1-1/+1
2005-03-29* Some tidying up in mail.ccelest2-81/+69
2005-03-28git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...veider11-11/+156
2005-03-28* Fixed Auto Berserk activating by itself when changing mapscelest1-1/+2
2005-03-28* Re-fixed the SQL syntax crash in loggingcelest1-9/+41
2005-03-27* Fixed AutospellWhenHit effect to only work on melee attackscelest1-1/+2
2005-03-27* Fixed AddEffWhenHit effect to only work on melee attackscelest1-1/+1
2005-03-27* Added use dynamic allocation when loading the msg_tablecelest6-9/+48
2005-03-27* Moved guardian hostility checking and monster_ignore_gm check to battle.ccelest2-32/+49
2005-03-27* Fixed a SQL syntax crash when logging character names with "'" in themcelest1-11/+20
2005-03-26added logging filters. optimized ATCommands temp strings usageLupus4-593/+586
2005-03-26Added missing parenthesis preventing SinX etc to get +4/lv from Improve DodgeDracoRPG1-2/+2
2005-03-25Rewrote Improve Dodge flee & speed bonusesDracoRPG1-5/+2
2005-03-25Fixed a typo I made in my typo fix for Stalk / Tunnel Drive speed calculation...DracoRPG1-1/+1