index
:
evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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unit.c
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Author
Files
Lines
2013-07-29
Added elemental interface
Susu
1
-4
/
+4
2013-07-29
Added iDuel interface (duel.c)
Susu
1
-2
/
+2
2013-07-29
Added chat interface
Susu
1
-1
/
+1
2013-07-26
Merge branch 'master' of https://github.com/HerculesWS/Hercules
shennetsind
1
-5
/
+7
2013-07-25
Expanding script.c interface
shennetsind
1
-1
/
+1
2013-07-23
Pathfinding code cleanup.
Piotr HaĆaczkiewicz
1
-5
/
+7
2013-07-21
Fixed various unit* script commands to work with NPCs (issue #7548)
Haru
1
-2
/
+24
2013-07-08
Fixed Bug #7492
shennetsind
1
-5
/
+6
2013-07-07
Fixed Bug#6503
malufett
1
-0
/
+4
2013-07-04
- Added interface iStatus (needed to renamed it because A LOT of variables ar...
Susu
1
-30
/
+30
2013-06-28
Fixed Bug#6991
malufett
1
-1
/
+1
2013-06-20
Hercules Renewal Phase One: storage.c
shennetsind
1
-2
/
+2
2013-06-15
- HPM: Added trade interface;
Matheus Macabu
1
-1
/
+1
2013-06-14
Finalizing fix for #7339.
Matheus Macabu
1
-1
/
+1
2013-06-14
Partial fix for #7339.
Matheus Macabu
1
-1
/
+2
2013-06-13
Hercules Renewal Phase : Renewal
malufett
1
-31
/
+32
2013-06-08
Follow up d73783f22b2bb881aab74524d153d89a5932a199
shennetsind
1
-3
/
+3
2013-06-08
Follow up d73783f22b2bb881aab74524d153d89a5932a199
shennetsind
1
-23
/
+23
2013-06-07
Hercules Renewal Phase One : pc, party, map, timer
Susu
1
-149
/
+149
2013-05-30
Memory Slasher - May 30 Patch
shennetsind
1
-15
/
+22
2013-05-15
Hercules Renewal Phase One: guild.c started
shennetsind
1
-4
/
+4
2013-05-15
Follow up b864056b8d088660fca9129bddad477732ed8df9
shennetsind
1
-0
/
+5
2013-05-15
Fixed Bug #7238
shennetsind
1
-28
/
+26
2013-05-15
Fixed Bug #7244
shennetsind
1
-3
/
+3
2013-05-07
Fixed Bug #7223
shennetsind
1
-5
/
+4
2013-05-07
Cart Fix
shennetsind
1
-4
/
+4
2013-05-05
3rd Class Effects Update
shennetsind
1
-3
/
+10
2013-04-22
Also fixed a behavior of npcwalkto, which was capped by walkpath limit.
Matheus Macabu
1
-1
/
+1
2013-04-22
Hercules April 22 MEGA-ULTRA-LONG Patch~!
shennetsind
1
-2
/
+2
2013-04-15
Fixed Bug #7152 and #7161
malufett
1
-1
/
+1
2013-04-11
Fixed Chorus skill partner check
shennetsind
1
-31
/
+31
2013-04-11
-Fix SC__SHADOWFORM not ending if target does not move after being warp. bugr...
glighta
1
-4
/
+9
2013-03-29
Hercules Renewal: clif.c
shennetsind
1
-49
/
+49
2013-03-09
Dropping StatusChangeStateTable
shennetsind
1
-11
/
+39
2013-03-02
Hercules Renewal: skill.c
shennetsind
1
-73
/
+63
2013-03-01
Hercules Renewal: battle.c
shennetsind
1
-12
/
+12
2013-02-27
Fixed Bug #7014 and Bug #7077
malufett
1
-15
/
+6
2013-02-21
Fixed Bug #7066 and Follow up Bug #4832
malufett
1
-6
/
+0
2013-02-16
Updating the Headers across source files
shennetsind
1
-1
/
+1
2013-02-07
Adjustment to skill_trap_type battle/skill config
shennetsind
1
-3
/
+3
2013-02-07
Fixing mistake in modified source code headers
shennetsind
1
-1
/
+1
2013-02-05
Updating Headers of modified files
shennetsind
1
-2
/
+3
2013-02-05
Fix Bug # 7049
malufett
1
-3
/
+4
2013-02-03
Fixed Bug #7044
shennetsind
1
-1
/
+1
2013-02-03
Fixed Bug #7042
malufett
1
-1
/
+2
2013-01-30
Fixing skill_trap_type bug, special thanks to exneval
shennetsind
1
-2
/
+2
2013-01-28
New skill config
shennetsind
1
-1
/
+5
2013-01-28
Fixed Bug #4832
shennetsind
1
-2
/
+4
2013-01-10
Implemented official walk path dealing with obstacle.(bugreport:6159)
rud0lp20
1
-5
/
+10
2013-01-08
Another fix with the @follow issue.
ediejohnny
1
-3
/
+0
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