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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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unit.c
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2006-04-27
- Fixed unit_attack_timer mismatch warnings (this was solved yesterday, but I...
skotlex
1
-2
/
+5
2006-04-24
- Idle skills won't trigger while the mob is walking.
skotlex
1
-6
/
+5
2006-04-21
- SC_CLOAKING's val4 now holds whether cloaking ends or not on attack.
skotlex
1
-21
/
+4
2006-04-20
- Added back the "you can't walk delay while attacking" to unit_attack_timer,...
skotlex
1
-3
/
+1
2006-04-17
- skill_clear_unitgroup is now invoked in unit_remove_map only on death if th...
skotlex
1
-2
/
+5
2006-04-17
- Fixed pet being incorrectly removed when it had intimacy 0.
skotlex
1
-1
/
+1
2006-04-17
- Added state.running to unit_data to make it easier to check for running cha...
skotlex
1
-43
/
+68
2006-04-17
- Fixed TK_RUN having a cast-bar when attempting to stop-running and generati...
skotlex
1
-4
/
+8
2006-04-17
- Fixed the first call to the walk timers having the tick interval halved, wh...
skotlex
1
-5
/
+14
2006-04-16
- Cleared ud->target on remove-map, it should fix the phantom mob sprite issue.
skotlex
1
-3
/
+7
2006-04-13
- Changed slave chasing from using unit_walktobl to map_search_freecell + uni...
skotlex
1
-1
/
+1
2006-04-11
- Changed clif_damage/clif_skill_damage to return the walk-delay based on the...
skotlex
1
-41
/
+2
2006-04-11
- Added ers handling for skill_timerskill structures.
skotlex
1
-2
/
+0
2006-04-11
- Modified unit_walktoxy_sub to always move at least one cell when a large ch...
skotlex
1
-10
/
+5
2006-04-11
- Multiple optimizations to the unit_data auto-chase upgrade, also simplified...
skotlex
1
-109
/
+95
2006-04-11
- Finished fixing the unit_data auto-case update. Still need to do some optim...
skotlex
1
-3
/
+13
2006-04-11
- Fixes to the unit_data update that lets characters auto-chase while attacking.
skotlex
1
-25
/
+16
2006-04-10
- Modified the unit_data structure to handle automatically switching between ...
skotlex
1
-24
/
+203
2006-04-07
- Fixed pc_setpos ignoring the clrtype sent to it.
skotlex
1
-2
/
+2
2006-04-01
- Added structure view_data to handle sprite information for all characters (...
skotlex
1
-103
/
+24
2006-03-30
- the auth function in login.c won't jstrescapecpy passwords that were encryp...
skotlex
1
-3
/
+3
2006-03-29
- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond t...
skotlex
1
-3
/
+3
2006-03-28
- Fixed Wedding support skills healing yourself instead of partner.
skotlex
1
-3
/
+3
2006-03-28
- Fixed summon mobs being able to cast "summon" skills.
skotlex
1
-0
/
+9
2006-03-26
- Walk/move functions will abort now when an area npc script triggers and mov...
skotlex
1
-4
/
+8
2006-03-25
- Incremented the number of iterations to find a random stop to 100 as 50 see...
skotlex
1
-1
/
+0
2006-03-24
Replaced !sd->special_state.nocastcancel2 && something to (sd->special_state....
blackhole89
1
-2
/
+2
2006-03-24
- Added function map_search_freecell to locate an available cell around an ar...
skotlex
1
-17
/
+19
2006-03-24
- Some small, insignificant code cleanups in unit.c
skotlex
1
-16
/
+15
2006-03-24
- Fixed a crash in unit_useskill_pos2
skotlex
1
-1
/
+1
2006-03-23
* Minor cleanups.
Lance
1
-1
/
+1
2006-03-23
- Changed Preserve's cost to 30sp
skotlex
1
-1
/
+1
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-0
/
+1680