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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14821 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14783 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14740 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14687 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14632 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed truncation warnings in @statuspoint, @skillpoint and @str/@agi/@vit/@int/@dex/@luk (since r14436).
- Fixed data type inconsistency in @statuspoint and @skillpoint (since r5762, related r13541).
- Silenced truncation warnings in CR_ACIDDEMONSTRATION damage calculation and cardfix application (since r13700).
- Reformatted unit_blown to make it look cleaner (follow up to r14492).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14493 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Moved knockback-part of skill_blown into unit_blown, to allow unconditional knockback required by pushpc without copy-pasting code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14492 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14414 54d463be-8e91-2dee-dedb-b68131a5f0ec
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select() or menu() (caused by r12481).
The change made the attached script not deallocate to avoid a crash when changing mapservers, however deallocation must occur here since scripts waiting for user input are unable to free themselves.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14213 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed the 'OnMyMobDead' dead code. It's never supported though documented.
- removed the 'feature' that events only trigger when the player is in the OnTouch area IF it's specified.
It's never documented and breaks official scripts.
- some cleanups and bug fixes to OnTouch_.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14173 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- When yes (default) MVP slaves will always keep their prior targets.
- When no the old behavior of switching to the closest target is enabled.
* Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges)
* Changed default respawn time (when 0) to 500 from 5000.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14119 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* High Jump can't be used on PvP maps.
* Fixed a potential null pointer from last commit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14106 54d463be-8e91-2dee-dedb-b68131a5f0ec
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be defined in script_athena.conf)
* Adapted 'map_foreachinarea' to 'map_forsomeinarea' so that it allows you to specify the number of bl you wanna operate on.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14097 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Asura and Flying Kick. (bugreport:3495) (follow up to r13900)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14007 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Removed the crc feature to generate instance npc names. The instance npc name will be "dup_" + instanceid + "_" + srcnpcid.
* Removed the big array under map structure and coded in a different way. It was only used to generate map names, but i just used the instance_id + "origin map name".
* Moved all instance features to separated files.
* Moved the npc duplication for instances into npc.c as Ultramage says (removed npcname_db from npc.h).
* Added recomendations for scripts commands by Saithis.
- Testing required, i will prepare Endless Tower script soon. I hope this do almost anything in bugreport 3276.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14003 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a bug on Yuno Castle 2 and 3, not killing guardians.
- Moved battleground team leave on unit remove map to prevent a crash on multimap servers.
- Fixed a bug on checking range with the wrong target. Fix a crash on Item 2002 at refine >= 9.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13979 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a typo causing skillitem always resets skill delay. (bugreport:3431)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13977 54d463be-8e91-2dee-dedb-b68131a5f0ec
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slow, and had a typo in a binary shift operation) (bugreport:3304).
Fixed change r13774 to the code responsible for deciding whether to move 1 extra cell when stopping walking; it had its logic inverted by mistake (bugreport:3312).
Cleaned up the itemlist, cartlist and storagelist gm command code:
- fixed buffer overflows in all three functions (bugreport:456).
- merged all three atcommand functions into a single one; the appropriate behavior is detected from the command's name.
- using the StringBuf class instead of static-size buffers and string operations for more efficient and safe processing.
- using 'jname' (the one without underscores) as the primary item name in the list, and not using the aegis name for cards at all (since it's almost identical).
- fixed forged item details never being displayed due to a missing strcat().
- extended item info (crafted/named items, pet eggs) will now be displayed for storage and cart list as well.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13920 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- "autobonus" is similar to "bonusautoscript", however it has a timer of its own.
- Updated itemdb changing items bonus using "bonusautoscript + sc_start" mode to "autobonus + bonus" mode.
- Remove bonusautoscript and status changes that was needed by bonusautoscript and is no longer in use.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13915 54d463be-8e91-2dee-dedb-b68131a5f0ec
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some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
- Fixed a bug on areamobuseskill and changed it to make it as Aegis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13901 54d463be-8e91-2dee-dedb-b68131a5f0ec
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delay". (bugreport:2174)
- skill tree will be re-sent on status change to handle using these two skills during combo.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13900 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Reordered code in status_change_end(SC_DANCING) so that an ensemble's skill unit group is deleted only after removing both performers' status changes.
Modified the call to skill_delunitgroup() IN status_change_end(SC_DANCING) so that it always processes the group's true owner and not others (bugreport:3253).
