Age | Commit message (Expand) | Author | Files | Lines |
2007-07-05 | * update from Skotlex | ultramage | 1 | -0/+1 |
2007-06-11 | - Fixed pet equip not displaying correctly at all (closes topic:153753) | ultramage | 1 | -0/+1 |
2007-05-05 | - imported the latest working grfio code from stable | ultramage | 1 | -24/+24 |
2007-05-03 | Removed the map.h<->status.h cyclic dependency. Relies on the fact by that pr... | ultramage | 1 | -2/+7 |
2007-04-24 | - NPC_MAGICALATTACK now starts a state similar to Sacrificial Ritual, in the ... | skotlex | 1 | -0/+1 |
2007-04-22 | - Removed the include of features.h from the console.c plugin. It is apparent... | skotlex | 1 | -1/+1 |
2007-04-14 | More svn:eol-style-ing and typo fixes | ultramage | 1 | -1/+1 |
2007-04-10 | - Modified status_get_sc_def to handle both rate and tick reductions. This wa... | skotlex | 1 | -6/+1 |
2007-04-07 | - Disabled the exception handler on windows debug builds | ultramage | 1 | -1/+1 |
2007-03-28 | - Added defines script_getnum and script_getstr to further simplify variable ... | skotlex | 1 | -4/+2 |
2007-03-19 | - Removed the last argument from skillitem, the skill name passed to the clie... | skotlex | 1 | -1/+1 |
2007-03-14 | - Increased Shield Chain's range by one. It is now a ranged skill. | skotlex | 1 | -1/+1 |
2007-02-21 | Applied a consistent look to all header files (copyright, ifdefs) | ultramage | 1 | -1/+1 |
2007-01-23 | - Changed the night status from 149 to 160, which seems to work so much bette... | skotlex | 1 | -2/+1 |
2007-01-23 | - Added view_data support to mercenary.*, so that the Homunculus entries are ... | skotlex | 1 | -0/+4 |
2007-01-19 | - Merged Rayce's cleanups of the script engine that account for duplicate lab... | skotlex | 1 | -1/+7 |
2007-01-03 | - JK_JOINTBEAT as described in: | FlavioJS | 1 | -0/+10 |
2006-12-12 | - Removed CART_MASK as OPTION_CART can take care of that. | skotlex | 1 | -0/+2 |
2006-12-06 | - Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these mobs... | skotlex | 1 | -1/+1 |
2006-12-06 | - Cleaned up the implementation of map_foreachinmovearea so that the number o... | skotlex | 1 | -14/+15 |
2006-12-05 | - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt... | FlavioJS | 1 | -638/+638 |
2006-11-24 | - Cleaned the opt3 values to use hex instead of decimals in status.c, removed... | skotlex | 1 | -15/+0 |
2006-11-22 | - Modified slaves_inherit_speed and slaves_inherit_mode so you get better con... | skotlex | 1 | -1/+1 |
2006-11-20 | - The max level of NPC_SPLASHATTACK is now 1. | skotlex | 1 | -1/+1 |
2006-09-18 | - High-Jump is usable everywhere now, except that on maps where it previously... | skotlex | 1 | -2/+3 |
2006-09-14 | - Estimation /Sense/ whatever will no longer hide the vit bonus to mdef2, as ... | skotlex | 1 | -0/+1 |
2006-09-09 | - Moved perfect_hiding from state to special_state, so that it clears out whe... | skotlex | 1 | -0/+1 |
2006-09-08 | - Unified the rest and ganstar paradise code into a single function. | skotlex | 1 | -0/+1 |
2006-09-01 | - Added defines status_base_matk_(max/min) for code readability | skotlex | 1 | -1/+1 |
2006-08-28 | - Restructured CG_MOONLIT so that it is a ground effect like the other Encores. | skotlex | 1 | -1/+1 |
2006-08-28 | - Fixed exp bonuses applying twice for the job-exp | skotlex | 1 | -1/+1 |
2006-08-21 | - Removed config setting "muting_players", and expanded the manner_system con... | skotlex | 1 | -0/+7 |
2006-08-18 | - Applied use of structure regen_data for a unified regen module. Natural and... | skotlex | 1 | -0/+4 |
2006-08-15 | - Added SCB_DYE which marks which status-changes need a forced cloth dye chan... | skotlex | 1 | -1/+3 |
2006-08-15 | - Asura Strike now moves you to the target on fail always (unless the target ... | skotlex | 1 | -3/+3 |
2006-08-07 | mpeg's ninja work | Vicious | 1 | -1/+1 |
2006-08-03 | - Reverted the previous change, chasewalk has no icon, only the str-bonus has... | skotlex | 1 | -1/+1 |
2006-08-03 | - Readjusted the Chasewalk icon to be as it should be. | skotlex | 1 | -2/+2 |
2006-08-03 | - Changed the Battle-Orders icon to be the Strength Up icon (for Chasewalk's ... | skotlex | 1 | -1/+1 |
2006-08-03 | - GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the p... | skotlex | 1 | -1/+1 |
2006-08-03 | - Moved SI_CHASEWALK to 119 as concluded by LoneWolf | skotlex | 1 | -1/+2 |
2006-08-03 | - Cleaned up the last NJ update code. | skotlex | 1 | -2/+2 |
2006-08-02 | Merged Mpeg's work on Ninja skills | toms | 1 | -4/+5 |
2006-08-02 | - Updated battle_check_target so that all alchemist summoned mobs can be targ... | skotlex | 1 | -1/+1 |
2006-07-30 | - Added bNoMiscDamage setting so you can specify misc-damage blocking from sk... | skotlex | 1 | -1/+1 |
2006-07-27 | - Now when you set the guardian's HP, if the guardian is spawned, it's HP wil... | skotlex | 1 | -0/+3 |
2006-07-19 | - Fixed the inf code update breakage which was blocking all offensive skills. | skotlex | 1 | -1/+1 |
2006-07-19 | - Modified the targetted skill logic to enable offensive skills to be targett... | skotlex | 1 | -0/+1 |
2006-07-18 | - Added a proper check to make aggressive mobs never override homun targets r... | skotlex | 1 | -1/+4 |
2006-07-17 | Orn's and Albator's Homunculus system, finally, YAY!! | DracoRPG | 1 | -0/+2 |