Age | Commit message (Collapse) | Author | Files | Lines |
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unit_skilluse_pos2()
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Replace NULL pointer report with returning error code in unit_steptimer()
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code style
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Add case for BL_SKILL to unit_bl2ud() to not trigger assert-returning
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Fix misplaced return condition in unit_walk_toxy_timer()
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Clean up auto-cast related code
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for auto-cast skills
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map_session_data->autocast.itemskill_* instead
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map_session_data->autocast.type instead
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This bugged aggressive monsters for example, as they wouldn't move to
you and just do a move animation on 1 cell, stationary.
Introduced by fe378985d5267bee1f73049c826ad4f1e9c2b9c4
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Fix itemskill() script command
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guidelines
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