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path: root/src/map/unit.h
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2016-10-28Fixed copyright year for 2016Lemongrass31101-1/+1
2016-04-27Fix unit_data unitialisation.Andrei Karas1-0/+1
2016-01-05Added Support for BodyStyleDastgir1-1/+2
2015-12-15Added GPL-compliant header to all sources and build scriptsHaru1-4/+20
2015-12-02Fixed compile errors on very old PACKETVERsHaru1-7/+5
2015-08-15HPM compatibility improvementsHaru1-5/+7
2015-06-19Removed ".." from include directivesHaru1-4/+4
2015-06-01Replaced some of the hardcoded values with constants (map)Haru1-0/+13
2014-11-03* No cell stacking implemented (official version)Michieru1-0/+1
2014-10-13* Monster skill use behavior, ranges, position lag fixesMichieru1-1/+6
2014-07-11Fixed reserved __identifier violationsHaru1-3/+3
2014-07-09Fixed issue with mounts and jobchange, ranger and mechanic mounts weren't bei...panikon1-2/+2
2014-05-10Re-commit of "Fixed order of includes in all source files"Haru1-7/+5
2014-05-10Revert "Fixed order of includes in all source files"panikon1-5/+7
2014-05-09Fixed order of includes in all source filesHaru1-7/+5
2014-02-02Introducing HPM Datacheckshennetsind1-5/+6
2013-11-28Follow up fdb6de1aa34086fd4d22ae127437727f556cea3cshennetsind1-1/+1
2013-11-05Introducing the Hercules Standalone Script Syntax CheckerHaru1-1/+1
2013-10-26Changed 'tick' variables to 64 bitHaru1-12/+12
2013-09-16HPM: Unit.c Interfaceshennetsind1-71/+53
2013-08-22Fixed Bug #7652shennetsind1-1/+1
2013-07-21Fixed various unit* script commands to work with NPCs (issue #7548)Haru1-0/+1
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...glighta1-7/+7
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-52/+52
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-52/+52
2012-04-29- Updated the unit engine to cache attacker count rather than utilise CPU int...epoque111-1/+4
2012-04-15Fixed quite a few dozen "comparison is always true due to limited range of da...shennetsind1-0/+5
2011-12-05Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll ...shennetsind1-0/+4
2011-04-16* Added support for visible garments/robes.ai4rei1-1/+2
2010-11-28* Added clr_type enumeration for vanish effect constants.ai4rei1-4/+5
2010-11-23* Added script command pushpc, which is required by newer scripts.ai4rei1-0/+1
2008-08-24- Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on Merce...zephyrus1-0/+1
2008-04-02* Added more debug information to track the double remove_map'sFlavioJS1-1/+2
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-0/+50
2008-02-21- Fixed new guilds displaying online-connect member count at 0 rather than 1,...skotlex1-0/+3
2007-12-22Path code cleaning...ultramage1-2/+2
2007-10-18Fixed some gcc-specific stuff, silenced some more warningsultramage1-3/+3
2007-10-18Fixed numerous /W4 warnings (and created more :)ultramage1-13/+13
2007-08-19* Cleaned/clarified some #include relationships between headersultramage1-1/+3
2007-02-21Applied a consistent look to all header files (copyright, ifdefs)ultramage1-2/+3
2007-01-16- Added function unit_escape to simplify the run-away code a bit in the mob ai.skotlex1-0/+1
2006-12-31* Refer to http://www.eathena.ws/board/index.php?showtopic=130285FlavioJS1-1/+1
2006-09-07- Removed the Warmth "stacking" code.skotlex1-2/+1
2006-08-18- Little code cleanuptoms1-0/+2
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex1-1/+1
2006-06-20- Corrected the line terminator setting on the unit.* files as pointed out by...skotlex1-70/+70
2006-04-17- Added state.running to unit_data to make it easier to check for running cha...skotlex1-0/+1
2006-04-13- Changed slave chasing from using unit_walktobl to map_search_freecell + uni...skotlex1-1/+1
2006-04-11- Changed clif_damage/clif_skill_damage to return the walk-delay based on the...skotlex1-2/+0
2006-04-10- Modified the unit_data structure to handle automatically switching between ...skotlex1-1/+3