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- This improves the Dancer Quest experience as well as other cases of
hidden NPCs blocking off certain cells
- Fixes #1135
Signed-off-by: Haru <haru@dotalux.com>
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Remove loading and saving of storage_data through char.c
Re-declaration of structure storage_data as a vector.
Re-code of portions in the map-server using storage_data.
A new approach is taken by saving the loaded storage data from sql into memory for the duration of the session, thereby removing the need of querying the database to re-load all items everytime a storage save routine is issued from the map-server.
Saving of storage items is done through a new function that significantly reduces the number of queries compared to char_memitemdata_tosql(), and therefore run-time speed. This method potentially reduces the number of update and delete queries from MAX_STORAGE (which could be >= 600) times to literally 1.
Storage items are stored in a dynamically allocated array and handled accordingly.
struct mmo_charstatus size reduces by 34,800 bytes.
Update pc_checkitem() with masks for item checks.
`sd->state.itemcheck` has been changed to `sd->itemcheck` of type `enum pc_checkitem_types`
`battle/items.conf` has been updated to reflect configuration changes.
Further updates to assert a successful reception of storage data in related functions.
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kRO does not prevent players from logging out after connecting to its zone servers.
Credits to @secretdataz of rAthena
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Fix assert in unit_resume_running.
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Fixes Range Exploit
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Fix issue from http://herc.ws/board/topic/13719-map-error-need-help-here/
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Duration: (5+(2*SkillLv)) seconds.
Cannot be used on Boss Monsters. Effect is cancelled when Heaven's Drive
or Trample is used.
Enemies trapped on roots receive poison property damage.
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Skill Cannot be Used on GvG/Battlegrounds.
Cast time of Emergency Call doubles.
Moves to Another Position by performing High Jump:
Lv 1: Move 6 cells
Lv 2: Move 10 cells
Lv 3: Move 14 cells
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Transforms into Bush.
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issue#841
Original Commit by Playtester on rAthena, https://github.com/rathena/rathena/commit/6f74f67da060a063183e1147dfc893c9454af853
* Players will no longer get +2 range server-sided when using a target spell
* This will prevent players from modifying the client to get extra range
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- Don't skip the check for Free Cast's absence unless the cast skill's
INF2_FREE_CAST_* flags aren't unset.
- Follow-up to 19a06cae9a03ae7c390db18ca95b74bd6033dc4e
- Fixes #1439
Signed-off-by: Haru <haru@dotalux.com>
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- The check was originally meant to have guild skills ignore
SA_FREECAST (and always block movements)
- Since 8953417
- Fixes #1428
Signed-off-by: Haru <haru@dotalux.com>
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New SkillInfo attributes:
FreeCastReduced - allow move while casting with slowdown
FreeCastNormal - allow move while casting with normal speed
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Introduce method unit->init_ud.
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- Chat IDs are signed integers.
- Resolves various warnings, depending on the compiler settings.
Signed-off-by: Haru <haru@dotalux.com>
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Add all missing -Wformat flags into configure.
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Fixes monsters not taking rude attack when OFFICIAL_WALKPATH is used.
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Signed-off-by: Haru <haru@dotalux.com>
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Rude attack was not checking for this setting.
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Signed-off-by: Haru <haru@dotalux.com>
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- Replaced safe casts (bl type already checked)
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Added a function to update idle time
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::script_queues
Signed-off-by: Haru <haru@dotalux.com>
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- Changed the hplugin_data_store's array into a VECTOR.
Signed-off-by: Haru <haru@dotalux.com>
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- Several explicit casts are removed, to have a slightly better
type-checking at compile time.
- A destructor function is provided, to remove code duplication.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
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- Include directives are now directory-independent.
- This will allow building plugins from other directories in future.
Signed-off-by: Haru <haru@dotalux.com>
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- Replaced several hardcoded values with the appropriate enums.
- Added documentation for some hardcoded values that haven't been
replaced by enums (yet)
- Minor code legibility improvements.
Signed-off-by: Haru <haru@dotalux.com>
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- Distance check on offensive skills was being done against the
homunculus' master instead of the actual target, because of a variable
accidentally overwritten in 8faef4ff.
- Please don't reuse variables for unrelated things. You don't have to
pay extra if you use one more variable, I promise.
- Special thanks to MordekaiserGod.
Signed-off-by: Haru <haru@dotalux.com>
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-http://hercules.ws/board/tracker/issue-8650-minstrel-poem-of-netherworld-or-despair-song-skillleffect/?gopid=25083#entry25083
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Initial and for review
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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If set check_occupied_cells to 0 it will allow walk to occupied cells
And it heavy reduce CPU usage on walking.
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Now if this option is zero server will not count objects before comparing
with official_cell_stack_limit.
If set official_cell_stack_limit to zero it will heavy reduce CPU usage.
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