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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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2 new interfaces:
- storage
- gstorage
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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(alias for @itemreset) as suggested in tid:70764.
For further details read the documentation in doc/atcommands.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17029 54d463be-8e91-2dee-dedb-b68131a5f0ec
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[16969:16991/trunk/src/] will be re-committed in the next 24 hours.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed /SAFESEH option from MSVC11 projects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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by me).
- Rental items now can be moved to storage and cart.
- Autotrade cannot be used when user is dead, and it's not dispelled if user dies to prevent abuse.
- Fixed pc_checkitem to do a proper item check and remove.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14082 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* storage is now loaded/saved along with character status
* as a consequence, a lot of storage handling code was removed
* there is no more locking done within storage data
* mapservers no longer cache the data (solves muiltimapserver exploit)
* loading storage on char select may decrease charserver performance
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12950 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12948 54d463be-8e91-2dee-dedb-b68131a5f0ec
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available as a variable name).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12932 54d463be-8e91-2dee-dedb-b68131a5f0ec
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r12662, r12663)
* the player data inventory-itemdb index is now refreshed using pc_setinventorydata()
* mobdb will no longer initialize with nonexistent items, and mobs will no longer drop them in case of a reload
* the clif_buylist() function once again hides invalid npc shop items
* it is no longer possible to purchase nonexistent items from a npc shop
* npc shop loading will not abort if there is a nonexistent item entry, it will just skip over it
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12665 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@reloaditemdb only removes the item_data from the itemdb subsystem. If you don't like my code you can uncomment the macro I_HATE_KEVIN in item_db.c so it isn't even compiled.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12662 54d463be-8e91-2dee-dedb-b68131a5f0ec
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server is running.
- Delete any item from inventory/cart/open storages that went missing during the reload.
- Delete item from any shop that has this item.
- Refresh item screen for anyone who has a shop open.
- Delete mob db drop table references.
- Delete item from storage during load if it isn't in the item db.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12661 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed obsolete script function 'hasitems'.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10838 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9891 54d463be-8e91-2dee-dedb-b68131a5f0ec
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txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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closing it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7395 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map.
- High Jump can now be used in all versus maps.
- Added Kaite's opt3 value, taken from jA
- Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed unused variable (account_id) in storage_guild_storagesaved.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6815 54d463be-8e91-2dee-dedb-b68131a5f0ec
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GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@761 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@601 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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