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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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status.h
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2006-05-10
- Moved the OPTION defines from map.h to status.h (where they belong)
skotlex
1
-0
/
+19
2006-05-09
- Updated setoption script command to receive a second (optional) argument fl...
skotlex
1
-1
/
+0
2006-05-05
- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (...
skotlex
1
-2
/
+2
2006-05-04
- All KA-spells are interruptable.
skotlex
1
-0
/
+1
2006-05-04
- Rewrote Kaahi to behave as it should. It will hear whatever amount of damag...
skotlex
1
-0
/
+1
2006-05-02
- Removed OPTION_XMAS, it seems to not exist....
skotlex
1
-2
/
+2
2006-04-09
- Changed the default of multi_hit_delay from 230 to 80 which seems more offi...
skotlex
1
-1
/
+1
2006-04-08
- Added function status_change_init to initialize all the sc timers. Added sc...
skotlex
1
-0
/
+1
2006-04-07
- Added missing creation/destruction of the expcache_ers in guild.c
skotlex
1
-2
/
+1
2006-04-05
- Added a define list for weapon types in pc.h
skotlex
1
-2
/
+0
2006-04-01
- Added structure view_data to handle sprite information for all characters (...
skotlex
1
-0
/
+2
2006-03-27
jA's db work
Vicious
1
-1
/
+1
2006-03-27
- HW_GANBANTEIN now also removes traps.
skotlex
1
-1
/
+2
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-1
/
+0
2006-03-09
There go the status icons.
blackhole89
1
-0
/
+8
2006-03-09
partial SC work. it doesn't break, but it doesn't work either.
Vicious
1
-1
/
+11
2006-03-09
* included MAX_WEAPON_SIZE for flexible weapon types
Vicious
1
-0
/
+2
2006-03-04
- The rate passed to status_change_start must now be in 0->10000 range.
skotlex
1
-1
/
+4
2006-02-23
- Modified the way autospells stack to mimic official servers. Cards of the s...
skotlex
1
-0
/
+1
2006-02-18
* Implemented SG_MIRACLE (Miracle of the Sun, Moon and Stars)
Komurka
1
-0
/
+1
2006-02-14
- Hiding cancels Close Confine.
skotlex
1
-2
/
+3
2006-02-08
- Cleaned up and reorganized status_change_start. Now it also receives the su...
skotlex
1
-1
/
+1
2006-02-01
- Fixed a typo bug in SC_STAR_COMFORT handling.
skotlex
1
-6
/
+1
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
1
-0
/
+529
2006-01-29
Clearing trunk.
Valaris
1
-271
/
+0
2005-04-02
* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENT
celest
1
-1
/
+7
2005-03-30
* updated map server to jA1137~1159
celest
1
-0
/
+1
2005-03-19
* Added getrefine()
celest
1
-0
/
+2
2005-02-28
* Updated Endure, Tiger Fist, Chain Crush, and Palm Push Strike
celest
1
-1
/
+2
2005-02-22
* Corrected Spiral Pierce's hits in the skill_db
celest
1
-1
/
+1
2005-02-21
* Updated Bleeding effect
celest
1
-39
/
+15
2005-02-20
* Added skill requirements for the new guild skills
celest
1
-0
/
+2
2005-02-18
* Added bAddRace2
celest
1
-0
/
+1
2005-02-17
* Readded Chemical Protection
celest
1
-0
/
+201
2005-02-06
Fixed some EOL issues
(no author)
1
-81
/
+81
2005-01-26
Added status_get_sc_def for calculating resistance against status abnormalities
(no author)
1
-0
/
+6
2005-01-26
* Added status.c and status.h of jA 1091 update and moved some functions into...
(no author)
1
-0
/
+75
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