Replaced calls to skill_stop_dancing() with status_change_end(SC_DANCING), since it now provides identical functionality.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13891 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13845 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Skills used through items not having aftercast delay or cast time now don't overwrite the former canact_tick. (topic:220921)
* Multiple autoscripts now can trigger at once.
* Applied a temp fix for autoscripts crashing server.(bugreport:3154)
* Implemented SC_JEXPBOOST (thanks to GMJobbie for the diff). (bugreport:3177)
* Implemented SC_IGNOREDEF. (topic:217330)
* SC_DEFRATIOATK won't affect boss monsters. (topic:217330)
* Fixed skip_teleport_lv1_menu made lv2 skip menu as well. (bugreport:3183)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13844 54d463be-8e91-2dee-dedb-b68131a5f0ec
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info)
- Autocasted Teleport now skips the menu.
- Fixed nullpo info when defensive autocasts are triggered. (follow up to r13815)
- Fixed Warp portal used in item script never worked.
- Item skills now bypass skill delay check.
- Implemented SM_SELFPROVOKE.
- Updated item db using 'itemskill' for some items.
* Basic skills will never be reset.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13841 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bugreport:3010)
- Weapon, SP, HP and state are checked at the beginning of cast.
- Required items and ammos are checked at the end of cast.
- SP and status change required are removed at the end of cast without checking again.
- Required items are removed only if the skill is successfully used.
- Autocasts won't check for requirements but will remove them if you have them(except for SP/HP).
Hope won't cause any problems...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13815 54d463be-8e91-2dee-dedb-b68131a5f0ec
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or dies.(bugreport:3099)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13803 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Status icon of ASPD potions doesn't overriding each other now.(bugreport:3095)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13802 54d463be-8e91-2dee-dedb-b68131a5f0ec
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increases its fireweakness [Inkfish]
- This makes doublecasting firebolts on a double fiberlocked target having double damage from both 2 bolts possible = =(bugreport:3061)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13799 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* The "party invite" and "view equip" state messages are ought to be sent on every map change instead of login.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13793 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13775 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated unit_stop_walking to not move character an extra cell when it is already half-way there unless flag 0x4 is passed. (bugreport:3078)
- Fixed the monster MD_CASTSENSOR code not correctly setting the monster's aggressive state.
- Corrected a few compiler warnings
- Changed a bit the code for SC_BOSSMAPINFO so it is not so hideously ugly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13774 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- This might not be official and led to repeated calculation.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13758 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Check if group unit is expired before processing it. (bugreport:3054) [Inkfish]
* Fixed Grand Corss outdated behavior (bugreport:1590) [Inkfish]
- use new damage formula
- DEF is reduced to 2/3 during cast time
- block shields switching within attack duration
- monsters don't damage themselves any more
- intervals between hits are 300ms
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13736 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- cannot change equipments during Arrow Vulcan's cast time
- cannot change equipments within Desperado's attack duration
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13724 54d463be-8e91-2dee-dedb-b68131a5f0ec
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unable to move.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13706 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13624 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13618 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13617 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13616 54d463be-8e91-2dee-dedb-b68131a5f0ec
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display_status_timers in client.conf.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Execute script on skill (bonusautoscript3)
* Add effect on skill (bAddEffOnSkill)
* Execute skill on skill (bAutoSpellOnSkill)
- Fixed some boxes Rental time according to item descriptions.
- Implemented SC_ITEMSCRIPT, a status that gives you temporally the effect of an item. Check items 14597 to 14605 if you want to get the idea.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13596 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed Tarot Card being used on Emperium.
- First Part of BattleGround Implementation (please wait).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13550 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13491 54d463be-8e91-2dee-dedb-b68131a5f0ec
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portability issue and potential dangling pointer crash)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13471 54d463be-8e91-2dee-dedb-b68131a5f0ec
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cpu/memory (bugreport:1197).
Fixed dynamic mobs being unloaded without stopping their respawn timer.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13445 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- script ends when run_func can't find the buildin command. (script engine error)
- run_script_main doesn't change RERUNLINE to RUN automatically, the buildin command that set it is responsible for that now. The buildin command can use this to detect a rerun.
- created functions to alloc/free a script_state.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13426 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13380 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Script Usage:
- rentitem <itemid>,<seconds>;
- rentitem <itemname>,<seconds>;
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13370 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Follow up to r13225.
* Kaahi will now override override higher existing levels previously casted. (bugreport:2296)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13251 54d463be-8e91-2dee-dedb-b68131a5f0ec
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