Age | Commit message (Collapse) | Author | Files | Lines |
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Pass timer data when re-applying status icons upon spawning character
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Fix npc selling behavior if price is over INT_MAX.
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Update packets up to 2020-06-03
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Enlarge field size of npc_item_flag in struct script_state according to possible values
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Extend ci with more checks and add different fixes
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This fixes my previous commit, 6865e6da70d8d44a9c92c2b922da4444a09f7ac3
Signed-off-by: Haru <haru@dotalux.com>
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status changes in clif_spawn()
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This partially reverts bc4d22f7e0148f6b32eb420aa2bbee9b464b0381
Signed-off-by: Haru <haru@dotalux.com>
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Adjust server messages on login and map change
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Fix Megaphone behaviour
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possible values
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item_enabled_npc battle flag
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Add some pet features and minor pet code clean up
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Fix required item index selection for various skills
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Fix condition for deleting skill units when unloading NPC
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Added configuration on allowing actions on player when dead.
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clif_parse_LoadEndAck()
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is of type BL_NPC
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Update instancing window display and documentation of instance_create() script command
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This also fixes the issue where the client freezes when talking to a NPC while Rodex send mail window is present.
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present
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(un)setting
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